This mod is not known to work with the latest version of Kerbal Space Program. Proceed with caution.
Welcome to After Kerbin
This mod adds:
Intuitive, detailed planets
Lore to the future stock planets
Custom biomes
New gameplay features
Detailed EVE and Scatterer configurations
Lots more!
INSTRUCTIONS FOR INSTALLTION WITH KSP 1.3.0: PLEASE DOWNLOAD KOPERNICUS 1.3.1 AND REPLACE KOPERNICUS AND MFI IN GAMEDATA FOR 1.3.1
Released on 2020-01-11
I apologise for taking such a hiatus on After Kerbin despite the bugs that cripped its terrain. Courtesy of UCA#2060 on Discord for doing the process for me, I decided to update and fix some of its crucial problems.
Released on 2019-09-12
After Kerbin version 1.4 for KSP 1.7.3:
Updated to KSP 1.7.3.
Updated scatterer configuration to new scatterer version
Switched from Texture Replacer to Sigma Replacements
Optimized oceans and atmospheres
Removed duplicated Solitude atmosphere node at the bottom of every scatterer config
Adjusted Solitude's atmosphere colour
Released on 2018-04-14
Updated for KSP 1.4.2 -
Simplified sunflare
Reduced sunflare size
Adjusted Solitude's scatterer atmosphere
Fixed Vaum tiling bug
Released on 2018-02-28
Released on 2018-02-08
Recompiled for 1.3.1 again.
Released on 2017-12-23
Added KS3P, courtesy of The White Guardian, for added visual effects
Added additional DOE configurations
Bundled DOE, credit given to MOARdv.
Released on 2017-12-16
1.1.0 - The "Biomes" Update
Released on 2017-11-05
Some fixes "n stuff"
Fixed 1.3.1 support
Simplified installation instructions including links as to how to run AfK on KSP 1.3.0
Released on 2017-10-21
Welcome to version 1.0.2.
Reduced Solitude's radius. Same DeltaV requirement for orbit.
Updated ReadMe. KSP 1.3.0 USERS PLEASE READ IT.
Released on 2017-10-19
Welcome to version 1.0.1.
Increased Solitude's radius
Lowered Solitude's gravity. Dv requirement for orbit is the same as Kerbin, still.
Improved atmospheric effect for Solitude
Rim fades correctly on Solitude
Terrain no longer clips atmosphere on Solitude
Fixed texturing aliasing on Guardian
Lowered PQS MaxLevel to solve tiling problems on Guardian
SMAs of Guardian and Nemesis increased to account for Solitude's radius increase
KSC moved nearer to the cliff, and 1km lower down so that jet aircraft don't launch at their most inefficient curve height
Released on 2017-10-16
No changelog provided
Raw stats are from the beginning of time until now. Each follower and download entry represents one hour of data. Uneventful hours are omitted.