Here I describe the steps required to make a .craft file for the Interface:


- Build up a complete stack of ship, booster and tower
    - **The Ship Tank needs to be the root part**
    - dont forget the *tower roof* and *SQD*
- Select the boot files for kOS and configure the parts:
    - Nose part (not available on depot): *watchdog.ks*.
    - Ship Tank: *starship.ks*, **set kOS disk space to 1020000**, and set ships body autostrut to the heaviest part (important for relaunching a 2nd time). Set Vessel Naming and priority to highest.
    - HSR: set docking switch to 'docking port' / 'enabled' .
    - OLM: *tower.ks*, set docking switch to 'enabled'.
    - Booster: *booster.ks*, set docking switch to 'docking port' / 'enabled'. 
- Set fuel priority *for Ship* so it uses fuel in the following order: Main Tank (0) --> Tanker Module (-1) --> Header  (-2).
- Ship Quick Disconnect: click 'Full Extension' button.
- Mechazilla: set Target Extension to 6m (10.6 for RSS), and Target Angle to 8.4 degrees, set Pulley System to enabled.
- Save the craft.

- To share the .craft file between saves/users:
    - Manually edit the .craft file and search for all instances of 'liquid fuel'/'Lqd Methane', then delete all adjacent resources (elecCharge, oxidizer, xenon, etc). This is important to work across different fuels and planet sizes.

That should be it.
