OVERVIEW
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This pack provides mew mk2 spaceplane parts in the form of engines, fuselage segments and aerodynamic accessories.


INSTALLATION
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Delete the previous version of Mk2 Expansion (if any) and place the GameData/Mk2Expansion, Gamedata/CommunityResourcePack, and GameData/B9PartSwitch directories into Kerbal Space Program/GameData directory. If Module Manager is not already intalled, place the ModuleManager.dll into GameData

(Optional) Place the 'Ships' file in your Kerbal Space program folder, and overwrite files if asked to do so. This will add a number of example craft to KSP.


(Optional) Place the Extras/Mk2Expansion/Patches/VTOLGimbals patch into GameData/Mk2Expansion/Patches to add gimbals to the VTOL engines 

(Optional) Place the Extras/Mk2Expansion/Patches/NTJ_decay patch into GameData/Mk2Expansion/Patches to add reactor heat/decay mechanics to the Nuclear Thermal Jet

(Optional) Place the Extras/Mk2Expansion/Patches/Mk2X_RontgenFuelSwap patch into GameData/Mk2Expansion/Patches to add dual-cycle functionality to the NTJ 

(Optional) Place the Extras/Mk2Expansion/Patches/Scaled_scramjet patch into GameData/Mk2Expansion/Patches to scale scramjet performance down to something more appropriate stock scaled planets.
LICENSE
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This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License(http://creativecommons.org/licenses/by-nc-sa/4.0/legalcode).

ModuleManager - made by Sarbian & Ialdabaoth - http://forum.kerbalspaceprogram.com/threads/55219-Module-Manager-1-5-6-%28Jan-6%29

B9 Part Switch - made by Blowfish is liscensed under the GNU Lesse general Public Liscense V 3.0, more details at https://forum.kerbalspaceprogram.com/index.php?/topic/140541-15-b9partswitch-v243-october-17/

Community Resource Pack, more details at http://forum.kerbalspaceprogram.com/threads/91998

