	   //////////////////////////////
	  //Xen's Mios System Mod v0.5//
	 //////////////////////////////
Created by Xenologist (all rights reserved) using Kopernicus and KittopiaTech
Kopernicus (required for mod to work): http://forum.kerbalspaceprogram.com/index.php?/topic/103277-105-kopernicus-beta-06-december-28/

Acknowledgements:
- The Kopernicus team (Thomas P., NathanKell and KillAshley)
- CaptRobau's Outer Planets Mod, which inspired me to create a Kopernicus mod
- The White Guardian, whose PQSMod tutorials were a huge help
- Probably more people but I can't think of any

Installation:
- Install Kopernicus (v1.0)
- Drag XPC folder into KSP's GameData folder.
- Enjoy!

Changelog:
=====================
v0.5 [KSP 1.1.2] [Kopernicus v1.0]
- Updated to KSP 1.1.2 and Kopernicus 1.0
- Minor tweaks
=====================
v0.4 [KSP 1.0.5] [Kopernicus v0.6]
- Fixed Mios' scaled space texture to have reflective oceans
- Added islands to Mios
- Modified orbital characteristics
- Made Glac reflective
- Removed oxygen from Mios' atmosphere
- Minor alternations to science definitions
- Fixed science values for all bodies
=====================
v0.3 [KSP 1.0.5] [Kopernicus v0.6]
- Asteroids now spawn within Mios' rings
- Added support for Distant Object Enhancement
- Added support for PlanetShine
- Some minor changes
=====================
v0.2 [KSP 1.0.5] [Kopernicus v0.6]
- Adds heightmap-based cracks to Glac
- Rougher surface for Glac
- Updated biome map for Glac
- Science definitions for all new bodies
=====================
v0.1 [KSP 1.0.5] [Kopernicus v0.6]
- Initial Realease
- Adds Mios, Glac, Serc