MechVal 0.01

license http://creativecommons.org/licenses/by-nc-sa/4.0/

Place the .ks files in Ships/Script/
From your kOS equiped vessel open a terminal and type:
switch to 0.<enter>

ClearNodes and PrintNodes can be accessed via a kOS terminal 
	type:
		run ClearNodes.<enter>
		run PrintNodes.<enter>

To do other things make your own .ks file, or use:
	MechValCmd.ks contains some example calls to create a Pe Kicked interplanetary transfer.
	( You can use MechValEmptyCmd.ks as a starter for your own file. )
	type:
		run MechValCmd.<enter>

	any // commented lines will not be executed. I build up my flight nodes by adding lines
	leaving just the most recent uncommented so I get a record of what I did, and a can 
	run it again just by changing the comments.

Comments in MechVal.ks tell you how to use the various functions.

Version History
0.01 - initial release: PeKicked interplanetary departure.
0.02 - fix to mvPeKickNode - final departure node adjustment was messing normal / radial
0.03 - add:
		mvDeltaMagNodeFrom - move deltaV from one node to another
		mvDeltaSplitsedNodeMagSeconds - add delta to the end of a chain of nodes preserving their size and spacing
		mvDeltaSplitsedNodeMag - as above but uses ship max acceleration
		mvDeltaSplitsedNodeMagThrottle - as above but uses throttled ship max acceleration

