0.4.0.4: November 9 2016
- Fixed fixed paths in config files

0.4.0.4: November 7 2016
- Changed mod’s directory name so it wouldn’t conflict with Sofia’s Warpship mod

0.4.0.3: November 2 2016
- Adjusted Resource chain to be more realistic
- Compiled against KSP1.2.1
- Rearranged parts to the Experimental nodes in the stock tech tree
- Adjusted PHC EC usage

0.4.0.2: October 14 2016
- Updated SurveyScanner pod to KSP1.2 Kerbnet
- SCANsat modifies all parts with Survey scanners in them, so the pod is also SCANsat ready now

0.4.0.1: October 13 2016
- Added Develocitizer function to Warpdrive Ring
- Replaced deprecated MDrive thruster in example craft with QV2Thruster

0.4.0.0: October 12 2016
- Fixed get array of MeshRenderer to use List object as intermediary
- Compiled against KSP 1.2 libraries

0.3.9.1: October 7 2016
- Sorted parts into proper categories
- Sorted Science Sensors into Sensor pod
- Sorted Survey Scanners into Scanner pod (the pod formerly known as develocitizer)
- Sorted Science Experiments into Science pod
- Consolidated the QV and MPD drive

0.3.9: September 30 2016
- Compiled against KSP 1.2 pre-release
- Fixed 1.1.3<->1.2 syntax issue
- Adjusted the IXS Communotron to 1.2 Syntax
- Adjusted Sensorpod and Sciencepod to 1.2 Syntaxs
- Included an example .craft file


0.3.8: June 22 2016
- Compiled against KSP 1.1.3

0.3.7: June 20 2016
- Modified MainHull to have a Tokamak Reactor
- Modified FuelTank to contain LqdDeuterium and LqdHe3
- mod now also depends on CommunityResourcePack
- Modified SupportRing to contain Portable Hadron Collider
- Modified Joolscoop to extract XenonGas from any Athmosphere (i hope)
- Replaced IXSCommandPod’s IVA with FatCholesterol’s StarTrek-like IVA 
- resource flow for warp drive is now as follows:
Solar Panels -> ElectricCharge + LqdDeuterium (in Tokamak) -> more ElectricCharge(1.21GW!!!!) + LqdHe3 (in PHC) -> eXoticMatter + ElectricCharge + XenonGas (in Alcubierre Drive) = Warpspeed


0.3.6b: May 17 2016
- Fixed a bug that would make the alcubierre drive not work in space above the min altitude.

0.3.5: Apr 30 2016
- Compiled against KSP1.1.2

0.3.4: Apr 29 2016
- Compiled against KSP1.1.1
- Set mass of all Function Caps to 1

0.3.3b: Apr 20 2016
- Updated to KSP 1.1
- Fixed Solar Panels on Main Hull
- Added experimental Magnetic Pulse drive
- Added RemoteTech support
- Added DeepFreeze support

0.3.2: Jun 13 2015
- Multiple Develocitizers now reduce the power requirement
- Made the Command Module's lights toggleable
- Added minor optimizations to the WarpDrive module
- Fixed the QV Engine's VirtualPlasma generation rate
- Fixed a typo in the action groups

0.3.1: May 19 2015
- Fixed some glitches with the Spacedocks

0.3: May 18 2015
- Added the Spacedocks from the original IXS Enterprise mod
- Renamed the power generator "Zero Point Generator" to avoid confusion
- Added a 3.75m ZPG
- Made the contents of some parts tweakable (using Firespitter code)
- Worked around a bug where ships using a Communotron 99-99 would get destroyed by the warp bubble
- Tweaked the QV Engine a bit

0.2.1: May 15 2015
- Can now change the color of QV engines and generators
- Fixed an attachment node glitch

0.2: May 14 2015
- Added the IXS Enterprise QV Engine
- Added a QV Power Generator
- Added a Size3 Clamp-o-Tron docking port
- Added a "WarpTech Industries" agent
- Added a missing texture to the warp bubble preview
- Warp Plasma tanks now require 10% of the ElectricCharge they used to
- Converted most textures to DDS
- Tweaked some configuration file stuff

0.1: May 9 2015
- Initial release
