@PART[TP*]:HAS[#FTPcolorSwitch[probe]]:NEEDS[Firespitter|InterstellarFuelSwitch]:AFTER[FuelTanksPlus]
{
	MODULE
	{
		name:NEEDS[!InterstellarFuelSwitch] = FSmeshSwitch
		name:NEEDS[InterstellarFuelSwitch] = InterstellarMeshSwitch
		objects = TPprobe-Gold;TPprobe-Silver
		objectDisplayNames = Gold;Silver
		affectColliders = false
		buttonName = Next Color Scheme
		previousButtonName = Previous Color Scheme
	}
	!FTPcolorSwitch = delete
}

@PART[TP*]:HAS[#FTPcolorSwitch[probe]]:NEEDS[B9PartSwitch&!Firespitter&!InterstellarFuelSwitch]:AFTER[FuelTanksPlus]
{
	MODULE
	{
		name = ModuleB9PartSwitch
		moduleID = meshSwitch
		switcherDescription = Color Scheme
		affectDragCubes = false

		SUBTYPE
		{
			name = Gold
			transform = TPprobe-Gold
		}
		SUBTYPE
		{
			name = Silver
			transform = TPprobe-Silver
		}
	}
	!FTPcolorSwitch = delete
}