v2.0.8
------
- Removed Deinonychus and Eagle engines
 - They are soft-deprecated so crafts in flight will not be affected. 
 - The reasons for doing this should be evident. 
 - They may be replaced in the future by different models. 

v2.0.7
------
- Updated CryoTanks to 1.6.6
- Updated ModuleManager to 4.2.3
- Updated DynamicBatteryStorage to 2.3.1
- Updated B9PartSwitch to 2.20.0
- Bumped KSP versioning
- Fixed incorrect title for Iguanodon 1.875m variant
- Add support for VABOrganizer

v2.0.6
------
- Updated CryoTanks to 1.6.4
- Fixed VAB on-ness of Tharsis/Pavonis glows    

v2.0.5
------
- Repacked 2.0.4
- Updated CryoTanks to 1.6.3
- Fixed seam on Tharsis/Pavonis engine glows

v2.0.4
------
- Updated ModuleManager to 4.2.1
- Updated DynamicBatteryStorage to 2.2.5
- Fixed one of Tharsis' engine thrust points not moving with gimbal
- Update Chinese translation (TerrestrisYE)

v2.0.3
------
- Fixed compression format for some engine textures
- Fixed Prometheus nozzle collider not moving with gimbal
- Inspected and adjusted thrust transform centres for all engines, some fixes made
- Inspected and adjusted surface attach colliders for all engines, some fixes made

v2.0.2
------
- KSP 1.12
- Updated B9PartSwitch to 2.18.0
- Updated DeployableEngines to 1.3.1
- Updated CryoTanks to 1.6.1
- Updated DynamicBatteryStorage to 2.2.4
- Fixed gimbal response speed flag missing on all engines
- Fixed Eagle and Harrier masses: they were swapped before

v2.0.1
------
- Updated Russian translation by r4ndom
- Adjusted some engine core effects to look better
- Zeroed Harrier thrust transforms
- Updated Waterfall configurations to use new features from Waterfall 0.6.0 (thanks Zorg!)
- Updated LFO extras patch to handle methalox engines 
- Added new CryoEngines NFLV patch
 - Converts Cougar, Lynx to use LH2/LF/O and LH2/O when installed

v2.0.0
------
- Updated DeployableEngines to 1.3.0
- Updated CryoTanks to 1.6.0
- Updated DynamicBatteryStorage to 2.2.2
- Updated Waterfall configurations to use new templates from Waterfall 0.5.0+
- Increased entryCost of Pavonis from 4560 to 12600
- Added new lineup of methalox engines
 - MR-1 'Compsognathus' Liquid Rocket Engine: 0.625m booster engine (boattail, 0.625m, compact variants)
 - MU-018 'Hawk' Liquid Rocket Engine: 0.625m entry-level vacuum engine  (0.625m, compact variants)
 - MR-420 'Deinonychus' Liquid Rocket Engine: 1.25m powerful booster engine (boattail, 1.25m, compact variants)
 - MU-10 'Buzzard' Liquid Rocket Engine: 1.25m average vacuum engine (1.25m, compact variants)
 - MR-4 'Iguanodon' Liquid Rocket Engine: 1.875m workhorse booster engine (boattail, 1.875m, compact variants)
 - MU-11 'Harrier' Liquid Rocket Engine: 1.875m versatile vacuum engine with cool verniers  (1.875m, compact variants)
 - MR-8 'Allosaur' Liquid Rocket Engine: 2.5m booster engine (boattail, 2.5m, compact variants)
 - MU-421 'Eagle' Liquid Rocket Engine: 2.5m overthrusted vacuum engine (2.5m, compact variants)
 - MR-420-9 'Tyrannosaur' Liquid Rocket Engine Cluster: 3.75m engine cluster made of 9 deinonychii (finned, bare variants)
 - MU-4U 'Vulture' Liquid Rocket Engine: 3.75m vacuum engine with massive deployable nozzle (3.75m, compact variants)


v1.2.1
------
- Updated CryoTanks to 1.5.6
- Deconflict Waterfall and CryoEngines configs (zorg)
- Fix cargo parts for KSP < 1.11
- Rework how engine fairings work in general to be more robust
- Recompress some normal maps to improve visuals of engines

v1.2.0
------
- Marked for KSP 1.11.x
- Updated DynamicBatteryStorage to 2.2.1
- Updated B9PartSwitch to 2.17.0
- Updated CryoTanks to 1.5.5
- Updated DeployableEngines to 1.2.3
- Updated ModuleManager to 4.1.4
- Waterfall configuration for all engines
- Stromboli can be stored in inventories

v1.1.4
------
- Marked for KSP 1.10.x
- Updated DynamicBatteryStorage to 2.1.7
- Updated B9PartSwitch to 2.17.0
- Updated CryoTanks to 1.5.2
- Updated DeployableEngines to 1.2.2
- Updated ModuleManager to 4.1.4
- New Russian localization by ra4nd0m
- New Portugese localization by Rib3iroJr
- LH2 engines patch now handles post 1.8 Restock properly (wyzard256)
- Extended Isp curves for all engines past 4 atm

v1.1.3
------
- Updated DynamicBatteryStorage to 2.1.6
- Updated B9PartSwitch to 2.16.0
- Updated CryoTanks to 1.5.0
 - Fixed a typo in large ISRU under methalox mode
 - Added ability to mark a tank in config as uncoolable (CoolingAllowed = false)
 - Added special handling to the MH/RS+ soyuz tanks to allow them to use the switcher even though they have an engine module
 - Tuned cost of LF-only tanks with the fuel switcher to be approximately $0.8/u (previously was 0.5)
- Updated Spanish localization (fitiales)

v1.1.2
------
- Updated CryoTanks to 1.4.3
- Decreased Pavonis thrust to 160 from 180 kN
- Decreased Tharsis thrust to 360 from 400 kN

v1.1.1
------
- KSP 1.9.x
- Updated B9PartSwitch to 2.13.0
- Updated DynamicBatteryStorage to 2.1.5
- Updated DeployableEngines to 1.2.1
- Updated CryoTanks to 1.4.2
- Updated ModuleManager to 4.1.3
- Updated Chinese localization (tinygrox)

v1.1.0
------
- Rebuilt for KSP 1.8.x
- Updated B9PartSwitch to 2.12.1
- Updated DynamicBatteryStorage to 2.1.0
- Updated DeployableEngines to 1.2.0
- Updated CryoTanks to 1.4.0
- Updated ModuleManager to 4.1.0
- DEPRECATED OLD CRYOENGINES MODELS
- Etna RealPlume tweak (Zorg)

v1.0.3
------
- Updated B9PartSwitch to 2.10.0
- Updated DynamicBatteryStorage to 2.0.6
- Updated CryoTanks to 1.3.0

v1.0.2
------
- Updated B9PartSwitch to 2.9.0
- Updated DynamicBatteryStorage to 2.0.4
- Updated CryoTanks to 1.2.2
- Fixed an issue where the 1.875m engines were not correctly scaled (~12.5% too small)
- Made use of B9PartSwitch 2.9.0 features in several parts (UI colours, tooltips)
- Fixed smokePoint transform rotation in sustainer type engines
- Fixed plume offset in Etna RealPlume config (Zorg)

v1.0.1
------
- Updated DynamicBatteryStorage to 2.0.3
- Updated CryoTanks to 1.2.1
- Changed RealPlume compatibility patch to use old syntax (Zorg)
- Changed method used to render inner engine glows to be less visible in the editor

v1.0.0
------
- Updated B9PartSwitch to 2.8.1
- Updated DynamicBatteryStorage to 2.0.2
  - Added support for GenericFieldDataHandler - a simple plug and play handler for other mods to use
  - Fixed FissionFlowRadiator adding heat to the simulation instead of removing it
  - Fixed two instances of null reference exceptions when switching vessels/scenes
- Updated DeployableEngines to 1.1.0
  - Added new ModuleAdvancedLookAtConstraint module
    - Version of basic FXModuleLookConstraint with the addition of viewing vector stability
    - Tries (mostly successfully) to ensure a constrained object's  up vector (green transform in unity) matches the up vector of the target object, which resolves problems with almost vertical/vertical gimbal pistons
    - Same syntax for configs as FXModuleLookConstraint (see GitHub wiki for more details)
- Updated CryoTanks to 1.2.0
  - Fixed a localization typo
  - Tuned VAB UI part tooltip fields for boiloff module
  - Reworked textures of foil tanks to match Restock and Near Future Construction
  - Normalized grey to be similar to all my other mods
  - Recompressed all textures with better compression algorithm
  - Added optional simplistic draft Liquid Methane support
    - Slightly cryogenic (1/10th the boiloff rate of Liquid Hydrogen)
    - Similar mass ratio to Liquid Fuel (9)
    - Higher cost ratio compared to Liquid Fuel (0.12 vs 0.1)
    - Enabled by declaring any MM patch with :FOR[CryoTanksMethalox] or including a folder in GameData called CryoTanksMethalox
- Soft-deprecated entire old set of CryoEngines parts; they are replaced but invisible so people have time to adapt
- New 0.625m engine:
  - CR-10A 'Stromboli' Cryogenic Rocket Engine: Sustainer engine based on updated hypothetical DC-X RL-10-A5. 0.625m, Boattail and Compact variants
- Revised 1.25m engines
  - CR-2 'Vesuvius' Cryogenic Rocket Engine: Sustainer engine based on Ariane Vulcain 2. 1.25m, Boattail and Compact variants. Similar to old Volcano.
  - CE-10 'Hecate' Cryogenic Rocket Engine: Vacuum engine with extensible nozzle based on RL-10-C2. 1.25m and Compact variants. Similar to old Chelyabinsk.
- New 1.875m engines
  - CR-0120 'Erebus' Cryogenic Rocket Engine: Sustainer engine based on Energia RD-0120. 1.875m, Boattail and Compact variants.
  - CE-60 'Pavonis' Cryogenic Rocket Engine: Vacuum engine with extensible nozzle based on unflown RL-60. 1.875 and Compact variants.
- Revised 2.5m engines
  - CR-9 'Fuji' Cryogenic Rocket Engine: Sustainer engine based on JAXA LE-9. 2.5m, Boattail and Compact variants. Similar to old Odin.
  - CE-2X 'Ulysses' Cryogenic Rocket Engine: Vacuum engine based on Constellation J2-X. 2.5m and Compact variants. Similar to old Tunguska.
- Revised 3.75m engines
  - CR-68 'Etna' Cryogenic Rocket Engine: Sustainer engine based on Delta IV RS-68. 3.75m, Boattail and Compact variants. Similar to old Mars.
  - CE-602 'Tharsis' Cryogenic Engine Cluster: Vacuum engine cluster with extensible nozzles based on alternate Constellation upper stage option. 3.75m and Compact variants.
- Restock style engine effect model and emissives propagated to all new parts
- New plumes for all engines
- RealPlume support for new plumes, courtesy of Zorg
- Slightly tuned most revised engines in terms of mass, thrust and Isp compared to their predecessors
- CryoEnginesLFO Extras package has been tuned to match the new content (typically 70s of Isp loss)
- New Extras package: CryoEnginesRestock
  - Adapts the appropriate ReStock and ReStockPlus engines into cryogenic engines (Vector, Mammoth, Rhino, Skipper, Corgi, Skiff/Caravel) with significant balance changes
  - Changes the plume for the Rhino, Skiff/Caravel and Skipper to be appropriately cryogenic

v0.7.1
------
- Reverted bad changes from 0.7.0 accidental update
- Updated B9PartSwitch to 2.8.0
- Updated DynamicBatteryStorage to 2.0.1
- Updated CryoTanks to 1.1.4
 - Changed LH2/O tank switcher patch to not activate cooling by default as such tanks are on average intended to be uncooled (thanks Zorg)

v0.6.6
------
- KSP 1.7.x
- Updated ModuleManager to 4.0.2
- Updated CryoTanks to 1.1.1
- Updated B9PartSwitch to 2.7.0
- Updated DynamicBatteryStorage to 1.4.2
- Updated DeployableEngines to 1.0.1

v0.6.5
------
- Updated CryoTanks to 1.1.1
- Improved German translation from Three_Pounds

v0.6.4
------
- KSP 1.6.x
- Updated ModuleManager to 3.1.3
- Updated CryoTanks to 1.1.0
- Updated B9PartSwitch to 2.6.0
- Updated DynamicBatteryStorage to 1.4.0
- Updated DeployableEngines to 1.0.0
- Minor change to licensing of code/configs (MIT now)
- Fixed EngineLight patch (thanks Nightside101010)
- Renamed CryoEnginesMarkIV to CryoEnginesNFAero for accuracy

v0.6.3
------
- KSP 1.5.1
- Updated CryoTanks to 1.0.3
- Updated B9PartSwitch to 2.4.5
- Removed MiniAVC distribution

v0.6.2
------
- KSP 1.5.0
- Updated B9PartSwitch to 2.4.4
- Updated MM to 3.1.0
- Updated DynamicBatteryStorage to 1.3.3
- Updated CRP to 1.0.0
- Updated MiniAVC to 1.2.0.6
- Updated CryoTanks to 1.0.2

v0.6.1
------
- KSP 1.4.5
- Updated B9PartSwitch to 2.3.3
- Updated MM to 3.0.7
- Updated DynamicBatteryStorage to 1.3.2
- All engines now surface attachable by default
- Removed Extras surface attach patch
- Updated CryoTanks to 1.0.1
-- Changed omni-tank patch to run AFTER several other mods that also omni patch.

v0.6.0
------
- KSP 1.4.2
- Updated bundled B9PartSwitch to 2.2.1
- Updated MM to 3.0.6
- Updated CRP to 0.10.0
- Updated MiniAVC to 1.2.0.1
- Updated DynamicBatteryStorage to 1.3.0
- Added engine nicknames to tags
- Decreased mass of Volcano to 1.3 from 1.6t (TWR to 16.4/18 from 13.4/14.6)
- Decreased mass of Chelyabinsk to 0.55t from 0.7 (TWR to 3.1/10.2 from 2.4/8)
- Decreased mass of Odin to 5 to 5.75t (TWR to 19.6/21.4 from 17.1/18.6)
- Decreased mass of Tunguska to 2.25 from 2.75t (TWR to 5.2/12.5 from 4.2/10.2)
- Decreased mass of Mars to 11.5 from 12.5t (TWR to 20.7/23.5 from 19.0/21.6)
- Increased thrust of Yucutan to 1850 from 1450 kN (TWR to 12.0/21.8 from 9.4/17.1)
- Moved Odin to Heavier Rocketry
- Updated CryoTanks to 1.0.0
-- Fixed boiloff being disabled if a tank's fuel was disabled
-- Fixed boiloff rates being calculated incorrectly at timewarp
-- Redid all tank textures, particularly foils
-- Added 3 new tank models
--- Short 2.5m (standard, compact variants)
--- Short 3.75m (standard, compact, bare variants)
--- Short 5m (standard, compact, bare variants)
-- Fixed attach nodes of 3.75m compact tank variants
-- Rebalanced capacities, masses and costs of all tanks
-- Decreased cooling cost of ZBO tanks to 0.05 Ec/1000u
-- Added an optional ability to specify a set of OUTPUT_RESOURCE blocks in a BOILOFFCONFIG. This causes boiloff to produce that resource with the specified ratio and flow mode. See Config Documentation section
-- Added the optional ability to specify boiloff as dependent on solar/planetary radiation input. See Config Documentation section

v0.5.11
-------
- Updated MM to 3.0.1
- Updated B9PartSwitch to 2.1.0
- Updated CryoTanks to 0.4.9
-- Deconflict new WBI fuel switcher

v0.5.10
-------
- Updated DynamicBatteryStorage to 1.2.0
-- Fixed a bug that caused the buffer to be destroyed every second time it was created
-- Fixed solar panel handling when Kopernicus is installed

v0.5.9
------
- KSP 1.3.1
- Dependency updates
- CryoTanks 0.4.8
-- Tanks no longer use up all EC

v0.5.8
------
- CryoTanks 0.4.7
-- Fixed an issue where parts with '_' in their name would not be patched properly

v0.5.7
------
- Fixed engine normals
- CryoTanks 0.4.6
-- All tanks can now be cooled. Lifting tanks cast ~10% more to cool and have cooling disabled by default
-- Repaired normals on tanks
-- Fixed science costs of many tanks
-- Refactored plugin to support multiple cryogenic fuels per tank
-- Updates to MFT Compatibility
- DynamicBatteryStorage 1.1.0
-- Refactored plugin for many improvements
-- Proper support for RealBattery

v0.5.6
------
- Some improvements to Russian translation
- CryoTanks 0.4.5
-- Added Russian translation from vladmir_v
-- Fixed a typo in the version file
-- Fixed 5m tanks throwing a B9PartSwitch warning on placement in the VAB
-- Fixed 3.75m tanks having collider issues
-- Adjusted the position of the nodes for the compact variants of 3.75m tanks
-- Fixed low cost of 5m hydrogen tanks
-- Fixed slightly off cost of 10m hydrogen tank

v0.5.5
------
- Updated bundled B9PartSwitch to 1.9.0
- Updated bundled MM to 2.8.1
- CryoTanks 0.4.4
-- Fixed dry mass of LH2-only ZBO tanks

v0.5.4
------
- Fixed DBS version file

v0.5.3
------
- Added Spanish translation courtesy of fitiales
- Added Russian, French, Japanese, Chinese, German translations courtesy of Next_Star_Industries
- CryoTanks 0.4.3
-- Added Spanish translation courtesy of fitiales
- Updated DynamicBatteryStorage to 1.0.1
-- Reduced logging
-- Fixed an issue with generator parsing on ModuleResourceConverters

v0.5.2
------
- Updated B9PartSwitch to version 1.8.1
- CryoTanks 0.4.2
-- Fix incorrectly exported model for small 2.5m hydrogen tank
-- Fix doubled dry mass of all hydrogen-containing tanks

v0.5.1
------
- CryoTanks 0.4.1
-- Fixed volumes and descriptions of 5m hydrogen tanks
-- Normalized specular exponents and normal map depths on all tanks
-- Fixed a mesh duplication issue on 3.75m tanks
-- Reduced instances of distorted tanget normal map seams on all tanks, where I couldn't fix it I've covered the worst instances with 'intentional' seams
-- Restructured UV of 5m tanks to reduce tangent seam frequency

v0.5.0
------
- KSP 1.3
- Updated MM to 2.8.0
- Updated B9PartSwitch to 1.8.0
- Updated CRP to 0.7.1
- Updated MiniAVC to 1.0.3.3
- Setup parts to use KSP 1.3 localization
- Renamed a few engines for consistency and VAB location
- Fixed incorrect layer for most engine FX
- Changed heat animations to use Throttle method (as in Kerbal Atomics)
- Updated heat production values of engines, tied primarily to engine total power now
- Adjusted IntakeAir consumption of Cutlass engine in LH2 patch
- Significant improvements to CryoTanks package
-- Now versioned (Version 0.4.0)
-- Normalized LH2 tank mass ratios to 5 (from ~3.5), this affects all tanks containing LH2 or LH2/OX
-- Normalized naming scheme for ZBO tanks to reflect their capacities
-- Reworked tank capacities
-- Improved fuel switching patch to account for more exceptions
-- New 5m tank models (15m and 7.5m lengths)
-- Deprecated 3.75m length tank variant for 3.75m inline tanks (temporary)
-- Reworked models and textures for all fuel tanks
-- New structureless variants for all inline tanks
-- Optimized SimpleBoiloff plugin
-- Cooling functions can now be disabled in the VAB
-- Reduced the scope of the SimpleBoiloff plugin, most advanced functions are now part of DynamicBatteryStorage
-- New sub-plugin: DynamicBatteryStorage
--- Dynamically adjusts EC storage to combat KSP crap resource mechanics at high timewarp

v0.4.6
------
- Updated bundled B9PartSwitch to 1.7.1
- Updated CRP to 0.6.6
- Updated AVC link
- Added description to VL-1 Volcano
- Fixed incorrect naming of normal maps for 3.75m engines
- Fixed a boiloff issue that could occur when switching ships that were close to each other

v0.4.5
------
- Marked for KSP 1.2.2
- Updated bundled MM to 2.7.5
- Updated bundled B9PartSwitch to 1.5.3
- Updated bundled CRP to 0.6.4
- Updated DeployableEngines to 2.1.0

v0.4.4
------
- Added optional Extras patch to convert the Mark IV Spaceplane CUTLASS Engine to use LH2/LH2O for a fuel. Bonus 55 Isp, 50 kN thrust, -0.9t mass when enabled.

v0.4.3
------
- Marked for KSP 1.2.1
- Updated MM to 2.7.4
- Updated CRP to 0.6.3
- KPBS ISRU now produces LH2 (thanks Wyzard256)

v0.4.2
------
- Updated CRP to 6.0.1
- Fixed exceptions in VAB when using a ZBO tank for holding only non-cryo fuels
- Fixed incorrect dry masses for ZBO tanks
- Decreased cost and research cost of all engines to be more like 1.15-1.25x their LFO equivalents

v0.4.1
------
- Fixed contract killing issues

v0.4.0
------
- KSP 1.2
- Updated bundled MM
- Updated bundled CRP
- Updated bundled B9PartSwitch
- Updated DeployableEngines
- Reexported engine FX to fix interaction with atmospheric/highlight FX
- Changed naming of engine variants
- New colliders for engine variants to more accurately represent their structures
- CryoTanks:
-- General functionality improvements
-- Tank real power usage is now shown in the info box
-- Right clicking on a tank in the VAB now displays its power usage
-- New analytics mode that runs at 1000x time warp and up which should do a much better job of calculating boiloff
-- Lifting and ZBO tanks now have the same mass ratio
-- ZBO tanks have a new alternate model that can be selected

v0.3.6
------
- Fixed bug that caused propellant to keep boiling off even if power was restored

v0.3.5
------
- Fixed deleted bundled MM
- Fixed extra bundled dlls that break everything

v0.3.3
------
- KSP 1.1.3
- Updated bundled CRP
- Updated bundled DeployableEngines
- Updated bundled MM
- Updated bundled B9PartSwitch
- Fixed several bugs related to CryoTanks boiloff

v0.3.2
------
- KSP 1.1.2
- Update bundled B9PartSwitch
- Update bundled CRP
- Fix switchable tank mass and cost issues

v0.3.0
------
- KSP 1.1 repack
- Updated CRP version
- Updated bundled MM version
- Deprecated IFS in favour of B9PartSwitch
- Added part search tags for parts

v0.2.1
------
- Updated bundled CRP to 0.4.9.0
- Moved ISRU patch into CryoTanks folder, fixed ratios to new 15:1 mode from 0.2.0
- Fixed ISRU patch not affecting the mini ISRU
- Reduced mass of Volcano to 1.6 from 1.8, decreased thrust to 230 from 275, increased SL/Vac Isp to 385/422 from 360/410
- Reduced mass of Chelyabinsk to 0.7 from 0.8, increased Vac Isp to 465 from 455
- Reduced mass of Odin to 5.75 from 7.25, increased SL/Vac Isp to 385/420 from 365/415
- Reduced mass of Tunguska to 2.75 from 3.45, increased Vac Isp to 455 from 450
- Reduced mass of Mars to 13.25 from 12.5, increased SL/Vac Isp to 365/415 from 355/405
- Reduced mass of Yucutan to 8.65 from 8.95, increased SL/Vac Isp to 245/445 from 235/435
- Reduced boiloff cooling cost to 0.08 Ec/1000u from 0.1 Ec/1000u

v0.2.0
------
- Deprecated BDAnimationModules
- Bundled a new plugin, DeployableEngines, which does the things that BDAnimationModules did
- Added situation masks to contract parameters
- Fuel tanks containing LiquidHydrogen are now split into lifting tanks and insulated tanks
- Lifting tanks are all standard stock fuel tanks
- Lifting tanks have good mass ratios, but LiquidHydrogen contained in them boils away over time
- Insulated tanks are the large gold foil tanks that used to be in NF Propulsion
- Insulated tanks have poor mass ratios, but consume ElectricCharge to stop the LiquidHydrogen from evaporating
- Changes to the base masses, mix ratios and capacities of LiquidHydrogen tanks

v0.1.11
-------
- Updated for KSP 1.05
- Updated ISFuelSwitch plugin to 1.18
- Updated to latest CRP version (0.4.7)
- Updated ModuleManager version (2.6.13)
- Updated funk's MFT patch

v0.1.10
------
- Updated ISFuelSwitch plugin to 1.16
- Updated to latest CRP version (0.4.4)
- Updated ModuleManager version (2.6.6)
- Bundled Mini-AVC for versioning
- Fixed a capitalization error in CryoEnginesLFO patch
- Fixed MFT patch to be mutually exclusive with RealFuels
- Added new versions of all engines that lack the support ring around the top. Toggle in the editor.
- Added new optional patch: CryoEnginesSurfaceAttach, which allows all engines to be surface attached

v0.1.9
------
- Updated ISFuelSwitch plugin
- Updated to latest CRP version
- Update to fuel switch patch

v0.1.8
------
- Updated bundled MM, ISFuelSwitch plugins
- Fixed Odin offset smoke
- Updated a few thermal values for 1.04
- Rewrite of tank fuel switching patch for better balance, courtesy of several forumgoers
- ISRU can now produce LH2 and LH2+Ox mixes

v0.1.7
------
- Fixed LF/O/MP tank patch
- New MFT patch from funk
- Fixed dry mass in tank patch not adjusting.

v0.1.6
------
- Updated included ModuleManager to 2.6.5
- Updated included InterstellarFuelSwitch to 1.7 (fixes a couple bugs)
- Added a patch for EngineLight that will tweak some colours on some engines
- Fixed fuel switch patch for stock tanks to give much more logical ratios
- Fuel switch patch now doesn't target parts with integral engines
- Fuel switch patch functions on LF/O/MP tanks too (preserves the MP)
- Fuel switch patch also targets LH2 orbital tanks from NFP 0.5.0+, adds ability to load LH2/OX and OX
- Minor tweaks to cost of most engines
- Included patches for ModularFuelTanks and ProceduralParts
- Adjusted thrust/isp of the Tunguska to move it into a similar slot as the Skipper
- Adjusted mass/isp of the Volcano to make it a little less overpowered
- Added mipmaps to all .dds textures
- Chelyabinsk now starts retracted and extends when staged

v0.1.5
------
- Fixed LFO patch targeting wrong 1.25m engines
- Fixed tank patch targeting LF/O/MP tanks, which it shouldn't have
- Updated to the latest version of InterstellarFuelSwitch

v0.1.4
------
- Fixed tank cost calculations
- Added optional patch to convert engines to use LFO at cost of 20s of Isp

v0.1.3
------
- Fixed engine thrusts for KSP 1.01
- Actually updated included ModuleManager to 2.6.2
- Removed Firespitter, replaced with InterstellarFuelSwitch
- Fixed missing smoke trench FX
- Increased atmospheric performance of lift engines
- Added CTT 2.0 support

v0.1.2
------
- Updated included ModuleManager to 2.6.2
- Fixed Volcano's heat generation and thrust numbers being switched
- Increased atmospheric engine thrusts by ~5%
- Increased Isps slightly across the board (10s)
- Fixed fuel switch patch leaving stock fuels in the tank on launch
- Fixed lower stage 1.25m engine and both 3.75m engines being assigned to a non-extant tech node
- Removed extra tga textures for 3.75m engines

v0.1.1
------
- Bundled CRP was missing

v0.1.0
------
- Initial Release
