Mod Packs

Fears Mod Pack (Graphical Upgrade+) (33 mods)

Just a small mod pack to enhance KSP's older graphics and a little extra. Enjoy!

Ckan mod file (copy and paste into note Pad and save, then in ckan --> file --> install from ckan --> find the note pad file and use. It should download all the mods for you :) Never mind, did not turn out the way i wanted but all the mods are in this list **

{
    "spec_version": "v1.18",
    "identifier": "installed-Kerbal-Space-Program",
    "name": "Fears Mod Pack(Graphical Upgrade+)",
    "abstract": "Mostly graphical upgrades with some extra parts. I play on 1050 ti at 40 - 60 fps. Enjoy!",
    "author": [
        "Fears"
    ],
    "version": "2023.07.04.09.57.03",
    "ksp_version_min": "1.12.5",
    "ksp_version_max": "1.12.5",
    "license": [
        "unknown"
    ],
    "depends": [
        {
            "name": "B9AerospaceProceduralParts"
        },
        {
            "name": "B9PartSwitch"
        },
        {
            "name": "BetterTimeWarpCont"
        },
        {
            "name": "CameraTools"
        },
        {
            "name": "Chatterer"
        },
        {
            "name": "ChattererExtended"
        },
        {
            "name": "ClickThroughBlocker"
        },
        {
            "name": "CommunityCategoryKit"
        },
        {
            "name": "CommunityResourcePack"
        },
        {
            "name": "CommunityTechTree"
        },
        {
            "name": "ContractConfigurator"
        },
        {
            "name": "CrossFeedEnabler"
        },
        {
            "name": "CryoTanks"
        },
        {
            "name": "CryoTanks-Core"
        },
        {
            "name": "DeployableEngines"
        },
        {
            "name": "DistantObject"
        },
        {
            "name": "DistantObject-default"
        },
        {
            "name": "DockingPortAlignmentIndicator"
        },
        {
            "name": "DynamicBatteryStorage"
        },
        {
            "name": "EngineLightRelit"
        },
        {
            "name": "EnvironmentalVisualEnhancements"
        },
        {
            "name": "EnvironmentalVisualEnhancements-HR"
        },
        {
            "name": "FarFutureTechnologies"
        },
        {
            "name": "FirespitterCore"
        },
        {
            "name": "Harmony2"
        },
        {
            "name": "KerbalAlarmClock"
        },
        {
            "name": "KerbalEngineerRedux"
        },
        {
            "name": "Kerbalism"
        },
        {
            "name": "Kerbalism-Config-Default"
        },
        {
            "name": "KerbalPlanetaryBaseSystems"
        },
        {
            "name": "KSPCommunityFixes"
        },
        {
            "name": "ModuleManager"
        },
        {
            "name": "NearFutureElectrical-Core"
        },
        {
            "name": "NearFutureExploration"
        },
        {
            "name": "NearFutureProps"
        },
        {
            "name": "NearFuturePropulsion"
        },
        {
            "name": "NearFutureSolar"
        },
        {
            "name": "NearFutureSolar-Core"
        },
        {
            "name": "NearFutureSpacecraft"
        },
        {
            "name": "NearFutureSpacecraft-OrbitalLFOEngines"
        },
        {
            "name": "PlanetShine"
        },
        {
            "name": "PlanetShine-Config-Default"
        },
        {
            "name": "PoodsDeepStarMap"
        },
        {
            "name": "ProceduralDynamics"
        },
        {
            "name": "ProceduralParts"
        },
        {
            "name": "ProceduralParts-Extended"
        },
        {
            "name": "RealPlume"
        },
        {
            "name": "RealPlume-StockConfigs"
        },
        {
            "name": "ReentryParticleEffect"
        },
        {
            "name": "REPOSoftTech-Agencies"
        },
        {
            "name": "ResearchBodies"
        },
        {
            "name": "ReStock"
        },
        {
            "name": "ReStockPlus"
        },
        {
            "name": "RoverPack"
        },
        {
            "name": "SCANsat"
        },
        {
            "name": "Scatterer"
        },
        {
            "name": "Scatterer-config"
        },
        {
            "name": "Scatterer-sunflare"
        },
        {
            "name": "Shabby"
        },
        {
            "name": "SmokeScreen"
        },
        {
            "name": "SpaceDust"
        },
        {
            "name": "SRBWaterfallEffects"
        },
        {
            "name": "SystemHeat"
        },
        {
            "name": "TextureReplacer"
        },
        {
            "name": "TexturesUnlimited"
        },
        {
            "name": "Toolbar"
        },
        {
            "name": "ToolbarController"
        },
        {
            "name": "Trajectories"
        },
        {
            "name": "TUFX"
        },
        {
            "name": "WarpDrive"
        },
        {
            "name": "Waterfall"
        },
        {
            "name": "WaterfallRestock"
        }
    ],
    "release_date": "2023-07-04T19:57:03.0773086+10:00",
    "kind": "metapackage"
}

My (or PingoPete's https://www.youtube.com/watch?v=3wULx4oLtvM) TUFX Profile:

TUFX_PROFILE
{
 name = NewHDR-Flight // Current profile name.  Please make copies of the default profiles and specify new names if you wish to change settings.
 hdr = True
 antialiasing = None
 EFFECT
 {
  name = AmbientOcclusion
  Mode = MultiScaleVolumetricObscurance
  Intensity = 1.03773594
  Radius = 0.424528301
 }
 EFFECT
 {
  name = Bloom
  Intensity = 5.59748411
  Threshold = 1.42767298
  SoftKnee = 0.46226418
 }
 EFFECT
 {
  name = ColorGrading
  GradingMode = HighDefinitionRange
  Tonemapper = Custom
  Saturation = 5.03144407
  Brightness = -7.54717493
 }
 EFFECT
 {
  name = ChromaticAberration
  SpectralLut = TUFX/Textures/SpectralLut_RedBlue
  Intensity = 0.264150947
 }
 EFFECT
 {
  name = Grain
  Colored = True
  Intensity = 0.157232702
  Size = 0.566981137
 }
 EFFECT
 {
  name = MotionBlur
  ShutterAngle = 270
  SampleCount = 10
 }
 EFFECT
 {
  name = AutoExposure
  Filtering = 50,95
  MinLuminance = 1.64150989
  MaxLuminance = -1.8113203
  KeyValue = 0.748427689
 }
}

Cheat Mods (6 mods)

All KSP2 Cheat mods, including mods that allow you to edit game data (Galaxy Tweaker, LessWobbly)

Planning Mods (8 mods)

Every KSP2 Mod that add information windows, telemetry windows, planners, calculators and the like. Anything that shows you more data about your craft/orbit/game state, and that let you plan ahead using that data, will go here.

Part Mods (9 mods)

All KSP2 mods that either add new parts, or that allow modification of existing parts (new colors, textures, models...).

MechJeb Lite (6 mods)

If you're looking for a single KSP2 mod that can do everything that MechJeb did (and still does!) in KSP1, well... you'll need to keep looking. But if you'd like to pull together a sizable fraction of those capabilities and you're willing to split this across a few different mods, then you're in luck!

Flight Plan brings you many of the features and capabilities you might remember from MechJebs Maneuver Planner capability. Flight Plan's core strength is as an aid to help with setting up maneuver nodes to get you where you want to go. With Flight Plan and K2-D2 you get precision node execution too! Flight Plan integrates seamlessly with both Maneuver Node Controller and K2-D2 and is the perfect complement to all the juicy info you can get from Micro Engineer!

Maneuver Node Controller can handle any number of maneuver nodes on a single trajectory (well, up to 9, the most the game will support) and enable you to finetune each node! You'll be able to see the quantified details for the orbit that should result from each one, if you can perform a precision node execution...

Fortunately, K2-D2 has you covered for precision node execution, as well as launch and even landing too! (Airless worlds and moons only)

Micro Engineer is the place to go for all the info you're ever likely to want and is highly customizable to your needs! Want more? No problem! Less? Even easier? This thing before that or in whatever order? The world is your oyster, baby! You can customize and tailor the details to any possible need, and break things into smaller windows you're free to move around, just like some of our favorite KSP1 mods.

Node Manager Is a library of functions used by both Flight Plan and Maneuver Node Controller, so it's a must as well, though it won't be taking up any of your valuable screen real estate! Node Manager is the quite one running in the background and helping to keep everything going smoothly as you make, edit, and delete nodes to get you where you're going.

You could go flying around space without these, but why would you?

Enhanced Career Mode (24 mods)

A pack that aims to greatly enhance career mode with a lot more content.

daydubs, some mods that is ok for me (23 mods)

Essential ATM (0.1.1) (4 mods)

JSP's KSP 2 Mod Pack (3 mods)

A mod pack containing all of my mods for Kerbal Space Program 2. Including mods made by other modders that I've contributed to (like Galaxy Tweaker).

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