Kerbal Drift Agency 1.0.3
Runtime: kda25. Windows converter: V2.0 kda12.

Install external dependencies using README.md links; they are not bundled.
With KSP closed, copy GameData/KDAVehicles to your KSP GameData folder.
The optional GameData/KDAGarageBuilding requires Kerbal Konstructs and
Custom Pre Launch Checks. Without it, use the SPH/VAB garage overlay.
Cars > Prebuild Car supplies the included Lizard GT and Rabbit X AWD.
Assign crew to their physical seat before driving.

Keep the Converter folder outside GameData. If included in your download,
run Converter/KDAVehicleConverter.exe to import Automation BeamNG exports.
The standalone converter package contains no base GameData; install KDA first.
The GameData-only package contains no converter EXE; download it separately.

Read README.md and documentation/. Retain all supplied license notices.
Source code is available separately; see SOURCE.txt.
