Tarsier Space Technology with Galaxies Continued... CKAN

License: MIT

Game Version: 1.5.1

Downloads: 92,900

Author: Jplrepo

Mod Website: Forum Thread

Support this mod: Donate

Followers: 376

Information Changelog Stats

Tarsier Space Technology is a set of parts with enhanced science capability.

I have taken over maintenace and expansion of is mod built on e original by tobyb12, who has disappeared from the KSP scene since September 2014. His original releases can be found here

Installation:
Download ZIP file and un-zip into your KSP install Directory.
Optional: Requires Module Manager for KIS, KAS and Research bodies support (not in this distribution, use this link).
Optional: ToolBar by Blizzy for Toolbar Support, comes pre-configured for in-game AppLauncher Icon support.
KIS if you want to use it (optional).
ResearchBodies if you want to use it (optional).
CRITICAL When installing over older versions please DELETE the old TarsierSpaceTech folder from your GameData folder manually first.

Parts:
ChemCam - Analyse the surface of planets by shooting them with lasers.
Space Telescopes - Peer deep into the solar system and now to distant galaxies
* Science Storage Drive - Store science in storage drives to maximise your science points.

ChemCam
Analyse the surfaces of planets using a high powered laser.
Uses biomes where available.
Save your images to share on the forums!! (now saves in two sizes, camera size and Full Screen).
Fully integrated into the tech tree.
* Will Generate contracts for collection of data from different biomes in Career games.

Space Telescopes
Look deep into the Kerbol system (you can see to Eeloo and beyond from the comfort of Kerbin orbit)!!
Science experiments depend on what you're actually looking at!! (I welcome suggestions on experiment results).
Target cross-hairs to help find distant planets and galaxies.
Save your images to share on the forums!! (now saves in two sizes, camera size and Full Screen).
Servos for fine control (use I,J,K,L to look around).
Extra info displayed on what telescope is looking at.
Can collect science from EVA and transfer to command pods.
Two telescopes with different zoom capability integrated into the science tree.
Look at distant galaxies and take photos of them for science.
Will Generate contracts for collection of pictures from each body in the Kerbol system and beyond in Career games.

Science Storage Drives
Store science data on storage drives to maximise science value.
Don't need to save up electricity to transmit data home.
2 great sizes: 120 Mits and 480 Mits.
Can collect and STORE data in EVA.
* Now supports KAS and KIS (Must have Module Manager installed for this).

Known Issue. 32-bit game engine Floating point arithmetic errors.

Tips for taking pictures: Here is the approach I use which seems to work fairly well.
Target the object you want to photograph using the map view or using the bodies/galaxy lists from the Camera window.
Switch on autopilot 'SAS' and set it to 'Target' mode. this will roughly align you with the target.
Switch on the highlight target option in the window will help you to find the object. Wait until the SAS has settled down.
Once its roughly aligned change the autopilot to 'Hold' mode. This reduces wobble a LOT.
Now fine tune your zoom and using the fine tuning servos attached to the telescope using the translate keys, I,J,K,L.
Take your picture.
If you still have wobble issues doing this method, you can try also using timewarp quickly forward one step and back to normal time. This will stop the jitter briefly (as timewarp disables physics). Or, you can try adjusting the Fine Tuning of the Gyro wheels and SAS PID controllers (as per V5.4.1 update).
The issue also varies depending on your vessel location, the location of the object you are looking at, how far it is away from you, the relative speed of the target object and your telescope.
Hope this helps. I will continue to investigate other ways to help reduce this game limitation.
* For a good read on WHY this happens you can start here.

This mod includes version checking using MiniAVC. If you opt-in, it will use the internet to check whether there is a new version available.
Data is only read from the internet and no personal information is sent.
For a more comprehensive version checking experience, please download the KSP-AVC Plugin

ResearchBodies Integration
If ResearchBodies mod is installed then:-
Telescope and ChemCam contracts will NOT generate for bodies that have yet to be discovered.
If you take a picture with a Telescope of a body that is yet to be discovered AND transmit/recovery it, it will become discovered.
Pictures taken of un-discovered bodies will display as "Unknown Body" in the science experiement review window. Subsequent pictures taken and transmitted/recovered of a already discovered body will add 20 research to that body.
The TST Telescopes act the same as the ResearchBodies telescope, IE:they have the Research button in their right click menu and will discover bodies they are pointed at in the same way as the ResearchBodies telescope does.
The TST GUI camera-window "Show Bodies" list will NOT show un-discovered bodies or galaxies.

For support refer to the Mod website (forum thread).

Version v7.4 for Kerbal Space Program 1.5.1

Released on 2018-10-26

Re-compile for KSP 1.5.x

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Version v7.3 for Kerbal Space Program 1.4.1

Released on 2018-03-17

Re-compile for KSP 1.4.1

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Version v7.2 for Kerbal Space Program 1.3.1

Released on 2017-11-04

Fix integration with ResearchBodies so ResearchBodies discovered bodies still show even if a TST contract has not been completed for them. Also fixes them showing correctly without ResearchBodies mod installed. Re-balance contract rewards to part costs.

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Version v7.1 for Kerbal Space Program 1.3.1

Released on 2017-10-07

Re-compile for KSP 1.3.1

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Version v7.0 for Kerbal Space Program 1.3.0

Released on 2017-08-06

Fix List of Celestial Bodies display for targeting in the Telescopes UI.
Also the same Celestial Body list will update while in flight if the player is using a Contracts app that accepts a contract for a Celestial Body.

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Version V6.9 for Kerbal Space Program 1.3.0

Released on 2017-07-14

Fix ChemCam not finding the ground/celestial body.
Also allow ChemCam and Telescopes to be opened and closed in VAB/SPH to allow user to check part placement when camera is open.

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Version V6.8 for Kerbal Space Program 1.3.0

Released on 2017-07-02

Support ResearchBodies V1.9.2

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Version V6.7 for Kerbal Space Program 1.3.0

Released on 2017-05-30

Re-compile for KSP 1.3. Localized for Languages. Translation volunteers welcome. ;) Show Data Corruption Percentage and EC usage for SSDs in their PAW. SSDs now check if infinite Electric Charge cheat option is on or off. Performance improvements under the hood.

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Version V6.6.1 for Kerbal Space Program 1.2.1

Released on 2016-11-04

Fix ChemCam crashing the editor scene.

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Version V6.6 for Kerbal Space Program 1.2.1

Released on 2016-11-03

Re-compile for KSP 1.2.1.
Moved initializers out of ..ctor to avoid Unity messages.
Eliminate NullRef errors on scene change for onGUI (was issuing two errors each time you switched scene).
Support ResearchBodies 1.9.

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Version V6.5 for Kerbal Space Program 1.2

Released on 2016-10-12

V6.5 "KSP 1.2" Changes for KSP 1.2. Added a check to Contract generation to ensure the TST parts are actually loaded in-game (removes log spam if they aren't). Moved Some (*not all) settings to the new Stock Difficulty Settings Integration.

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Version V6.4 for Kerbal Space Program 1.1.3

Released on 2016-07-10

Compatible version for integration with ResearchBodies V1.8.
Re-balanced price of Telescopes to take into account the cost of the ResearchBodies and Asteroid Day infrared telescopes.
The small telescope now costs 10,000 (was 5,000) - entry price is still 5,000.
The advanced telescope now costs 25,000 (was 10,000) - entry price is still 10,000.

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Version V6.3 for Kerbal Space Program 1.1.3

Released on 2016-06-23

Added support for New Horizons Kopernicus planet mod.   
Changed Reputation for contracts to be related to distance from home world, rather than the planet order from the Sun.   
Added Biomes to Science Reputation/Science/Funds calculations for ChemCam (previously it only used the planet).   
The default values used to calculate contract Reputation/Science/Funds for Telescope and ChemCam contracts are now loaded via the config.cfg file.   
These can be tweaked by changing these numbers (they are not available in game via GUI). NB: The numbers do not directly relate to what values you see in-game as   
there are formula used by KSP to calculate the funds, science and reputation for each contract. These values are the base numbers that feed into these formula.   
The SDDs right click buttons have changed. There are now two buttons:   
"Move all science to Drive" - This is the old action as per previous versions and will move all science from science container parts to this drive (until it is full).   
"Move all experiments to Drive" - This is a new action and will only move experiment science data from parts that don't have a ScienceConverter (ScienceLab)    
and Command parts where crewcapacity > 0 to this drive (until it is full).    
Added Screen messages indicating what science experiments are moved as part of a SDD move action.   
Fixed Integration settings for ResearchBodies mod to correct discovery messages for the galaxies and start-up parameters. (NB: ResearchBodies has not been updated for KSP 1.1.3)   
so will not work, and when it is released for KSP 1.1.3 TST will also need another update (as ResearchBodies is in the middle of a big re-write).   
Fixed bug in ChemCam Contract generation to Exclude Water Biomes.   
Kopernicus on-demand has been adjusted so the lag/issues with bodies going in and out of camera view should no longer occur. The KopernicusOnDemand.cfg file   
has been renamed to KopernicusOnDemand.cfg.optional (so it won't be active by default any more, but if you have lag issues you can rename it back in your install).    
Just make sure you are running the latest Kopernicus version and you shouldn't need it.   
Fixes and re-compile for KSP 1.1.3 changes. - This version will only work on KSP 1.1.3 and up.

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Version V6.2 for Kerbal Space Program 1.1.2

Released on 2016-05-23

V6.2 "Kopernicus, Science & other Enhancements/Fixes"
Changed Telescope Cameras to now show the SkyBox and Atmosphere shading. Skybox zooms proportional to the Camera zoom (no more pixelated skybox).
Skybox Camera Zooming can be disabled completely by manually changing the Config.cfg file field ZoomSkyBox to False.
Fixed scroll window in the TST settings menu.
Added Maximum number of ChemCam contracts setting to TST settings menu (was in config file, but not in in-game menu). - Only available in Career mode.
Added Restrict ChemCam Contracts setting to TST settings menu (was in config file, but not in in-game menu).- Only available in Career mode.
TST settings can now switch between ToolBar mod Icon and AppLauncher (Stock) Icon immediately without requiring a scene change.
TST settings will now recognise when ToolBar is removed and change to the Stock Icon by default.
More robust Science checking when taking pictures - capture failures and better logging in error situations.
Fixed Remote Tech integration - Requires V 1.7 and up of Remote Tech.
Sigma Binary internal Bodies (not the actual bodies) should no longer appear in the Targets list for the Telescopes.
Fixed Contracts system for when Kopernicus is installed but NOT OPM (will just use a list of the bodies in order to generate contracts).
Made sure ChemCam contracts won't generate for ANY Gas Giants, or for Water Biomes. (Removed Gas Giants from Config file, can now determine this in-game).
Fixed typo in Module Manager files for OPM and RSS science definitions.
Added KSPedia pages for TST.
Added ability to send science directly from the Space Telescopes, ChemCam and SSD's to an attached Science Lab.
Improved screen messages when moving and deleting science data.
Module Manager config file included to turn off Kopernicus OnDemand texture loading until a more permanent solution can be found.
Optional Module Manager config file included to convert DMagic Orbital Science (DMOS) Little Brother and Big Brother Surveillance Camera parts into TST Telescopes.
If activated these parts from DMOS will function as both TST Telescopes and DMOS Surveillance Camera's.
This file is supplied de-activated. To activate, remove the ".optional" from the end of the filename of the file /GameData/TarsierSpaceTech/DmagicOrbitalScienceScopes.cfg.optional.

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Version V6.1 for Kerbal Space Program 1.1.2

Released on 2016-05-01

V6.1 "Bug Fixes"
Compiled against KSP 1.1.2.
Fixed potential issue with ToolTip log spam.
Fixed V6.0 bug where gas planets and the sun were eligible for ChemCam contracts.

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Version V6.0 for Kerbal Space Program 1.1.1

Released on 2016-04-20

V6.0 KSP 1.1 "Turbo Charged Edition" - Release for the full release of KSP 1.1.
This version is NOT backwardly compatible with KSP 1.0.5 or earlier versions. If you are still using KSP 1.0.5 download V5.9 of TST.
This version has NOT been tested and does not work with ResearchBodies mod (as that mod has to be updated to KSP 1.1 first).
Fixed the Settings Menu settings for the Telescope large GUI size.
Added new Editor search tags: 'tarsier tst advanced telescope science'

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Version V5.0 for Kerbal Space Program 1.0.5

Released on 2016-03-27

-----------------------------------
TYPO THIS IS V5.9!!!!!!!!!
-----------------------------------
Fixed TST AppLauncher Icon appearing in map view even when active vessel has no TST parts.
Fixed error on start-up for integration with Kopernicus mod.
Fixed KIS/KAS support for the small Science Drive.
Massive re-factor of the code base for future ease of maintenace support and preparations for KSP 1.1 (THIS DOES NOT mean TST is ready for KSP 1.1).
Added additional Space Telescope part config file parameters for future integration with other telescopes (like DMagic's Orbital Science).
Fixed the TST icon showing sometimes when it shouldn't (Tracking Station, In Flight Map mode, when active vessel has no TST parts on it).
There is now a Settings menu available from the SpaceCenter so you don't have to edit the config file directly.
Settings you can change:
If you try to make any of these settings larger than your screen size TST will automatically cap it. If you set it too small, bad luck,
change it back to a larger value.
The size of the ChemCam camera window for both small and large size setting (in pixels).
The size of the Telescope's camera window for both small and large size setting (in pixels).
"Use Stock App Icon" - if ON will use the Stock App Icon AppLauncher button, if Off will use Blizzy's toolbar.
(requires you to change scene for this setting to take effect, eg: go to Editor, Flight, TrackingCentre, etc).
"Debug Logging ON" - This will turn debugging messages in your output log ON or OFF. Leave it OFF (As it causes performace issues) unless you are having
some problems with TST, then turning it on and capturing your log and sending to me greatly helps me to help you.
ToolTips - Yes the GUI windows now have Tooltips - you can turn them on and off here.

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Version V5.8 for Kerbal Space Program 1.0.5

Released on 2016-02-18

V5.8 Added support for ResearchBodies mod (MUST HAVE ResearchBodies V1.6 or above). If ResearchBodies mod is installed then:-
Telescope and ChemCam contracts will NOT generate for bodies that have yet to be discovered.
If you take a picture with a Telescope of a body that is yet to be discovered AND transmit/recovery it, it will become discovered.
Subsequent pictures taken and transmitted/recovered of a already discovered body will add 20 research to that body.
The TST Telescopes act the same as the ResearchBodies telescope, IE:they have the Research button in their right click menu and will discover bodies they are pointed at in the same way as the ResearchBodies telescope does.
The TST GUI camera-window "Show Bodies" list will NOT show un-discovered bodies or galaxies.

Download

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