James T. Kerman watched the waves lazily pass by below the ship- his ship. Her Cyclone engines droned on, biting into the air with their large propeller blades. A modified Heisenberg-class airship, the KSNS Akron was lighter than air. Its huge 10-meter diameter dirigible sections provided buoyancy for the vessel to float in air like a boat floating on water. The gondola had ample accommodations for the crew and great visibility, and even had space for Pathfinder base components. Liquid fuel stored in the dirigible sections gave the Akron transcontinental range if flown right, but the airship's prototype ISRU system could turn ore into liquid fuel. He was satisfied with the shakedown cruise. With all her bells and whistles, the new airship was ready to simulate a long-duration spaceflight by exploring Kerbin. Time to go investigate those anomalies...
The Heisenberg Airship Parts Pack is a series of parts designed to work with the Hooligan Labs Airships mod by @JewelShisen. Hooligan Labs isn't included with this parts pack, so you'll need to download it here. It is also has optional support for Pathfinder, KIS/KAS, kOS, Kerbal Snacks, TAC Life Support, USI-LS, and more.
Released on 2021-08-04
Released on 2020-08-24
KSP 1.10.1 compatibility update
Released on 2020-02-11
Released on 2019-10-21
Released on 2019-07-16
Released on 2019-06-22
Released on 2019-06-02
Updated Snacks support
Released on 2019-04-16
Released on 2019-02-18
Released on 2019-01-11
Released on 2018-12-27
Recompiled for KSP 1.6 Bug fixes
Released on 2018-11-09
Released on 2018-11-05
Released on 2018-10-17
Last release for KSP 1.4.5!
Bug Fixes & Enhancements - Fixed issue where switching Play Modes would cause some files to not be renamed and cause all kinds of fun for players... NOTE: For the changes to take effect, you'll need to switch your Play Mode to some mode other than the current one, then switch it to the desired mode.
Released on 2018-10-08
Omni Converters & Storage - Added search functions to OmniStorage and OmniConverter GUI. - Play Mode now lists which mods support a particular mode.
Classic Stock - Added new Classic Stock omni converters: Propellium Distiller, Oxium Distiller, Snack Grinder (requres Snacks), Soil Dehydrator (requires Snacks). - Gondo Hab, Gondo Lab, and Gondo Office all default to Omni templates.
Released on 2018-09-09
Released on 2018-09-01
Released on 2018-08-25
Released on 2018-08-18
Released on 2018-08-12
Released on 2018-08-08
Released on 2018-06-23
Released on 2018-05-28
Released on 2018-05-10
Released on 2018-05-06
New Part - Bison Hub (Advanced Exploration: This 4-way hub lets you connect four gondola modules together to form a ground base.
Bug Fixes & Enhancements - Recompiled for KSP 1.4.3 - Improved resource summary in the geology lab. - Fixed a situation where resource distribution that wouldn't distribute resources. - Adjusted Classic Stock resource densities to reflect the 5-liter standard used by most stock resources. - Adjusted Classic Stock storage capacities to reflect the 5-liter standard used by most stock resources. These changes will affect new parts and when you reconfigure an existing part. - Classic Stock is now the default Play Mode for new installs of WBI mods. Existing games are unchanged.
Released on 2018-04-03
Bug fixes for the electric propellers.
Released on 2018-04-02
Released on 2018-04-02
Released on 2018-04-01
New Parts - Konstruction Krane (Advanced Construction): The Konstruction krane is helpful for picking stuff up on the ground and placing them were you want. - WB-51 "Monsoon" Ducted Fan (Advanced Aerodynamics): This ducted fan combines the power of the WB-50 "Jet Stream" with the rotation ability of the WB-21 "Tornado" ducted fan. - WB-52 "Thunderstorm" Ducted Fan (Advanced Aerodynamics): An immense ducted fan best suited to flying aircraft carriers, the Thunderstorm generates an enormous amount of thrust and can tilt just like the smaller ducted fans.
Bug Fixes And Enhancements - Adjusted atmosphere and velocity curves for the electric propellers and fans- thanks JadeOfMaar! :) - Fixed Hooligan Labs' lift issues with the HL-10L Dirigible Section. - Increased the Nuclear Gyro power output to 2000 EC/sec and tweaked its thermal parameters. - Nuclear Gyro stores 20,000 ElectricCharge instead of 4,500 LiquidFuel. - HL-10 Hangar Deck now has a battery template. - Increased the WB-50 "Jet Stream" thrust output to 500kn
Released on 2018-03-20
Released on 2018-02-13
Released on 2018-02-12
Released on 2018-01-08
Released on 2018-01-06
ARP Icons Added new Alternate Resource Panel icons courtesy of JadeOfMaar. These look great! :)
Released on 2017-11-28
Released on 2017-11-12
Released on 2017-10-23
Released on 2017-10-22
Released on 2017-10-07
Released on 2017-08-15
2.8 BARIS This update introduces BARIS, a replacement for the stock heat mechanic used on the mod's drills and converters. You can think of BARIS (the name is a nod to Buzz Aldrin's Race Into Space) as a highly customizable Dangit-lite. Don't want your drills or converters to break? Don't want the hassle of parts wearing out? Do you prefer not to send Equipment up to repair your parts, or to requrire specific skills to repair them? No problem! All that and more are options. As always, It's Your Game, Your Choice.
BARIS IS OFF BY DEFAULT! You'll have to opt-in via the Settings->Difficulty->BARIS tab.
With BARIS, converters and drills now have wear and tear, which is indicated by the part's Quality rating. They're unlikely to break during their normal design life, but they can start to break down after you exceed their design life. If you perform maintenance on them, you can reduce the chance that they'll break. A broken drill or base part won't function, which can be either annoying or life threatening depending upon the mods you have installed. Once you fix the part, it will continue to function, but its design life will be reduced- unless you disable that option.
Bug Fixes & Enhancements - Bug fixes in Kerbal Actuators and animation improvemts - thanks Nertea! :) - Fixed missing textures.
Released on 2017-06-13
Released on 2017-06-11
2.7.0 Nuclear Option
This release fulfills my initial vision for the mod; an airship with electric motors and a nuclear reactor for flying on other planets! It also makes it possible to create really big airships with huge hangar bays.
NOTE: The Cyclone no longer requires Firespitter. You will find two versions of it in the catalog. One is marked (DEPRECATED). BE SURE TO UPDATE YOUR VAB/SPH CRAFT WITH THE NEW VERSION! It's the one without (DEPRECATED) in its title. Next release the (DEPRECATED) Cyclone won't be available in the catalog, but won't break any craft in the field.
New Parts - Half-Side Flight Deck: one side is omitted to enable the creation of large hangar decks. - Half-Side Aircraft Elevator: one side is omitted to enable the creation of large hangar decks. - Top-Side Flight Deck: both sides are omitted to enable the creation of large hangar decks. - GTG-250-H: This part is a gas turbine generator that produces up to 250 EC/sec. Its output is controlled by the throttle setting. If the Buffalo mod is installed, then this part is automatically deprecated and unavailable to new vessels; there is an equivalent in the Buffalo mod. - Nuclear Gyro Ring: Combine the current gyro ring with a nuclear reactor capable of generating 1000 EC/sec, and you have the nuclear gyro ring. Just watch out for the sticker shock. - WB-50 "Jet Stream" Electric Prop: This Size 2 (2.5m) stack-mounted electric propeller produces huge amounts of thrust- and needs huge amounts of ElectricCharge as well. - WB-25 "Twister" Electric Prop: This is a smaller Size 1 (1.25m) stack-mounted electric propeller.
Bug Fixes & Enhancements - The HL10 Side Elevator has new mesh options: Twin Elevator Railings, Left Rail, and Right Rail. For these options, the back wall of the elevator is omitted; great for making large hangars. - Increased power output on the Gyro Ring. - The Cyclone no longer depends upon Firespitter. NOTE: the Firespitter version of the Cyclone is still included, but only if you have Firespitter installed. It is marked (DEPRECATED). BE SURE TO REBUILD YOUR VAB/SPH CRAFT WITH THE NEW VERSION! - Fixed issues with forward/reverse thrust on the ducted fan. - Fixed issues with the HL-10 Gyro Ring not producing ElectricCharge.
Released on 2017-05-29
Released on 2017-05-28
Released on 2017-05-14
New Part Cargo Gondola Type 2: This gondola component has gull-wing doors instead of slide-out doors, and it lacks a cargo ramp.
Bug Fixes & Enhancements - Gondola Storage Units can now participate in Pathfinder's resource distribution. - Fixed Crash To Desktop issues experienced at startup that are associated with Kerbal Actuators. - Revised Kerbal Actuators GUI.
Released on 2017-05-07
Released on 2017-04-30
Released on 2017-04-24
New Parts - GondoBalcony: This part is handy for preventing kerbals from opening the door on Bison office buildings, stepping outside, and experiencing a sudden stop at the end. You can toggle the central railing to extend the balcony. - Construction Pad: Designed for the roof of a Bison module, the Construction Pad provides a landing spot for your aircraft. With ExtraplanetaryLaunchpads installed, it also doubles as a launchpad for new vessel construction. - Pad Extension: Also designed for the roof of a Bison module, this pad extension makes your landing pads larger.
Bug Fixes & Enhancements - WBT Update - The GondoHab, GondoLab, and GondoGarden can now be broken down for easy transport and set up as office buildings, just like the GondOffice. The new ability is only available to new constructions. - Fixed the VAB/SPH part icon for the GondOffice. - The GondOffice's conference phone can now change the internal light color from white, blue, and off. - Fixed IVA overlay positioning of the GondOffice.
Released on 2017-04-18
New Parts - WB-12 "Tornado": This 50kn ducted fan runs on 50 ElectricCharge per second- conveniently the same amount produced by the big solar panel... It can tilt up and down to aid in airship operations.
S.A.F.E.R. : The Safe Affordable Fission Engine with Radiators generates ElectricCharge for your spacecraft needs. It is based upon the real-world SAFE - 400 reactor created by NASA.
GondOffice: This alternate habitat module serves as a briefing room for your vessels- or as a transportable office space for the executive on the go. It can be disassembled into a storage box and transported by a kerbal (NOTE: there is a KIS bug where it requires several kerbals to pull an item out of storage). Once assembled, you can give it straight sidings to make it more building-like, and you can connect offices together to make a large building. If this works out, I'll modify the other bison modules (hab, lab, & greenhouse) with similar functionality. HINT: Click the top of the conference phone to turn on/off the lights.
GondoStairs: These external stairs give you access to the upper floors of your buildings. Just unpack them and attach them to the end of a Bison module.
Sample Craft - Added the KV-8 Kestrel, a nuclear-powered tilt-fan aircraft. BE SURE TO WARM UP THE REACTOR BEFORE TAKING OFF!
Bug Fixes & Enhancements - Added name tag to the HL-10 rudder; it is in the same place as the mission flag, and upside down relative to the mission flag. - Updated TAC-LS greenhouse configuration for continual food production.
Released on 2017-03-12
Released on 2017-03-08
Released on 2017-02-22
Released on 2017-02-21
Released on 2017-02-01
New Parts - HL-10 Side Elevator: This huge 10m by 10m elevator unfolds from the side of the airship. You can then raise and lower the elevator to the hangar deck. - Windowed Walkway: Courtesy of Enceos, this part is a crew corridor that can hold up to 3 kerbals. It currently has no IVA, but one might be included in a future release.
Wide Width The Flight Deck System parts (Flight Deck, Flight Deck Fairing, Aircraft Elevator, Side Elevator) now have the ability to toggle their meshes between Standard Width and Wide Width. Wide width changes the models so that their sides are perpendicular to the hangar deck, giving you the full 10-meter width to store your vehicles. In Wide width mode, there's just enough room to store a stock Aeris 3A in the hangar.
Sample Craft Found in the Heisenberg/SampleCraft folder are 3 sample airships and one support plane: - Heisenberg (SPH): made entirely from the parts pack and stock parts, she has two first-class cabins, two passenger cabins, and can carry cargo as well. - Macon (SPH): a modified Heisenberg-class airship, the Macon has been turned into a flying aircraft carrier. Macon has a wider hangar deck than her sister ship, the Akron. - Skydancer (VAB): This airship is equipped with rocket booster to achieve orbit. She has an array of science equipment on her back, two hab modules, to science labs, a pair of greenhouses, and a power pack of Nerve engines. Just launch Skydancer into orbit, refuel her, and fly the airship to Laythe. - Aeris 3V (SPH): This is a highly modified Aeris 3A that's equipped with VTOL engines and an underbelly docking port. It's a nice complement to the Macon.
Bug Fixes - Fixed sound effects issue with the cargo lift. - You can now select the default image for the Plasma Screen in addition to screens in the Screenshots folder. - Moved the kPad and plasma screens to the Utility tab.
Released on 2017-01-09
Released on 2016-12-29
Released on 2016-12-25
New Parts - Bison Adapter: This comes in two sizes: a 2.5m and 3.75m. - Storage Gondola: You now have a 2u and a 1u storage gondola.
Bug Fixes & Enhancements - All configs in the Spaces folder have been moved to their appropriate folder under Parts. Now it's even easier to remove what you don't use. - IVAs are showing properly again.
Released on 2016-12-24
Released on 2016-12-24
Released on 2016-12-23
No changelog provided
Released on 2016-12-23
Raw stats are from the beginning of time until now. Each follower and download entry represents one hour of data. Uneventful hours are omitted.