@Kopernicus:FOR[PyloSystem]
{
    Body
    {
        name = Dys
        cacheFile = PyloSystem/Cache/Dys.bin
        Template
        {
            name = Eeloo
            removeAllPQSMods = True
        }
        Properties
        {
            description = 
            displayName = Dys^N
            radius = 17543
            geeASL = 0.02
			initialRotation = 114
			tidallyLocked = False
			rotationPeriod = 24500
			isHomeWorld = false
			selectable = false
            timewarpAltitudeLimits = 0 8000 8000 8000 20000 40000 80000 100000
			biomeMap = PyloSystem/Textures/PluginData/DysBiomes.png
			Biomes
			{
				Value
				{
					name = Lowlands
					displayName = Lowlands
					value = 0
					color = #626262
				}
				Value
				{
					name = Midlands
					displayName = Midlands
					value = 0
					color = #a1a1a1
				}
				Value
				{
					name = Highlands
					displayName = Highlands
					value = 0
					color = #e7e7e7
				}
			}
            ScienceValues
			{
				landedDataValue = 13
				inSpaceLowDataValue = 9
				inSpaceHighDataValue = 7
				recoveryValue = 7
				spaceAltitudeThreshold = 18000
			}
        }
        Orbit
        {
            referenceBody = Pylo
			mode = 0
            semiMajorAxis = 13800000
            inclination = 24
            eccentricity = 0.098
            longitudeOfAscendingNode = 32
			argumentOfPeriapsis = 114
			meanAnomalyAtEpochD = 76
			epoch = 0
			color = RGBA(15,15,15,200)
        }
        ScaledVersion
        {
            type = Vacuum
            fadeStart = 7000
			fadeEnd = 10000
            Material
            {
                color = 1,1,1,1
                specColor = 0,0,0,1
                shininess = 0
                normals = PyloSystem/Textures/PluginData/DysNormal.png
            }
			OnDemand
			{
				texture = PyloSystem/Textures/PluginData/DysColor.dds
			}
        }
        PQS
        {
            minDetailDistance = 8
			maxQuadLengthsPerFrame = 0.03
			fadeStart = 10000
			fadeEnd = 40000
			deactivateAltitude = 180000
			mapMaxHeight = 9000
			minLevel = 2
            maxLevel = 6
            materialType = AtmosphericTriplanarZoomRotation
			PhysicsMaterial
			{
				bounceCombine = Average
				frictionCombine = Maximum
				bounciness = 0
				staticFriction = 0.8
				dynamicFriction = 0.6
			}
			Material
			{
				factor = 8
				factorBlendWidth = 0.05
				factorRotation = 75
				saturation = 1
				contrast = 1
				tintColor = 1,1,1,0
				specularColor = 0.188235298,0.188235298,0.188235298,1
				albedoBrightness = 1
				steepPower = 1.5
				steepTexStart = 30000
				steepTexEnd = 60000
				steepTex = BUILTIN/MunCliff [Diffuse]
				steepTexScale = 1,1
				steepTexOffset = 0,0
				steepBumpMap = BUILTIN/MunCliff [Normal]
				steepBumpMapScale = 1,1
				steepBumpMapOffset = 0,0
				steepNearTiling = 500
				steepTiling = 350
				lowTexScale = 1,1
				lowTexOffset = 0,0
				lowTiling = 1
				midTex = BUILTIN/MunFloor [Diffuse]
				midTexScale = 1,1
				midTexOffset = 0,0
				midTiling = 150000
				midBumpMap = BUILTIN/MunFloor [Normal]
				midBumpMapScale = 1,1
				midBumpMapOffset = 0,0
				midBumpTiling = 150000
				highTexScale = 1,1
				highTexOffset = 0,0
				highTiling = 1.5
				lowStart = -1
				lowEnd = -1
				highStart = 1
				highEnd = 1
				globalDensity = 1
				fogColorRampScale = 1,1
				fogColorRampOffset = 0,0
				planetOpacity = 0.002323827
				oceanFogDistance = 1000
			}
			FallbackMaterial
			{
				saturation = 1
				contrast = 1
				tintColor = 1,1,1,0
				texTiling = 4000
				texPower = 0.75
				multiPower = 0.75
				groundTexStart = 0
				groundTexEnd = 6000
				multiFactor = 24
				mainTex = BUILTIN/RockyGround
				mainTexScale = 1,1
				mainTexOffset = 0,0
				planetOpacity = 1
			}
            Mods
            {
				VertexHeightNoise
				{
					noiseType = Perlin
					deformity = 2900
					frequency = 0.5
					persistence = 0.55
					seed = 85757
					lacunarity = 2
					octaves = 12
					enabled = true
					order = 101
				}
				VertexHeightNoise
				{
					noiseType = Perlin
					deformity = 50
					frequency = 15
					persistence = 0.55
					seed = 54646
					lacunarity = 2
					octaves = 12
					enabled = true
					order = 104
				}
                VertexHeightOffset
                {
                    offset = 4000
                    enabled = true
                    order = 105
                }
				VertexHeightNoiseVertHeightCurve2
				{
					deformity = 50
					ridgedAddSeed = 1
					ridgedAddFrequency = 40
					ridgedAddLacunarity = 2
					ridgedAddOctaves = 6
					ridgedMode = High
					ridgedSubSeed = 1
					ridgedSubFrequency = 5
					ridgedSubLacunarity = 2
					ridgedSubOctaves = 6
					simplexCurve
					{
						key = 0 0 0.1466263 0.1466263
						key = 0.7922793 0 0.6761706 1.497418
						key = 1 1 6.106985 6.106985
					}
					simplexHeightStart = -8000
					simplexHeightEnd = 1000
					simplexSeed = 6787890
					simplexOctaves = 3
					simplexPersistence = 0.3
					simplexFrequency = 8
					enabled = true
					order = 106
				}
                VertexSimplexNoiseColor
				{
					blend = 1
					colorStart = RGBA(15,15,15,200)
					colorEnd = RGBA(35,35,35,200)
					frequency = 1
					octaves = 6
					persistence = 0.5
					seed = 65546
					order = 200
					enabled = True
				}
                LandControl
				{
					altitudeBlend = 0
					altitudeFrequency = 1
					altitudeOctaves = 1
					altitudePersistance = 1
					altitudeSeed = 1
					createColors = True
					createScatter = True
					latitudeBlend = 0
					latitudeFrequency = 1
					latitudeOctaves = 1
					latitudePersistance = 1
					latitudeSeed = 1
					longitudeBlend = 0
					longitudeFrequency = 1
					longitudeOctaves = 1
					longitudePersistance = 1
					longitudeSeed = 1
					useHeightMap = False
					vHeightMax = 10000
					order = 999999
					enabled = True
					LandClasses
					{
						Value
						{
							name = Base
                            alterApparentHeight = 0
                            alterRealHeight = 0
                            color = 0,0,0,0
                            coverageBlend = 0
                            coverageFrequency = 1
                            coverageOctaves = 1
                            coveragePersistance = 1
                            coverageSeed = 123
                            latDelta = 1
                            latitudeDouble = False
                            lonDelta = 1
                            minimumRealHeight = 0
                            noiseBlend = 0
                            noiseColor = 0,0,0,0
                            noiseFrequency = 1
                            noiseOctaves = 1
                            noisePersistance = 1
                            noiseSeed = 321
                            delete = False
							altitudeRange
							{
                                startStart = 0
                                startEnd = 0
                                endStart = 1
                                endEnd = 1
                            }
							latitudeRange
                            {
                                startStart = 0
                                startEnd = 0
                                endStart = 1
                                endEnd = 1
                            }
                            longitudeRange
                            {
                                startStart = 0
                                startEnd = 0
                                endStart = 1
                                endEnd = 1
                            }
						}
					}
				}
            }
        }
    }
}