EVE_CLOUDS
{
	OBJECT
	{
		name = Laythe-snowstorms
		body = Betterlaythe
		altitude = 0
		detailSpeed = 0,6,0
		offset = 0,180,0
		settings
		{
			_DetailTex = StockVolumetricClouds/Clouds/Textures/PluginData/detail1
			_DetailScale = 16
			_UVNoiseTex = StockVolumetricClouds/Clouds/Textures/PluginData/uvnoise1
			_UVNoiseStrength = 0.00020000001
			_BumpScale = 0.5
			_Lambertian = 0.75
			_Color = 140, 140, 140, 255
			_FlowMap
			{
			}
			_DetailTex
			{
			}
			_MainTex
			{
				value = BetterLaythe/PluginData/Laythe_SnowstormMain
			}
		}
		layer2D
		{
			shadowMaterial
			{
				_ShadowFactor = 1
				_VolumetricShadowDensity
				{
				}
			}
			macroCloudMaterial
			{
				_DetailDist = 2E-06
			}
		}
		layerRaymarchedVolumeV5
		{
			receiveShadowsFromLayer = Rouqea-clouds2
			receivedShadowsDensity = 3
			color = 100, 100, 100, 255
			upwardsCloudSpeed = 5
			scaledFadeStartAltitude = 80000
			scaledFadeEndAltitude = 100000
			detailNoiseTiling = 5000
			skylightTintMultiplier = 0.7
			raymarchingSettings
			{
				lightMarchDistance = 1900
				baseStepSize = 150
				maxStepSize = 360
				adaptiveStepSizeFactor = 0.005
			}
			noise
			{
				worley
				{
					periods = 3
					brightness = 1.3
					contrast = 1.5
					lift = 0.5
				}
			}
			coverageMap
			{
				value = BetterLaythe/PluginData/Laythe_SnowstormCoverage
				type = AlphaMap
				alphaMask = ALPHAMAP_R
			}
			cloudTypeMap
			{
				value = BetterLaythe/PluginData/Laythe_SnowstormCoverage
				type = AlphaMap
				alphaMask = ALPHAMAP_R
			}
			flowMap
			{
				displacement = 10000
				speed = 0.008
				texture
				{
				}
			}
			cloudTypes
			{
				Item
				{
					typeName = Polar-fog
					minAltitude = -20
					maxAltitude = 2150
					interpolateCloudHeights = true
					baseNoiseTiling = 40000
					detailNoiseStrength = 0
					density = 0.001
					particleFieldDensity = 0
					lightningFrequency = 0
					ambientVolume = 0
					dropletsDensity = 0
					wetSurfacesIntensity = 0
					noiseEdgeHardness = 0.5
					coverageCurve
					{
						key = 0.00321579 1 -0.03297058 -0.03297058
						key = 0.02634327 1 0.111055 0.111055
						key = 0.3164966 0.7820052 -1.475057 -1.475057
						key = 0.9935608 0.01082993 -0.0226933 -0.0226933
					}
					densityCurve
					{
					}
				}
				Item
				{
					typeName = Polar-snow
					minAltitude = -20
					maxAltitude = 2150
					interpolateCloudHeights = true
					baseNoiseTiling = 8000
					detailNoiseStrength = 0
					density = 0.003
					lightningFrequency = 0
					particleFieldDensity = 0
					ambientVolume = 0
					dropletsDensity = 0
					wetSurfacesIntensity = 0
					noiseEdgeHardness = 0.5
					coverageCurve
					{
						key = 0 1
					}
					densityCurve
					{
					}
				}
			}
			particleField
			{
				particleFieldConfig = snow-Kerbin
			}
			ambientSound
			{
				soundName = StockVolumetricClouds/Clouds/Sounds/SnowStormLoopedFreeAudio
			}
			noise
			{
			}
			lightVolumeSettings
			{
				useLightVolume = False
			}
			phaseFunctions
			{
			}
		}
		timeSettings
		{
			unit = Hours
			fadeTime = 0.5
			duration = 8.2
			offset = 9.8
			repeatInterval = 18
		}
	}
	OBJECT
	{
		name = Laythe-cloud-bands
		body = Betterlaythe
		altitude = 2200
		detailSpeed = 0,6,0
		speed = 0,60,0
		settings
		{
			_DetailScale = 30
			_UVNoiseStrength = 0.00020000001
			_BumpScale = 0.5
			_Lambertian = 0.75
			_Color = 300,300,300,255
			_MainTex
			{
				value = BetterLaythe/PluginData/Laythe_CloudsMain
				isClamped = True
			}
			_FlowMap
			{
			}
			_DetailTex
			{
				value = StockVolumetricClouds/Clouds/Textures/PluginData/detail1
			}
			_UVNoiseTex
			{
				value = StockVolumetricClouds/Clouds/Textures/PluginData/uvnoise1
			}
		}
		layer2D
		{
			shadowMaterial
			{
				_ShadowFactor = 1
				_VolumetricShadowDensity
				{
				}
			}
			macroCloudMaterial
			{
				_DetailDist = 2E-06
			}
		}
		layerRaymarchedVolumeV5
		{
			color = 120, 120, 120, 255
			upwardsCloudSpeed = 5
			scaledFadeStartAltitude = 200000
			scaledFadeEndAltitude = 260000
			skylightMultiplier = 1.0
			skylightTintMultiplier = 0.7
			raymarchingSettings
			{
				lightMarchSteps = 4
				lightMarchDistance = 1200
				baseStepSize = 75
				adaptiveStepSizeFactor = 0.006
				maxStepSize = 1500
			}
			noise
			{
				erosionDepth = 0.65
				worley
				{
					spherical = 1
					persistence = 0.57
					lacunarity = 4
					periods = 2
				}
				perlin
				{
					octaves = 16
				}
			}
			coverageMap
			{
				value = BetterLaythe/PluginData/Laythe_CloudsCoverage
				type = AlphaMap
				alphaMask = ALPHAMAP_R
			}
			cloudTypeMap
			{
				value = BetterLaythe/PluginData/Laythe_CloudsCoverage
				type = AlphaMap
				alphaMask = ALPHAMAP_R
			}
			ambientSound
			{
				soundName = StockVolumetricClouds/Clouds/Sounds/WhistlingWindLooped
			}
			droplets
			{
				dropletsConfig = droplets-cloud-Kerbin
			}
			lightVolumeSettings
			{
			}
			phaseFunctions
			{
				singleScattering1 = 0.95, 0.05
				singleScattering2 = 0.8, 0.1
				multipleScattering1 = 0.2, 2.0
				multipleScattering2 = -0.4, 0.20
			}
			cloudTypes
			{
				Item
				{
					typeName = Stratus
					minAltitude = 3000
					maxAltitude = 4000
					interpolateCloudHeights = true
					density = 0.001
					baseNoiseTiling = 2300
					ambientVolume = 2
					dropletsDensity = 0.2
					noiseEdgeHardness = 0.9
					multipleScatteringBrightness = 0.5
					curlNoiseStrength = 1.5
					coverageCurve
					{
						key = 0.01728953 -0.004032524 1.633945 1.633945
						key = 0.1140957 0.8506892 0.06669102 0.261398
						key = 0.3686106 0.9575245 0 0
						key = 0.9732781 -0.006797761 -0.369256 -0.5550035
					}
					densityCurve
					{
						key = 0 0 1 1
						key = 1 1 1 1
					}
				}
				Item
				{
					typeName = Cumulus
					minAltitude = 1750
					maxAltitude = 3640
					interpolateCloudHeights = true
					density = 0.008
					baseNoiseTiling = 23000
					ambientVolume = 2
					dropletsDensity = 0.2
					noiseEdgeHardness = 0.97
					coverageCurve
					{
						key = 0.01728953 -0.004032524 1.633945 1.633945
						key = 0.08695792 0.976166 0.06669102 0.04846065
						key = 0.9732781 -0.006797761 -0.7966601 -0.5550035
					}
					densityCurve
					{
						key = 0 0 1 1
						key = 1 1 1 1
					}
				}
				Item
				{
					typeName = Congestus0
					minAltitude = 1750
					maxAltitude = 4340
					interpolateCloudHeights = true
					density = 0.008
					baseNoiseTiling = 2300
					ambientVolume = 2
					dropletsDensity = 0.2
					noiseEdgeHardness = 0.97
					coverageCurve
					{
						key = 0.01728953 -0.004032524 1.633945 1.633945
						key = 0.08695792 0.976166 0.06669102 0.04846065
						key = 0.9732781 -0.006797761 -0.7966601 -0.5550035
					}
					densityCurve
					{
						key = 0 0 1 1
						key = 1 1 1 1
					}
				}
				Item
				{
					typeName = Congestus 1
					minAltitude = 1750
					maxAltitude = 5040
					interpolateCloudHeights = true
					density = 0.008
					baseNoiseTiling = 2300
					ambientVolume = 2
					dropletsDensity = 0.3
					noiseEdgeHardness = 0.97
					coverageCurve
					{
						key = 0.01728953 -0.004032524 1.633945 1.633945
						key = 0.08695792 0.976166 0.06669102 0.04846065
						key = 0.4343985 0.6765829 -1.224023 -1.224023
						key = 0.8816288 0.3897246 -1.164106 -1.164106
						key = 0.9732781 -0.006797761 -0.7966601 -0.5550035
					}
					densityCurve
					{
						key = 0 0 1 1
						key = 1 1 1 1
					}
				}
				Item
				{
					typeName = Congestus 2
					minAltitude = 1750
					maxAltitude = 5740
					interpolateCloudHeights = false
					density = 0.0045
					baseNoiseTiling = 2300
					dropletsDensity = 0.3
					noiseEdgeHardness = 0.97
					coverageCurve
					{
						key = 0.01728953 -0.004032524 1.633945 1.633945
						key = 0.09431168 0.9640306 0.06669102 -0.8954304
						key = 0.2904161 0.8003764 0.2357683 0.2357683
						key = 0.59456 0.7429472 -0.001872113 -0.001872113
						key = 0.734686 0.7428927 -3.4198 -1.176937
						key = 0.9732781 -0.006797761 -0.8304251 -0.5550035
					}
					densityCurve
					{
						key = 0 0 1 1
						key = 1 1 1 1
					}
				}
				Item
				{
					typeName = Congestus 3
					minAltitude = 1750
					maxAltitude = 5740
					interpolateCloudHeights = false
					density = 0.0045
					baseNoiseTiling = 2300
					ambientVolume = 2
					dropletsDensity = 0.5
					noiseEdgeHardness = 0.97
					coverageCurve
					{
						key = 0.01728953 -0.004032524 1.633945 1.633945
						key = 0.09431168 0.9640306 0.06669102 -0.8954304
						key = 0.2904161 0.8003764 0.2357683 0.2357683
						key = 0.734686 0.7428927 -3.4198 -1.176937
						key = 0.9732781 -0.006797761 -0.8304251 -0.5550035
					}
					densityCurve
					{
						key = 0 0 1 1
						key = 1 1 1 1
					}
				}
			}
			ambientSound
			{
				soundName = StockVolumetricClouds/Clouds/Sounds/WhistlingWindLooped
			}
			droplets
			{
				dropletsConfig = droplets-cloud-Kerbin
			}
			curlNoise
			{
			}
		}
	}
	OBJECT
	{
		name = Laythe-pyrocumulus-layer
		body = Betterlaythe
		detailSpeed = 0,6,0
		speed = 0, 0, 0
		altitude = 10000
		settings
		{
			_DetailTex = StockVolumetricClouds/Clouds/Textures/PluginData/detail1
			_DetailScale = 30
			_UVNoiseTex = StockVolumetricClouds/Clouds/Textures/PluginData/uvnoise1
			_UVNoiseStrength = 0.00020000001
			_Color = 255,255,255,300
			_BumpScale = 0.5
			_Lambertian = 0.75
			_MainTex
			{
				value = BetterLaythe/PluginData/Laythe_VolcanoesMain
				isClamped = True
			}
			_FlowMap
			{
			}
		}
		layer2D
		{
			shadowMaterial
			{
				_ShadowFactor = 1
				_VolumetricShadowDensity
				{
				}
			}
			macroCloudMaterial
			{
				_DetailDist = 2E-06
			}
		}
		layerRaymarchedVolumeV5
		{
			color = 120, 120, 120, 255
			upwardsCloudSpeed = 5
			scaledFadeStartAltitude = 200000
			scaledFadeEndAltitude = 260000
			skylightMultiplier = 1.0
			skylightTintMultiplier = 0.7
			sdfMap = StockVolumetricClouds/Clouds/Textures/PluginData/Laythe/pyro/pyro
			raymarchingSettings
			{
				lightMarchSteps = 4
				lightMarchDistance = 1200
				baseStepSize = 75
				adaptiveStepSizeFactor = 0.006
				maxStepSize = 1500
				overlapRenderOrder = 2
			}
			noise
			{
				erosionDepth = 0.65
				worley
				{
					spherical = 1
					persistence = 0.57
				}
			}
			coverageMap
			{
				value = BetterLaythe/PluginData/Laythe_VolcanoesCoverage
				type = AlphaMap
				alphaMask = ALPHAMAP_R
			}
			cloudTypeMap
			{
				value = BetterLaythe/PluginData/Laythe_VolcanoesCoverage
				type = AlphaMap
				alphaMask = ALPHAMAP_R
			}
			cloudTypes
			{
				Item
				{
					typeName = trail
					minAltitude = 2500
					maxAltitude = 14200
					interpolateCloudHeights = true
					density = 0.0015
					baseNoiseTiling = 50000
					ambientVolume = 2
					noiseEdgeHardness = 0.5
					coverageCurve
					{
						key = 0.01728953 -0.004032524 1.633945 -0.2416199
						key = 0.5453913 -0.1508387 0.2357683 0.2357683
						key = 0.7358832 0.9741107 0.3691055 0.3691055
						key = 0.8104363 -0.01274869 -0.8304251 -0.5550035
					}
					densityCurve
					{
						key = 0 1 -1 -1
						key = 1 0 -1 -1
					}
				}
				Item
				{
					typeName = top
					minAltitude = 2500
					maxAltitude = 14200
					interpolateCloudHeights = true
					density = 0.015
					baseNoiseTiling = 4000
					ambientVolume = 2
					noiseEdgeHardness = 0.96
					curlNoiseStrength = 0
					coverageCurve
					{
						key = 0.254309 0.0 0.7626315 0.7626315
						key = 0.7897459 0.9586302 0 0
						key = 1.0 0.0 -0.8304251 -0.5550035
					}
					densityCurve
					{
						key = 0 1 -1 -1
						key = 1 0 -1 -1
					}
				}
				Item
				{
					typeName = bottom
					minAltitude = 2500
					maxAltitude = 14200
					interpolateCloudHeights = false
					density = 0.015
					baseNoiseTiling = 3000
					noiseEdgeHardness = 0.96
					curlNoiseStrength = 0
					coverageCurve
					{
						key = 0.0 0.50 1.633945 0.5636566
						key = 0.2837693 0.7011197 0.7715552 0.7715552
						key = 1.0 0.0 -0.8304251 -0.5550035
					}
					densityCurve
					{
						key = 0 1 -1 -1
						key = 1 0 -1 -1
					}
				}
			}
			ambientSound
			{
				soundName = StockVolumetricClouds/Clouds/Sounds/WhistlingWindLooped
			}
			lightVolumeSettings
			{
			}
			phaseFunctions
			{
				singleScattering1 = 0.95, 0.025
				singleScattering2 = 0.8, 0.1
				multipleScattering1 = 0.2, 1.5
				multipleScattering2 = -0.4, 0.15
			}
			curlNoise
			{
				tiling = 20000
				strength = 10000
				contrast = 0.25
			}
		}
	}
	OBJECT
	{
		name = Laythe-storm-clouds
		name = Laythe-cloud-bands
		body = Betterlaythe
		altitude = 2200
		detailSpeed = 0,6,0
		speed = 0,60,0
		settings
		{
			_DetailScale = 30
			_UVNoiseStrength = 0.00020000001
			_BumpScale = 0.5
			_Lambertian = 0.75
			_Color = 300,300,300,255
			_MainTex = BetterLaythe/PluginData/Laythe_StormMain
			_FlowMap
			{
			}
			_DetailTex
			{
				value = StockVolumetricClouds/Clouds/Textures/PluginData/detail1
			}
			_UVNoiseTex
			{
				value = StockVolumetricClouds/Clouds/Textures/PluginData/uvnoise1
			}
		}
		layer2D
		{
			shadowMaterial
			{
				_ShadowFactor = 1
				_VolumetricShadowDensity
				{
				}
			}
			macroCloudMaterial
			{
				_DetailDist = 2E-06
			}
		}
		layerRaymarchedVolumeV5
		{
			color = 120, 120, 120, 255
			upwardsCloudSpeed = 5
			scaledFadeStartAltitude = 200000
			scaledFadeEndAltitude = 260000
			skylightMultiplier = 1.0
			skylightTintMultiplier = 0.7
			raymarchingSettings
			{
				lightMarchSteps = 4
				lightMarchDistance = 1200
				baseStepSize = 75
				adaptiveStepSizeFactor = 0.006
				maxStepSize = 1500
			}
			noise
			{
				erosionDepth = 0.65
				worley
				{
					spherical = 1
					persistence = 0.57
					lacunarity = 4
					periods = 2
				}
				perlin
				{
					octaves = 16
				}
			}
			coverageMap
			{
				value = BetterLaythe/PluginData/Laythe_StormCoverage
				type = AlphaMap
				alphaMask = ALPHAMAP_R
			}
			cloudTypeMap
			{
				value = BetterLaythe/PluginData/Laythe_StormCoverage
				type = AlphaMap
				alphaMask = ALPHAMAP_R
			}
			ambientSound
			{
				soundName = StockVolumetricClouds/Clouds/Sounds/rain-looped
				ivaSoundName = StockVolumetricClouds/Clouds/Sounds/Iva-rain-looped-Joseph_SARDIN_BigSoundBank
			}
			droplets
			{
				dropletsConfig = droplets-rain-Kerbin
			}
			particleField
			{
				particleFieldConfig = rain-Kerbin
			}
			wetSurfaces
			{
				wetSurfacesConfig = wet-surfaces-Kerbin
			}
			lightVolumeSettings
			{
			}
			phaseFunctions
			{
				singleScattering1 = 0.95, 0.05
				singleScattering2 = 0.8, 0.1
				multipleScattering1 = 0.2, 2.0
				multipleScattering2 = -0.4, 0.20
			}
			cloudTypes
			{
				Item
				{
					typeName = Rain
					minAltitude = -20
					maxAltitude = 1800
					interpolateCloudHeights = true
					baseNoiseTiling = 8000
					density = 0.001
					noiseEdgeHardness = 0.5
					lightningFrequency = 0.09
					coverageCurve
					{
						key = 0 1
					}
					densityCurve
					{
					}
				}
				Item
				{
					typeName = Thunder
					minAltitude = -20
					maxAltitude = 1800
					interpolateCloudHeights = true
					baseNoiseTiling = 8000
					density = 0.002
					ambientVolume = 1.5
					coverageCurve
					{
						key = 0 1
					}
					densityCurve
					{
					}
				}
			}
			lightning
			{
				lightningConfig = lightning-Kerbin
			}
		}
	}
}
