v0.5.4
------
- Fixed DBS version file

v0.5.3
------
- Added Spanish translation courtesy of fitiales
- Added Russian, French, Japanese, Chinese, German translations courtesy of Next_Star_Industries
- CryoTanks 0.4.3
-- Added Spanish translation courtesy of fitiales
- Updated DynamicBatteryStorage to 1.0.1
-- Reduced logging
-- Fixed an issue with generator parsing on ModuleResourceConverters

v0.5.2
------
- Updated B9PartSwitch to version 1.8.1
- CryoTanks 0.4.2
-- Fix incorrectly exported model for small 2.5m hydrogen tank
-- Fix doubled dry mass of all hydrogen-containing tanks

v0.5.1
------
- CryoTanks 0.4.1
-- Fixed volumes and descriptions of 5m hydrogen tanks
-- Normalized specular exponents and normal map depths on all tanks
-- Fixed a mesh duplication issue on 3.75m tanks
-- Reduced instances of distorted tanget normal map seams on all tanks, where I couldn't fix it I've covered the worst instances with 'intentional' seams
-- Restructured UV of 5m tanks to reduce tangent seam frequency

v0.5.0
------
- KSP 1.3
- Updated MM to 2.8.0
- Updated B9PartSwitch to 1.8.0
- Updated CRP to 0.7.1
- Updated MiniAVC to 1.0.3.3
- Setup parts to use KSP 1.3 localization
- Renamed a few engines for consistency and VAB location
- Fixed incorrect layer for most engine FX
- Changed heat animations to use Throttle method (as in Kerbal Atomics)
- Updated heat production values of engines, tied primarily to engine total power now
- Adjusted IntakeAir consumption of Cutlass engine in LH2 patch
- Significant improvements to CryoTanks package
-- Now versioned (Version 0.4.0)
-- Normalized LH2 tank mass ratios to 5 (from ~3.5), this affects all tanks containing LH2 or LH2/OX
-- Normalized naming scheme for ZBO tanks to reflect their capacities
-- Reworked tank capacities
-- Improved fuel switching patch to account for more exceptions
-- New 5m tank models (15m and 7.5m lengths)
-- Deprecated 3.75m length tank variant for 3.75m inline tanks (temporary)
-- Reworked models and textures for all fuel tanks
-- New structureless variants for all inline tanks
-- Optimized SimpleBoiloff plugin
-- Cooling functions can now be disabled in the VAB
-- Reduced the scope of the SimpleBoiloff plugin, most advanced functions are now part of DynamicBatteryStorage
-- New sub-plugin: DynamicBatteryStorage
--- Dynamically adjusts EC storage to combat KSP crap resource mechanics at high timewarp

v0.4.6
------
- Updated bundled B9PartSwitch to 1.7.1
- Updated CRP to 0.6.6
- Updated AVC link
- Added description to VL-1 Volcano
- Fixed incorrect naming of normal maps for 3.75m engines
- Fixed a boiloff issue that could occur when switching ships that were close to each other

v0.4.5
------
- Marked for KSP 1.2.2
- Updated bundled MM to 2.7.5
- Updated bundled B9PartSwitch to 1.5.3
- Updated bundled CRP to 0.6.4
- Updated DeployableEngines to 2.1.0

v0.4.4
------
- Added optional Extras patch to convert the Mark IV Spaceplane CUTLASS Engine to use LH2/LH2O for a fuel. Bonus 55 Isp, 50 kN thrust, -0.9t mass when enabled.

v0.4.3
------
- Marked for KSP 1.2.1
- Updated MM to 2.7.4
- Updated CRP to 0.6.3
- KPBS ISRU now produces LH2 (thanks Wyzard256)

v0.4.2
------
- Updated CRP to 6.0.1
- Fixed exceptions in VAB when using a ZBO tank for holding only non-cryo fuels
- Fixed incorrect dry masses for ZBO tanks
- Decreased cost and research cost of all engines to be more like 1.15-1.25x their LFO equivalents

v0.4.1
------
- Fixed contract killing issues

v0.4.0
------
- KSP 1.2
- Updated bundled MM
- Updated bundled CRP
- Updated bundled B9PartSwitch
- Updated DeployableEngines
- Reexported engine FX to fix interaction with atmospheric/highlight FX
- Changed naming of engine variants
- New colliders for engine variants to more accurately represent their structures
- CryoTanks:
-- General functionality improvements
-- Tank real power usage is now shown in the info box
-- Right clicking on a tank in the VAB now displays its power usage
-- New analytics mode that runs at 1000x time warp and up which should do a much better job of calculating boiloff
-- Lifting and ZBO tanks now have the same mass ratio
-- ZBO tanks have a new alternate model that can be selected

v0.3.6
------
- Fixed bug that caused propellant to keep boiling off even if power was restored

v0.3.5
------
- Fixed deleted bundled MM
- Fixed extra bundled dlls that break everything

v0.3.3
------
- KSP 1.1.3
- Updated bundled CRP
- Updated bundled DeployableEngines
- Updated bundled MM
- Updated bundled B9PartSwitch
- Fixed several bugs related to CryoTanks boiloff

v0.3.2
------
- KSP 1.1.2
- Update bundled B9PartSwitch
- Update bundled CRP
- Fix switchable tank mass and cost issues

v0.3.0
------
- KSP 1.1 repack
- Updated CRP version
- Updated bundled MM version
- Deprecated IFS in favour of B9PartSwitch
- Added part search tags for parts

v0.2.1
------
- Updated bundled CRP to 0.4.9.0
- Moved ISRU patch into CryoTanks folder, fixed ratios to new 15:1 mode from 0.2.0
- Fixed ISRU patch not affecting the mini ISRU
- Reduced mass of Volcano to 1.6 from 1.8, decreased thrust to 230 from 275, increased SL/Vac Isp to 385/422 from 360/410
- Reduced mass of Chelyabinsk to 0.7 from 0.8, increased Vac Isp to 465 from 455
- Reduced mass of Odin to 5.75 from 7.25, increased SL/Vac Isp to 385/420 from 365/415
- Reduced mass of Tunguska to 2.75 from 3.45, increased Vac Isp to 455 from 450
- Reduced mass of Mars to 13.25 from 12.5, increased SL/Vac Isp to 365/415 from 355/405
- Reduced mass of Yucutan to 8.65 from 8.95, increased SL/Vac Isp to 245/445 from 235/435
- Reduced boiloff cooling cost to 0.08 Ec/1000u from 0.1 Ec/1000u

v0.2.0
------
- Deprecated BDAnimationModules
- Bundled a new plugin, DeployableEngines, which does the things that BDAnimationModules did
- Added situation masks to contract parameters
- Fuel tanks containing LiquidHydrogen are now split into lifting tanks and insulated tanks
- Lifting tanks are all standard stock fuel tanks
- Lifting tanks have good mass ratios, but LiquidHydrogen contained in them boils away over time
- Insulated tanks are the large gold foil tanks that used to be in NF Propulsion
- Insulated tanks have poor mass ratios, but consume ElectricCharge to stop the LiquidHydrogen from evaporating
- Changes to the base masses, mix ratios and capacities of LiquidHydrogen tanks

v0.1.11
-------
- Updated for KSP 1.05
- Updated ISFuelSwitch plugin to 1.18
- Updated to latest CRP version (0.4.7)
- Updated ModuleManager version (2.6.13)
- Updated funk's MFT patch

v0.1.10
------
- Updated ISFuelSwitch plugin to 1.16
- Updated to latest CRP version (0.4.4)
- Updated ModuleManager version (2.6.6)
- Bundled Mini-AVC for versioning
- Fixed a capitalization error in CryoEnginesLFO patch
- Fixed MFT patch to be mutually exclusive with RealFuels
- Added new versions of all engines that lack the support ring around the top. Toggle in the editor.
- Added new optional patch: CryoEnginesSurfaceAttach, which allows all engines to be surface attached

v0.1.9
------
- Updated ISFuelSwitch plugin
- Updated to latest CRP version
- Update to fuel switch patch

v0.1.8
------
- Updated bundled MM, ISFuelSwitch plugins
- Fixed Odin offset smoke
- Updated a few thermal values for 1.04
- Rewrite of tank fuel switching patch for better balance, courtesy of several forumgoers
- ISRU can now produce LH2 and LH2+Ox mixes

v0.1.7
------
- Fixed LF/O/MP tank patch
- New MFT patch from funk
- Fixed dry mass in tank patch not adjusting.

v0.1.6
------
- Updated included ModuleManager to 2.6.5
- Updated included InterstellarFuelSwitch to 1.7 (fixes a couple bugs)
- Added a patch for EngineLight that will tweak some colours on some engines
- Fixed fuel switch patch for stock tanks to give much more logical ratios
- Fuel switch patch now doesn't target parts with integral engines
- Fuel switch patch functions on LF/O/MP tanks too (preserves the MP)
- Fuel switch patch also targets LH2 orbital tanks from NFP 0.5.0+, adds ability to load LH2/OX and OX
- Minor tweaks to cost of most engines
- Included patches for ModularFuelTanks and ProceduralParts
- Adjusted thrust/isp of the Tunguska to move it into a similar slot as the Skipper
- Adjusted mass/isp of the Volcano to make it a little less overpowered
- Added mipmaps to all .dds textures
- Chelyabinsk now starts retracted and extends when staged

v0.1.5
------
- Fixed LFO patch targeting wrong 1.25m engines
- Fixed tank patch targeting LF/O/MP tanks, which it shouldn't have
- Updated to the latest version of InterstellarFuelSwitch

v0.1.4
------
- Fixed tank cost calculations
- Added optional patch to convert engines to use LFO at cost of 20s of Isp

v0.1.3
------
- Fixed engine thrusts for KSP 1.01
- Actually updated included ModuleManager to 2.6.2
- Removed Firespitter, replaced with InterstellarFuelSwitch
- Fixed missing smoke trench FX
- Increased atmospheric performance of lift engines
- Added CTT 2.0 support

v0.1.2
------
- Updated included ModuleManager to 2.6.2
- Fixed Volcano's heat generation and thrust numbers being switched
- Increased atmospheric engine thrusts by ~5%
- Increased Isps slightly across the board (10s)
- Fixed fuel switch patch leaving stock fuels in the tank on launch
- Fixed lower stage 1.25m engine and both 3.75m engines being assigned to a non-extant tech node
- Removed extra tga textures for 3.75m engines

v0.1.1
------
- Bundled CRP was missing

v0.1.0
------
- Initial Release
