// Adjust everything that contains propellants to use the new quantities/density from RealFuels.
// Ideally these should all be switched to more correct propellants however. Most of this
// may get overwritten by other patch files. So we execute this early, before most mods.


//@PART[RSB*]:HAS[@RESOURCE[SolidFuel]]:NEEDS[RealFuels|RealismOverhaul]:FOR[aRealScaleBoosters]  // execute early
//{
//	@RESOURCE[SolidFuel]
//	{
//		@amount *= 4.213483
//		@maxAmount *= 4.213483
//	}
//}
@PART[RSB*]:HAS[@RESOURCE[LiquidFuel]]:NEEDS[RealFuels|RealismOverhaul]:FOR[aRealScaleBoosters]  // execute early
{
	@RESOURCE[LiquidFuel]
	{
		@amount *= 5
		@maxAmount *= 5
	}
}
@PART[RSB*]:HAS[@RESOURCE[Oxidizer]]:NEEDS[RealFuels|RealismOverhaul]:FOR[aRealScaleBoosters]  // execute early
{
	@RESOURCE[Oxidizer]
	{
		@amount *= 5
		@maxAmount *= 5
	}
}
@PART[RSB*]:HAS[@RESOURCE[MonoPropellant]]:NEEDS[RealFuels|RealismOverhaul]:FOR[aRealScaleBoosters]  // execute early
{
	@RESOURCE[MonoPropellant]
	{
		@amount *= 5
		@maxAmount *= 5
	}
}

