ATMOFX_PARTICLES
{
	name = FireflyParticles_Default
	Sparks
	{
		prefab = SparksParticles
		main_texture = Firefly/Assets/Textures/ChunkSprite
		emission_texture = Firefly/Assets/Textures/ChunkSprite
		is_active = True
		offset = 0.5
		use_half_offset = False
		rate = 46 46
		lifetime = 0.07 0.7
		velocity = 30 70
	}
	Debris
	{
		prefab = DebrisParticles
		main_texture = Firefly/Assets/Textures/ChunkSprite
		emission_texture = 
		is_active = True
		offset = 1.24
		use_half_offset = False
		rate = 20 20
		lifetime = 0.25 1.23
		velocity = 30 70
	}
	AlternateDebris
	{
		prefab = AlternateDebrisParticles
		main_texture = Firefly/Assets/Textures/ChunkSprite1
		emission_texture = 
		is_active = True
		offset = 1.62
		use_half_offset = False
		rate = 0.1 2
		lifetime = 0.3 1
		velocity = 15 20
	}
	Smoke
	{
		prefab = SmokeParticles
		main_texture = Firefly/Assets/Textures/SmokeSprite
		emission_texture = 
		is_active = True
		offset = 2
		use_half_offset = True
		rate = 206 255
		lifetime = 8 10
		velocity = 400 400
	}
}
