First off, Arkas belongs to user CoriW on the KSP Forums, I only maintain the mod in his/her absence with their permission.

Hello, thank you for reading this, as some users may skip past this file and get themselves into trouble.

But you all aren't here for this stuff, let's get to what you all came for - install instructions.



				Installing the mod itself
1. In the download, go into the 'Files' folder, then into the folder named 'Mod'
2. In this 'Mod' folder, you will find a folder named 'Arkas'. Got it? Okay.
3. Next, you need to locate your KSP directory, the folder with the KSP.exe file in it. Found the folder? Great! Make sure to memorize the location of this folder as we're going to need it a lot.

4. Alright, so now that you have your KSP directory open, go into the GameData folder. Next, in the 'Mod' folder included in the download, you want to copy the 'Arkas' folder and paste it INSIDE the 'GameData' folder. Got it?
So the filepath should be KSPDirectory/GameData/Arkas.
Note that you need to install Kopernicus first in order for the planet to load.



From now on everything is optional, only follow these steps if you want those mods to run.

				PlanetShine & Distant Object Enhancement
PlanetShine & DOE support is enabled by default, just download and install the PS and/or DOE Plugin(s) and you should be good to go. This counts for both Arkas and any moon you may want to add.



				Custom normal maps
Is the normal resolution too demanding, or do you want even more eyecandy? No problem!
1. In the download, go into the 'Files' folder, then the 'Normals' folder.
'HiResArkas' = 8K normal map (8192 by 4096 pixels)
'MedResArkas' = 4K normal map (4096 by 2048 pixels) this one is installed by default, but bundled here nevertheless for backup purposes.
'LowResArkas' = 2K normal map (2048 by 1024 pixels)
2. Go into the folder with the resolution you want. Inside, you should find a file called Arkas_Normal.png.
3. In your KSP directory, go to 'GameData/Arkas/PluginData' and replace the Arkas_Normal.png file inside this 'PluginData' folder with the custom normal map inside the download.



				Clouds & Sandstorms (Environmental Visual Enhancements)
1. In the download, go into the 'Files' folder, then the 'EVE' folder.
2. Next, in your KSP directory, go into the 'GameData' folder, then the 'Arkas' folder, then the folder named 'Expansions'. There should be a folder named 'Cache' inside, do NOT delete this folder or go inside this folder. Stay inside the Expansions folder.
3. Then, in the download, in the 'EVE' folder, take a look at the three folders. Here's what they mean:
'EVE_HiRes' = 8K cloudmap (8192 by 4096 pixels)
'EVE_MedRes'= 4K cloudmap (4096 by 2048 pixels)
'EVE_LowRes'= 2K cloudmap (2048 by 1024 pixels)
4. Pick the folder with the cloud resolution you want and place it inside the 'GameData/Arkas/Expansions' folder. Read: DIRECTLY INSIDE THE EXPANSIONS FOLDER.
Note that the EVE resolutions are not compatible with each other. If you want to change the resolution, delete the old folder first!
Also, this uses textures from EVE itself, thus aside from the plugin, you need the configs & textures download as well.
TLDR: make sure the following files exist:
GameData/BoulderCo/Atmosphere/Textures/particle/rgb
GameData/BoulderCo/Atmosphere/Textures/particle/particle_NRM
GameData/BoulderCo/Atmosphere/Textures/detail1
GameData/BoulderCo/Atmosphere/Textures/uvnoise1

VERY IMPORTANT! If you do not install Kras, go inside the EVE_Res folder you just copied into GameData/Arkas/Expansions and delete EVE_Kras_XX, XX changes depending on what resolution you have installed.



				Scatterer
1. In the download, go into the 'Files' folder, then the 'Scatterer' folder.
2. In your KSP directory, go into the'GameData' folder, then 'scatterer', then 'config', then 'Planets'
3. In the download, in the 'Scatterer' folder, copy the 'Arkas' folder and paste it inside the 'Planets' folder.
4. Back out of the 'Planets' folder. You should be in the 'config' folder. Open the file 'planetsList.cfg' with Notepad or Notepad++
5. In the planetsList.cfg file, scroll down to 'scattererCelestialBodies'. Inside this, after the fist '{', paste the following code:
		Item
		{
			celestialBodyName = Arkas
			transformName = Arkas
			loadDistance = 100000000
			unloadDistance = 200000000
			hasOcean = False
		}

It should be next to the Item{} configs of Laythe, Duna, Kerbin, etc.

Note: if you add moons, add the following code instead:

(Kras installed only)
		Item
		{
			celestialBodyName = Arkas
			transformName = Arkas
			loadDistance = 100000000
			unloadDistance = 200000000
			hasOcean = False
			eclipseCasters
			{
				Item = Kras
			}
		}

(Vin installed only)
		Item
		{
			celestialBodyName = Arkas
			transformName = Arkas
			loadDistance = 100000000
			unloadDistance = 200000000
			hasOcean = False
			eclipseCasters
			{
				Item = Vin
			}
		}

(Both moons installed)
		Item
		{
			celestialBodyName = Arkas
			transformName = Arkas
			loadDistance = 100000000
			unloadDistance = 200000000
			hasOcean = False
			eclipseCasters
			{
				Item = Kras
				Item = Vin
			}
		}

This code ensures that Vin and/or Kras cast shadows on Arkas.



				Moons
1. In the download, go into the 'Files' folder, then the 'Moons' folder.
2. In your KSP directory, go to 'GameData/Arkas/Expansions'
3. In the download, copy the folders of the moons you want to install and paste them into the 'Expansions' folder.

Alright, that should do it! Have fun exploring!
- The White Guardian

License:
The custom surface and cloud textures belong to The White Guardian on the KSP forums and may not be used in packs
other than those made by The White Guardian without permission from The White Guardian.

Planet Arkas' Colormap, Heightmap and Biome map and the concept of planet Arkas belong to CoriW on the KSP forums.

The biome 'Cori Canyons' on moon Kras is a reference to the original creator of the mod, CoriW
http://forum.kerbalspaceprogram.com/index.php?/profile/57866-coriw/

The biome 'Daze Canyons' on moon Kras is a reference to sDaZe, who suggested the name 'Kras' for a moon back on the original Arkas thread.
http://forum.kerbalspaceprogram.com/index.php?/profile/111181-sdaze/

The biome 'Valleys Of Fungus'  on moon Vin is a reference to FungusForge, who suggested the name 'Vin' for a moon back on the original Arkas thread.
http://forum.kerbalspaceprogram.com/index.php?/profile/148313-fungusforge/