PART
{
	name = size2CrewCabin
	module = Part
	author = blackheart612

	MODEL
	{
		model = AirplanePlus/Parts/Structure and Fuel/size2parts/size2cabin
		texture = size2tex1 , AirplanePlus/Parts/Structure and Fuel/size2parts/size2tex1
	}
	rescaleFactor = 1
	node_stack_top = 0.0, 1.875, 0.0, 0.0, 1.0, 0.0, 2
	node_stack_bottom = 0.0, -1.875, 0.0, 0.0, -1.0, 0.0, 2
	//node_attach = 1.25, 0.0, 0.0, 0.0, 0.0, 1.0, 1
	attachRules = 1,0,1,1,0

	INTERNAL
	{
		name = s2cabinInternal
	}

	TechRequired = supersonicFlight
	entryCost = 2600
	cost = 10000
	category = Utility
	subcategory = 0
	title = #loc_APP_part_size2CrewCabin_title
	manufacturer = #loc_APP_part_manufacturer
	description = #loc_APP_part_size2CrewCabin_description
	bulkheadProfiles = size2
	tags = base contain outpost passenger statio (stor tour

	mass = 2
	dragModelType = default
	maximum_drag = 0.1
	minimum_drag = 0.1
	angularDrag = 2
	crashTolerance = 40
	maxTemp = 1000
	skinMaxTemp = 2000
	vesselType = Ship
	CrewCapacity = 16
	noAutoEVAMulti = True

	MODULE
	{
		name = ModuleScienceExperiment
		experimentID = crewReport
		experimentActionName = Crew Report
		resetActionName = Discard Crew Report
		reviewActionName = Review Report
		useStaging = False
		useActionGroups = True
		hideUIwhenUnavailable = True
		rerunnable = True
		xmitDataScalar = 1.0
		usageReqMaskInternal = 5
		usageReqMaskExternal = -1
	}
	MODULE
	{
		name = ModuleScienceContainer
		reviewActionName = Review Stored Data
		storeActionName = Store Experiments
		evaOnlyStorage = True
		storageRange = 1.5
	}
	MODULE
	{
		name = ModuleAnimateGeneric
		animationName = s2light
		defaultActionGroup = Light
		actionGUIName = Toggle Lights
		startEventGUIName = Lights On
		endEventGUIName = Lights Off
	}
	MODULE
	{
		name = ModuleDataTransmitter
		antennaType = INTERNAL
		packetInterval = 1.0
		packetSize = 2
		packetResourceCost = 12.0
		requiredResource = ElectricCharge
		antennaPower = 5000
		optimumRange = 2500
		packetFloor = .1
		packetCeiling = 5
	}
	MODULE
	{
		name = FStextureSwitch2
		moduleID = 1
		//showListButton = True
		nextButtonText = Next Paint
		prevButtonText = Previous Paint
		statusText = Current Paint
		textureRootFolder = AirplanePlus\Parts\Structure and Fuel\
		textureNames = size2parts\size2tex1;size2parts\size2tex2;size2parts\size2tex3
		objectNames = cabin
		textureDisplayNames = Standard;Striped;End
		switchableInFlight = false
		repaintableEVA = false
		debugMode = false
		showInfo = false
	}
}
