PART
{
// Kerbal Space Program - Part Config
// present Tank
// 

// --- general parameters ---
name = present
module = Part
author = ximrm

// --- asset parameters ---

MODEL
{
	model = LunaticAeronatuics/KerbalXMAS/XMas/present/model
	position = 0.0, 0.0, 0.0
	scale = 0.01, 0.01, 0.01
	rotation = 0, 0, 0

}
rescaleFactor = 1
// --- node definitions ---
node_stack_top = 0.0, 0.48, 0.0, 0.0, 1.0, 0.0
node_stack_bottom = 0.0, -1.5, 0.0, 0.0, -1.0, 0.0
node_attach = 1.25, 0.0, 0.0, 1.0, 0.0, 0.0, 1


// --- editor parameters ---
TechRequired = start
entryCost = 0
cost = 0
category = Propulsion
subcategory = 0
title = Present
manufacturer = Lunatic Aeronautics
description = A big gift from Santa K. (Scientists agree that the alien's last name must be Kerman)

// attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision
attachRules = 1,1,1,1,0

// --- standard part parameters ---
mass = 1
dragModelType = default
maximum_drag = 0.2
minimum_drag = 0.2
angularDrag = 2
crashTolerance = 16
breakingForce = 150
breakingTorque = 150
maxTemp = 2900


MODULE
{
name = FSfuelSwitch
resourceNames = Structural;LiquidFuel,Oxidizer;deerfood;MonoPropellant
resourceAmounts = 0;1058,1294;500;3072
basePartMass = 1
tankMass = 0;1.122;0.6;0.561
tankCost = 0;4600;1200;11350
displayCurrentTankCost = true
hasGUI = true
}

MODULE
{
moduleID = 0
name = FStextureSwitch2	
textureRootFolder = XMas/present/
textureNames = n1;n2;n3;n4;n5;n6

objectNames = box
    
	
nextButtonText = Next Color
prevButtonText = Previous Color
	
switchableInFlight = false
hasGUI = false
repaintableEVA = false
}

MODULE
{
moduleID = 1
name = FStextureSwitch2	
textureRootFolder = XMas/present/
textureNames = s1;s2;s3;s4;s5;s6

objectNames = ties
    

nextButtonText = Next Ties Color
prevButtonText = Previous Ties Color
	
switchableInFlight = false
hasGUI = false
repaintableEVA = false
}
}