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# RestockRecolour
![image](https://github.com/user-attachments/assets/40c542ef-8baa-40dd-97ef-0c73e91bdf65)

# Parts Done:

### 173/340 [50.88%]

**MOVED TO [WIKI](https://github.com/likeproblem/RestockRecolour/wiki/Part-List)**

# HOW TO INSTALL
Download source, grab inside TURD(without license or readme, 1 folder), and put into GameData(merge with TURD!)

# Honorable Mentions:
* @UncleMateo, @Spartwo, and @EmberSkyMedia for contribution
* OrbitalPhoenix, for inspiring to do the same thing, and ~~stolen~~ inspired mk1-3pod design
* ZZetho for creating amazing tutorial
* And of course TURD, TU and Restock
* (pss, and my config maker too, very handy)

# Known Issues:
* Some stuff doesn't like switching meshes properly, for now only engine plate's fairing and HG-55 axial/radial, so after you switch it you have to switch to Default and Paint again
* Just a silly issue, some parts such as TURD's jet engines and intakes, and radial science module, will appear transparent, however after you launch vessel return to VAB it will fix itself
* Mk1-2 pod can't color top hatch for some reason

* 5m Separator and Shielded Docking Port look ugly and it is easily fixable, but Restock doesn't allow it due to copyright, but fix could be done when this PR completes(thanks @Halbann!): https://github.com/KSPModStewards/TexturesUnlimited/pull/4

# Contribution!

If you are a typical user, and would like to suggest/report issue/something you don't like, don't hesitate and go ahead create post in discussions! I am more than happy to help you, even if you want different coloring, I can try to create you an alternate mask!

If you are a contributor(or wants to be), refer to guidelines, fork rep., and pull request!
