@PART[mk1pod_v2]
{
	-RESOURCE[MonoPropellant] {}
	
	// Reduction of torque from 5 to 2 means attitude control is still possible for a small craft, but engine gimballing becomes much more important in the early game
	@MODULE[ModuleReactionWheel]
	{
		@PitchTorque = 2
		@YawTorque = 2
		@RollTorque = 2
	}
}

// Tech tree adjustments

// Stock
@PART[fuelTankSmallFlat]
{
	@TechRequired = start
}
@PART[fuelTankSmall,solidBooster_sm_v2]
{
	@TechRequired = basicRocketry
}
@PART[radialRCSTank,fuelTank,solidBooster_v2,liquidEngine_v2]
{
	@TechRequired = generalRocketry
}
@PART[fuelTank_long,solidBooster1-1,liquidEngine2_v2,liquidEngine3_v2]
{
	@TechRequired = advRocketry
}

// Restock+
@PART[restock-fuel-tank-rcs-radial-tiny-1]:NEEDS[ReStockPlus]
{
	@TechRequired = basicRocketry
}
@PART[restock-engine-125-valiant,restock-engine-125-pug]:NEEDS[ReStockPlus]
{
	@TechRequired = generalRocketry
}

// Making History
@PART[monopropMiniSphere,Size1p5_Size1_Adapter_02,Size1p5_Tank_01]:NEEDS[SquadExpansion/MakingHistory]
{
	@TechRequired = generalRocketry
}
@PART[Size1p5_Tank_02,Size1p5_Tank_03]:NEEDS[SquadExpansion/MakingHistory]
{
	@TechRequired = advRocketry
}
@PART[Size1p5_Tank_04,Size1p5_Monoprop]:NEEDS[SquadExpansion/MakingHistory]
{
	@TechRequired = fuelSystems
}