Parts pack for resource-conversion and vessel-assembly for Kerbal Space Program.
zer0Kerbal
, originally by Eleusis La Arwalladopted with express permission and brought to you by KerbSimpleCo
This pack contains a Furnace and a ChemicalReactor to convert Ore to Metal and a 3D-Printer to print RocketParts from Metal. Also some launchpads that require ExtraplanetaryLaunchpads to assemble vessels from Rocketparts and some tanks to store Metal and RocketParts. The production-chain is very basic: Ore --> Metal --> RocketParts --> Vessel.
- GitHub Pages
- Marketing Slicks
- Parts Catalog for part pictures
- Discussions or KSP Forums for discussions and news
- ChangeLog for more details of changes
- Known Issues for more details of feature requests and known issues
- Compatibility patches
- Contracts for these glorious parts!
- Variant Textures
- Model updates to Unity 2019
- Marketing Images and Videos such as hero shots, animated gifs, short highlight
- Have a request? Glad to have them, kindly submit through GitHub.
English
Simplified Chinese (简体中文) 太感谢了 (thank you) to @ShadowSTAR616
Taiwanese (国语) 太感谢了 (thank you) to @ShadowSTAR616
- your translation here
HELP WANTED - See the README in the Localization folder or the Quickstart Guide for instructions for adding or improving translations. GitHub push is the best way to contribute. Additions and corrections welcome!
Use CurseForge/OverWolf App (currently does not install dependencies)
I take no part, nor am I interested in maintaining the CKAN mod metadata for my mods. CKAN is a great mod for those that can't use zip tools. If you are having issues please let the CKAN people know and refer to the CKAN thread. My support of CKAN extends as far as me checking the checkbox in Spacedock when I upload. Beware, CKAN can really mess up though it tries very, very, very hard not to.
or - currently frozen in CKAN and
probably not going to be fixed
red box below is a link to forum post on how to get support
Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date
zer0Kerbal
Forum: Thread - Source: GitHub
License:![]()
Disclaimer(s)
All bundled mods are distributed under their own licenses
All art assets (textures, models, animations, sounds) are distributed under their own licenses
Forum: Thread - Download: CurseForge - Source: SpaceDock
License:![]()
zer0Kerbal
Completely voluntary, absolutely amazing, and really does help me out a lot!
quote fromcybutek creator of Kerbal Engineer
and it is true.
Track progress: issues here and projects here along with The Short List