Decal Stickers CKAN

License: GPL

Game Version: 1.7.3

Downloads: 20,012

Author: blackheart612

Mod Website: Forum Thread

Support this mod: Donate

Followers: 107

Information Changelog Stats

Thank your sponsors by placing their logo on your craft! These stickers are highly customizable and can be placed almost anywhere! It doesn't depend on your mission flag so you can have as many sponsors as you like.

It also comes on different sizes but compressed into one part thanks to Firespitter:

Sticker Mini is 0.625 sized with both vertical and horizontal versions as well as a flat one.

Sticker Upsized is a generally just a bigger sticker.

Sticker Type A has a bigger flat version as well as 1.25, 2.50 and 3.75 and is strictly attached to a horizontal tank. *It needs to be rotated as the orientation is wrong in order to preserve correct mirror in sph *Sticker Type B has size 1.25, 2.50, and 3.75 and is strictly attached to a vertical tank

Sizes 1.25, 2.50 and 3.75 meant how wide the sticker is, they all come in same sizes but the bigger the tank is, the wider it's needed to be so it's adjusted by you in right click menu.

This idea suddenly came to mind when I made the Cargo Bay for my Airplane Plus mod. In fact, the Sticker Type A mesh is derived from it.


How to use (you probably won't look at this anyway because you think you know already, and you're probably right):

Current Variant shows the size you chose for the Sticker. Flat is flat, Size 1 sticks perfectly to 1.25, Size 2 to 2.50, Size 3 for 3.75. Type A means Horizontal and Type B means Vertical. There is also the Sticker Mini and Sticker Upsized

The "Current Variant" Below it is the sticker's name. To change it, simply change the shape. The "Variant" is the texture it has from the stock Part Variant Switcher. This will contain the name of the Texture.

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Limitations:

Custom Logos won't work automatically unless config is changed, I referred to Squad's folder for the textures and I didn't add all of them, just all of the agencies and some flags.

License:

All Rights Reserved. It's just a few simple mesh. Firespitter and Module Manager have their own license and isn't covered by mine.

Additional:

I just added a few mesh parts, the textures I used are 1pixel placeholders. All textures are referred to squad's folder so there shouldn't be significant performance hits. Just a lightweight add-on.

Version 2.1 for Kerbal Space Program 1.7.3

Released on 2019-07-12

Changed Entry Cost values

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Version 2.0 for Kerbal Space Program 1.4.1

Released on 2018-03-21

Integrated Texture Switch with 1.4 ModulePartVariant for easy adding of own texture

Updated to 1.4.x

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Version 1.5 for Kerbal Space Program 1.3.1

Released on 2017-07-13

Changed the custom folder to squad's flags folder to fix error of having the custom flags being prioritized when the aircraft is launched

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Version 1.4 for Kerbal Space Program 1.3.0

Released on 2017-06-02

Updated for KSP 1.3

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Version 1.3 for Kerbal Space Program 1.2.2

Released on 2017-03-17

Integrated an easier way to add custom flags rather than starting from scratch.

Each config will have instructions on the section that should be edited.

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Version 1.2 for Kerbal Space Program 1.2.2

Released on 2017-01-20

Added bigger sticker

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Version 1.1.1 for Kerbal Space Program 1.2.2

Released on 2016-12-08

Fixed Stickers producing drag. (SkyKaptn)

Removed Debug button

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Version 1.0 for Kerbal Space Program 1.2.1

Released on 2016-12-07

No changelog provided

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