// While HydrazineVodka requires Snacks: Stress!, its definition is in a separate Hydrazine config that must be manually activated apart from Stress!
// Its definition is copied and given here to prevent KSP hanging on undefined tank resource when Stress! without Hydrazine is activated.
%RESOURCE_DEFINITION[HydrazineVodka]:NEEDS[SnacksStress]
{
	%displayName = "Hydrazine"
	%density = 0.001
	%unitCost = 0.5
	%flowMode = ALL_VESSEL
	%transfer = PUMP
	%isTweakable = true
	%volume = 0.044
}

@PATH_ENDURHAB[Watney]:NEEDS[Pathfinder,SnacksStress,ClassicStock]
{
	MODULE
	{
		name = ModuleResourceConverter
		ConverterName = Vodka Brewery
		StartActionName = Start Vodka
		StopActionName = Stop Vodka
		AutoShutdown = false
		GeneratesHeat = false
		UseSpecialistBonus = true
		SpecialistEfficiencyFactor = 0.2
		SpecialistBonusBase = 0.05
		ExperienceEffect = ScienceSkill
		EfficiencyBonus = 1
		INPUT_RESOURCE
		{
			ResourceName = Minerite
			Ratio = 0.0015
		}
		INPUT_RESOURCE
		{
			ResourceName = Hydrokerbon
			Ratio = 0.0024
		}
		INPUT_RESOURCE
		{
			ResourceName = Water
			Ratio = 0.03
		}
		INPUT_RESOURCE
		{
			ResourceName = ElectricCharge
			Ratio = 2
		}
		OUTPUT_RESOURCE
		{
			ResourceName = HydrazineVodka
			Ratio = 0.2
			DumpExcess = false
		}
	}
	RESOURCE
	{
		name = HydrazineVodka
		amount = 50
		maxAmount = 50
		isTweakable = true
	}
}