This mod is not known to work with the latest version of Kerbal Space Program. Proceed with caution.
Hey, Avera9eJoe here. Spectra is an ultimatum of a visual pack. A well optimized and yet breathtakingly beautiful revamp of all celestial bodies in KSP. Fly through the geysers on Minmus and Eeloo. Soar across Laythe's glittering bioluminescent sky. Skip across the dust on Minmus, Pol, and Vall. Descend through Eve's mystic clouds. Or like they say, die trying.
Spectra is designed with these players in mind:
Streamers: While made to be pretty Spectra is as optimized as possible. It runs very well on a high end system and there are ways to squeeze out extra performance as well if need be. In terms of pure FPS values, it's a dead tie with SVE.
Film makers: This pack is my interpretation of the greatest visuals in KSP. An ultimate cinematic suite.
Stock part purists: Spectra does not effect the stock parts, colliders, or physics. This adds visual effects and no more, meaning it runs exactly the same as an un-modded game. Just prettier.
Nostalgic veterans: Many visual packs have risen and fallen over the years, and in making Spectra I'm taking the best concepts of each, expanding on them, and then applying them to an updated visual pack reminiscent of old. KSPRC's surface textures, Stock Visual Enhancement's storms, Better Atmosphere's glow, Astronomer's colors, it's all there. The credits at the bottom of the page highlights this in more detail. It's a lot to live up to, and I hope it meets your expectations.
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OPTIMIZATION OVERHAUL: On my machine I get 20-30 more frames on Eve, Kerbin, and Laythe or any other body with volumetric clouds/fog. I can't guarantee the same results, but it should be significant either way.
Global:
Enhanced tycho star map
Endraxial's Planet Textures (Maintained by Avera9eJoe)
PlanetShine with very high saturation
Custom configs for Proot's KSPRC terrain textures
Old school sci-fi planet glow based on Better Atmospheres and KSPRC
Celestial Bodies:
Sun: Modified Phi sunflare added from Sunflares of Maar (Thanks JadeOfMaar!)
Moho: Ablation and surface blast effects added to Moho (Inspired by Proot)
Eve: Lightning added, clouds revamped, sunset improved courtesy of Stratzenblitz, sulfuric low altitude clouds added, transition from orbit smoothed
Kerbin: Clouds revamped
Minmus: Misty blue dust
Duna: Clouds, Clouds revamped
Jool: Revamped texture, pink aurora, lightning, UVnoise cloud currents
Laythe: Bioluminescent clouds now flicker, and have a plankton-esque look, Lightning added, clouds revamped
Vall: Misty blue dust
Pol: Sulfuric yellow dust
Eeloo: White geysers inspired by Proot's KSPRC
Raw stats are from the beginning of time until now. Each follower and download entry represents one hour of data. Uneventful hours are omitted.