RESOURCE_DEFINITION
{
	name = DepletedUranium
	displayName =  #LOC_CRP_DepletedUranium_DisplayName // Depleted fuel to preserve mass when burned, can be recycled
	abbreviation =  #LOC_CRP_DepletedUranium_Abbreviation // Depleted fuel to preserve mass when burned, can be recycled
	unitCost = 0
	density = 0.01097000000
	flowMode = NO_FLOW
	transfer = NONE
	isTweakable = true
    isVisible = true
	volume = 1
    ksparpicon = TriggerTech/KSPAlternateResourcePanel/Icons/DepletedUranium
}

RESOURCE_DEFINITION
{
	name = EnrichedUranium
	displayName = #LOC_CRP_EnrichedUranium_DisplayName // Nuclear fuel
	abbreviation = #LOC_CRP_EnrichedUranium_Abbreviation // Nuclear fuel
	density = 0.01097000000
	unitCost = 865.0000000
	isTweakable = true
    isVisible = true
	flowMode = NO_FLOW
	transfer = NONE
	volume = 1
    ksparpicon = TriggerTech/KSPAlternateResourcePanel/Icons/EnrichedUranium
}
