@PART[WBI_Sledgehammer]:NEEDS[RealPlume&SmokeScreen] {

	PLUME
	{
		name = Solid-Lower

		transformName = thrustTransform

		localRotation = 0,0,0

		flarePosition = 0,0,0.5
		plumePosition = 0,0,0.7
		fixedScale = 1
		energy = 1

		speed = 1
	}


	@MODULE[ModuleEngines*]

	{
		@name = ModuleEnginesFX
		%powerEffectName = Solid-Lower
	}

}

@PART[WBI_Corvette,WBI_Corvette2]:NEEDS[RealPlume&SmokeScreen] 
{
    
	PLUME
    
	{
        
		name = Hydrolox-Lower
        
		transformName = thrustTransform
        
		localRotation = 0,0,0
        
		localPosition = 0,0,0.6
        
		fixedScale = 1.5
        
		energy = 0.8
        
		speed = 1.2
    
	}
  
  
	@MODULE[ModuleEnginesFX]
    
	{
        
		%powerEffectName =  Hydrolox-Lower
    
	}

}

//Courtesy of Nightside
@PART[WBI_Fulcrum]:NEEDS[RealPlume&SmokeScreen] 
{
	PLUME
	{
		name = Kerolox-Lower
		transformName = thrustTransform
		localRotation = 0,0,0
		flarePosition = 0,0,0.5
		plumePosition = 0,0,0.6
		fixedScale = 0.55
		energy = 0.8
		speed = 1.2
	}

	@MODULE[ModuleEngines*]
	{
		@name = ModuleEnginesFX
		%powerEffectName = Kerolox-Lower
	}
} 


@PART[WBI_MiniOmsEngine]:NEEDS[RealPlume&SmokeScreen]
{
    PLUME
    {
        name = Hypergolic-OMS-White
        transformName = thrustTransform
        localRotation = 0,0,0
        flarePosition = 0,0,-0.62
        plumePosition = 0,0,0.05
        fixedScale = 0.06
        energy = 1
        speed = 1.4
    }

    PLUME
    {
        name = Hypergolic-Lower
        transformName = thrustTransform
        localRotation = 0,0,0
        plumePosition = 0,0,0.2
        flarePosition = 0,0,0.4
        fixedScale = 0.5
        energy = 1
        speed = 1
    }

    @MODULE[ModuleEngines*] //OMSMode
    {
        @name = ModuleEnginesFX
        %powerEffectName = Hypergolic-OMS-White
    }

    @MODULE[ModuleEngines*],1 //AbortMode
    {
        %powerEffectName = Hypergolic-Lower
    }
} 

@PART[WBI_OMSKit]:NEEDS[RealPlume&SmokeScreen]
{
    PLUME
    {
        name = Hypergolic-OMS-White
        transformName = thrustTransform
        localRotation = 0,0,0
        flarePosition = 0,0,-2.5
        plumePosition = 0,0,0
        fixedScale = 0.06
        energy = 1
        speed = 1.4
    }

    PLUME
    {
        name = Hypergolic-Lower
        transformName = thrustTransform
        localRotation = 0,0,
        plumePosition = 0,0,1.75
        flarePosition = 0,0,1.75
        fixedScale = 0.5
        energy = 1
        speed = 1
    }

    @MODULE[ModuleEngines*] //OMSMode
    {
        @name = ModuleEnginesFX
        %powerEffectName = Hypergolic-OMS-White
    }

    @MODULE[ModuleEngines*],1 //AbortMode
    {
        %powerEffectName = Hypergolic-Lower
    }
}
