OPT Legacy Spaceplane Parts

3.1.2

* Fixed an error in the DropTanks patch.


3.1.1

* Fixed new CryoEngines problem due to VIsp config.
* Moved VIsp config to OPT Reconfig.


3.1

* Updated "Dark Energy" power spheres to hold and use Dark Goo, not XenonGas.


3.0

* Added KerbalChangelog support.
* Added Localization support.
* Added missing attach nodes to Avatar Inline SAS.
* Added missing SAS module to all drone cores.
* Added 2.5m "Tidal Force" power sphere. Produces 600 EC/s on LFO.
  * Re-titled all power spheres.
* Adjusted air-breathing performance of these engines:
  * J-60D. It was really lacking the high altitude runaway thrust behavior. I officially have a love/hate relationship with this engine.
  * J-60 stationary thrust to match J-60D.
  * J60, J-61: Added scramjet upper speed limit (Mach 15). Shcramjets don't have this so the Nebula doesn't get it.
* Changed J-81 title and engine behavior to reflect new fusion ramjet/rocket behavior.
* Decreased RCS thrust in Rudder engine.
* Fixed broken heat limit key in Stail bicoupler. (Spotted by @ Lisias.)
* Fixed cost (was way underpriced) in Bubble engine and Stail cockpits.
* Fixed K Drone Core's SAS module still missing.
* Increased thrust in these engines:
  * J-81 engine.
  * Valkyrie tilt & WarpJet MARGE.
  * VTOL wrapper engines.
* Moved the following to OPT Main:
  * 2.5m Nebula Shock Intake.
  * VTOL Wrapper engines for J and K.
  * Avatar tilt and WarpJet MARGE engine.
  * DepthMask assets.
  * K cockpits (custom, TAV). All 3 K cockpits are now there.
  * K cabin and lab.
  * K and KH Inline SAS.
* The following VTOL engines remain:
  * Bubble.
  * EggDog.
  * HeliCarrier.
  * Low-Profile series.
  * Slipstream rudder engine.
  * Wrapper engines for Humpback.
* Nerfed excessive undeployed drag of airbrakes.
* Removed obsolete keys from some air-breathing engines.
* Removed extra lift module from K lab.
* Updated DepthMask patch to detect standalone DepthMask plugin.
* Updated offset between inner and outer stack nodes of Avatar and Humpback bays to make it less likely to attach them the wrong way and break cargo shielding.


2.1.1

* Deleted files concerning agency and categories. Moved to OPT Reconfig.
* Updated VIsp patches to not activate when KSP Interstellar is installed.


2.1

* Added RCS thrusters to Humpback SAS.
* Added tags to Avatar Shuttle Cockpit. It was not appearing under CCK.
* Added Avatar: inline SAS/RCS; short hollow fuselage; short tank.
* Added Stail: inline SAS/RCS; short tank.
* Added missing SAS module to K Drone Core.
* Fixed CoL in Winglet Type D.
* Fixed texture and material problems in Legacy Wings II.
* Fixed DepthMask meshes' default material when Restock not installed.
* Fixed drag cubes in some Avatar parts.
* Raised crew capacity from 4 to 6 in K cabin and lab.


2.0

* Added 'brake' tag to airbrake parts. They were not search-able.
* Added K Drone Core with RCS.
  * Added RCS thrusters to K, KH Inline SAS parts.
* Added K crew compartment and science lab.
* Added new suites of parts:
  * 16 VTOL engines. Compatible with WBI Kerbal Actuators and are feature-rich.
  * 2x "Questor" series main wings (types D, E).
  * 2x Stabilizers (canards, type C, D).
  * 4x "Fighter" series winglets (types D, E, F, G) (and associated elevons).
* Moved ARI-73 engine from Aerospace Tech to Nuclear Propulsion tech node. (Advanced Nuclear Propulsion if CTT installed. The LPR-02 "Irradiance" VTOL engine is there with it.)
* Normalized and lowered EC demands in cockpit RCS thrusters.
* Rebalanced engines:
  * Made ARI-73 and air-breathing engines stronger (or appropriately strong) in thicker atmospheres.
  * Made J-81 closed cycle very EC demanding.
  * Nerfed J-60D closed cycle Isp.
  * Normalized EC ratios and Isp of LFO+EC engines.
  * Other air-breathing performance changes.
* Removed single quotes and "class" from part titles.
* Misc part stats adjustments.
* Updated OPT flag.
* Updated DepthMask meshes to always be transparent. (Hopefully makes them friendly or unobtrusive in KSP 1.7 and older.)
* Updated radiator potential on Nebula Shock Intake.
* Updated drop tank heat tolerance selection to not use tank-bearing B9 options when MFT or RF are present.


1.6.2

* Tuned drag cubes for OPT K inline SAS and Humpback family.


1.6.1

* Removed NF Propulsion integration from WarpJet SAGE. There are a few reasons why it cannot happen with this engine as-is.


1.6.0

* Aligned inner stack nodes perfectly with outer nodes for Stail drop bay. Reduces chances of attaching this part wrong and causing insane drag.
* Clean up resource configs in part configs.
* Fixed error in heat limit buff for Stail aerospike.
* Removed SAS module from anything that's not a drone core.
* Updated WarpJet SAGE Engine:
  * Dual-mode.
  * Has VASIMR-like feature powered by B9 Part Switch or Near Future Propulsion. B9-based Isp options require tech node unlock and require the engine to be shutdown while changing option.
* Updated drop tanks:
  * Fixed CoM position. It was at the attach point. It is now properly centered in the tank.
  * Added thermal stats upgrades with texture options.


1.5.0

* All legacy engines: New plumes. New sounds.
* Added Restock DepthMask module to the following. This allows for parts to clip properly into each other and be less likely to show through where they should not:
  * All cockpits with built-in intakes.
  * Mk2 and 2.5m (J92) intakes.
  * All engines.
* Added missing lift surface ratings to these engines: All Mk2, Stail linear aerospike, J-81.
* Added re-entry grade airbrakes (cloned from B9 Aerospace). 
* Added J cabin IVA to Humpback cabin.
* Adjusted engine performance for:
  * J-81: Air-breathing performance buffed for thicker Oxygenated atmospheres.
  * J-60D: ClosedCycle in thicker atmospheres. Might not be notice-able.
* Fixed missing default light action group in legacy J cockpit.
* Fixed low heat tolerance in J-60, J-60D engines. Were 2000K, now 2400 ~ 2700K.
* Fixed (Bandaged) intake module problem in Humpback cockpit. It's now actually useable and equivalent to 2x OPT Mk2 intake.
* Made the ARI-73 much more expensive with reference to its nuclear engine nature and unique advantages.
* Moved RCS plume assets to OPT_Reconfig.
* Removed many old configs.
* Some adjustments to costs and performance of engines.


1.4.2

* Updated WarpJet engines. For real.


1.4.1

* Ensured OPT Mk2 intake always has normalized heat tolerance.
* Updated WarpJet engines to now default to IntakeAir if CRP not installed.
* Fixed drag cubes for Stail and Stail Freight parts.


1.4.0

* Minor engine tuning. ARI engines assume they're in vacuum at 0.1% or 0.001 atm.
* Fixed parts having obsolete category "Propulsion" to "FuelTank".
* Fixed drag cubes in Avatar hollow parts. This made payload-bearing planes un-playable.
* Fixed drag cubes for Humpback hollow parts.
* Changed J-61 engine plume. It breaks in DirectX 11.
* Fixed parts having invalid `dragModelType = override` setting. This causes horrific drag effects.
* Changed the internal names of Avatar parts (formerly "Chimera") that had a "C" designation to "A" to be inline with all other Avatar parts. The Chimera instances are soft-deprecated to not break craft files.
* Legacy wings: removed lift surface module (again); raised actuator speed.
* Applied IVAs (either stock placeholder or closely-matching OPT IVA):
  * Avatar Chimera cockpit
  * K Oulette and K TAV cockpit
* Adjusted and normalized heat tolerances. Many in the Avatar and Stail family had > 3000K. Some other parts (mainly some cockpits) had only 1500K.
* Resurrected Avatar Shuttle/Freight cockpit.
* Updated CCK config to exclude non-OPT parts like Breaking Ground's helic__opt__er blades.


1.3.1

* Prune the lurking Firespitter modules from part configs.
* Reduce cooling requirements in Power Spheres and replace degeneration mechanism's converter module with RTG module. The always-on converter, though it should not use core heat, was somehow a magnet for the timewarp heat bug.
* Nerfed tankage in all inline RCS and aerodynamic RCS clusters. They were quite excessive.
* All RCS performance balanced and now use Plume Party "Soyuz" RCS FX.


1.3.0.2

* Restored unused textures. Shame on me.
* Adjusted versioning URLs.


1.3.0.1

* Adusted radiators.


1.3.0

* Added missing "OPT" prefix to Mk3 part titles.
* Added OPT Nebula Shock intake. It features shock cone animations which require B9 Animation Modules plugin found in B9 Aerospace.
* Added OPT power spheres (super fuel cell and fusion reactors). These will also hold and depend on Dark Goo unless you delete the DarkDrive config.
* Fixed ARI-73 non-spool mode in vacuum.
* Adjusted legacy wings CoL and CoM.
* Deleted unused texture folders, reduced download size by 20 MB.


1.2.5

* Reassessed some bulkhead profiles:
  * updated avatar and chimera
* Fixed missing bulkhead profiles
* Added non-spool secondary mode to ARI-73 engine (for vacuum friendly operation)
* Moved Stail lab to unlock alongside the J lab


1.2

* Anti-collision for Modular Fuel Tanks.
* Fixed Avatar and Humpback aero shielding (except when ramps are attached).
* Aero shielding for things clippd far enough into the Avatar-Chimera cockpit adapter.
* Added inner nodes to Stail Docking & Utility Bay. (Aero shielding always active in it.)
* Added joint strength to Humpback parts.

1.1.3

* Moved CoL, CoP and CoM (centers of lift, pressure (drag) and mass) in Legacy wings so they make more sense (or stop making less sense) in aircraft designs. This should fix a good deal more aero problems.

1.1.2

* Added/fixed science container and Crew Report experiment to Humpback cabin and Stail cockpit
* Moved J-60 and J-61 to Aerospace Tech/ Exp Aircraft Engines in tech trees

1.1.1

* Fixed RCS in Legacy K cockpits
* Renamed 2.5m ILS cockpit to fix repeat part name issue and part icon spam in the tech tree
* Fixed bulkhead profile in WarpJet SAGE engine
* Fixed 2.5m ISP cockpit problem (now there's a new/returning part: the ISP Cockpit Legacy)
* Added missing surface attach for Stail Fairing Monopropellant Tank

1.1.0

* Added dependency/migrated most MM patches to --> OPT Reconfig mod
* Added LFO version of aerodynamic OMS blocks
* Added Mk2 ram intake (it will not cause any game or craft issues)
* Fixed 
  * CCK support (OPT category will show if OPT Legacy without OPT Main is installed)
  * Manufacturer in blade antenna and some tanks
  * bulkhead profile in J-81 engine, spotted by Kolago
  * Stail lab science cap, is 1050 now, not 500
* Added Tweakscale for all the surface-attached RCS
* Replaced FS dependency in Stail docking and utility bay with stock module
* Configured engines:
  * Retuned WarpJets and fixed Isp problem. SAGE is a little stronger now and will flameout at 9 atm, not 3 atm
  * Adjusted particles for all engines (again =D )
  * Use cases
    * J-61 is no longer as wasteful or wildly OP but is a dynamic scramjet now (endless acceleration with Isp falloff)
    * J-60 is also a dynamic scramjet (endless acceleration with Isp falloff)
    * J-60D requires EC in ClosedCycle, Isp lowered so the J-81 stands alone as highest Isp vac engine (like Dark Drive) but J-60D in closed cycle remains very powerful near sea-level in atmo unlike J-81
    * J-81 requires EC in ClosedCycle and is poor near sea level, gets a boost at 0.3 atm pressure
	* J-81 airbreathing mode adjusted for thick atmosphere
    * Stail Linear Aerospike has better thrust and Isp
  * Gimbals
    * J-81 visibly animates: given plenty Yaw authority and slight Pitch authority due to dual nozzle (emulate differential thrust)
    * J-60 and J-60D same as J-81 but do not animate
    * WarpJet SURGE given half gimbal ranges of J-60, J-60D
    * Stail Linear Aerospike does not animate but is given plenty Pitch authority

1.0.9

* Added inner attachment nodes for Humpback hollow fuselage
* Adjustment to ARI-73 and WarpJet engines (In particular, the ARI no longer grants insane dV)
* Fixed Tweakscale and RemoteTech patches
* Fixed cargo bay modules, removed aeroshield patch: the problem of reversed cargo module status
* Further bulk update to all cargo bays and hollow fuselages: add/fix attach nodes, cargo modules, categories
* Avatar parts:
	* Added/fixed fuel switch for hollow fuselage and cargo bay
	* Updated cockpit RCS

1.0.8

* Corrected bugs from Stealth texture changer. - Thank you EthanKerbman
* Both Stail - 2.5m Adaptors fixed (stealth skin)
* Stail Bicoupler fixed (Stealth skin)
* Redefined ARI-73 engine. It consumes only LiquidFuel now and serves as nuclear jet and advanced nuclear rocket
* Added improved particles to SAGE, SURGE, ARI-73, J60D, J-81 engines 
* Added Tweakscale to SAGE, SURGE, ARI-73, J60D engines
* Renamed K, KH, Humpabk OMS to SAS and added fuel switching to complement OPT Main RCS
* Moved some engines in tech trees as follow-up to OPT Main engines moving
* Added a tech tree node
* Renamed all Legacy engines to fit OPT-E name convention
* All Legacy wings:
	* Added Tweakscale
	* Fixed drag problem: reduced overall drag effect to 20%
	* Restored lifting surface
	* Renamed to fit OPT-W name convention with Main wings
* Added gimbal (does not animate) to Main and Legacy aerospike engines (JadeofMaar)
* Fixed a problem with all OPT cargo bays.
* Minor rebalance to some engines.
* Added RemoteTech antenna patch. - Thanks to Miromed

1.0.7

* Fixed Stail JSL cockpit cew capacity 2 (down from 5)
* Fixed Stail Lab crew capacity 2 (down from 4)
* Added SAGE and SURGE Enginges (JadeofMaar)
* Added K, KH, Humpback OMS units (JadeofMaar)
* Added/updated descriptions for some parts
* Added all cockpit and cabin lights to Light action group
* Fixed duplicate fuel switch options problem
* Removed fuel tankage from Science Lab(s)
* Increased IntakeAir amount in all cockpits (includes OPT Main) and added IntakeAtm which only appears when CommunityResourcePack installed
* Fixed all remaining bulkhead profiles, reversion to J and K from OPTJ and OPTK to sync with OPT Main
* Made proper texture for J60D Hybrid Screamjet (JadeofMaar)
* Raised joint strength of Humpback parts
* Incorporated Stealth Textures via FSTexture Switch
	* Stail Aerospike
	* Stail - Avatar Adapters (both)
	* Stail Drone Core
	* Stail - 2.5m Adaptors (Broken)
	* Stail BiCoupler (Broken)
	* Stail QS Cockpit
	* Stail Engine Mount
	* Stail 6 & 7m Cockpits.
	* Stail Lab
	* Stail Fuel Tank
	* Stail Tail
	* Stail Mk2 Adaptor
	* Legacy Pack Wings

** Known Issues

* Door on the 6m Cockpit
* Both Stail - 2.5m Adaptors not changing
* Stail Bicoupler not changing
* OMS units have no RCS/OMS thrust currently

1.0.6

* Added J60D Hybrid Screamjet - thanks to sebi.zzr
* Fixed joystick prop path error

1.0.5

* Added J-OMS
* Added J-Drone Core With OMS
* Set all J & K Parts to be hidden unless OPT installed.
* Corrected Juno cockpit bulkhead profile from J to OPTJ
* Corrected KTAV Custom bulkhead profile from K to OPTK
* Corrected KTAV bulkhead profile from K to OPTK
* Restored Humpback Crew Fuel config

1.0.3

* Updated Legacy Pack License
* Removed redundant text files
* Removed OPT Main mod License
* Removed OPT Main mod changelog

1.0.2

* Fixed Moobien's ships (I think for sure this time)
* Restored some old OPT wings
* Fixed Science Transmission issue.

1.0.1

* Juno and Kraken Parts adjusted to bring in line with main mod
* Removed unused textures/parts


1.0

* Removed cockpits that have had texture updates in OPT Main 1.9
* Removed All Juno parts except for the 7m Cockpit
* Removed Engines present in OPT Main 1.9
* Created new .version file for OPT Legacy
* Renamed OPT folder to OPT_Legacy and updated cfg paths
* Removed IVA present in OPT Main
* Removed unused textures/parts
