Parts Unlimited v0.9
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REQUIREMENTS:
Contract Configurator (This is a set of configs for that mod, after all)
Module Manager (but what doesn't these days?)

COMPATIBILITY:
This mod will hopefully be compatible with most if not all other part mods. I tested it quickly with KIS and it seems to work just fine.

CHANGELOG:
0.9: First good release, missing only balancing of part costs, agency art, and descriptions. Any and all mods should be supported unless they add their own part categories (like Utilities, Pods, Aero, etc)
0.1: Initial test release - terribly huge config with one contract for each part hard-coded. No modded part support. Let's not speak of it.

BUGS:
None! I hope. Tell me if you find something.

TO DO:
    Balance part costs. Right now the contract costs are 10 times the part's cost. I think that'll be okay but I want to balance it between being able to unlock things super quick (which is bad) and slogging through endless missions to earn enough cash to unlock an I-beam (which is also bad). Let me know if you think costs should be higher or lower, and I'll be testing this myself.
    Agency Art
    Better Contract Descriptions, to help you make sure you're picking the correct part. I don't know for a fact how much I can do with that.

LICENSE:
CC share-alike. Anyone is free to do anything they like with Parts Unlimited, so long as they allow others to do the same.

THANKS:
To nightingale. Not only for making Contract Configurator and making countless changes to it to accommodate my inane requests, but also for endless patience in helping me understand his frighteningly configurable mod.