KERBALCHANGELOG //Required to have this name
{
	showChangelog = True
	modName = Moldavite Machines
	license = CC-BY-NC-SA
	author = JadeOfMaar
	// website = 
	VERSION
	{
		version = 1.4.0
		CHANGE
		{
			type = Change
			change = Allowed for easily adjusting refPower in parts. This means converter scaling can be adjusted easily.
			change = Updated door mesh.
		}
		CHANGE
		{
			type = Change
			change = Updated Kerbalism support:
			subchange = Replaced Ore input with Minerals for Algae and Photoculture production.
			subchange = Increase greenhouse module rates by 4x.
		}
		CHANGE
		{
			type = Fix
			change = Fixed: Stock resource converter modules not removed when Kerbalism installed.
		}
	}
	VERSION
	{
		version = 1.3
		CHANGE
		{
			type = Add
			change = Added 1.875m greenhouse, algae farm, bioreactor.
			change = Added flags and agency config.
		}
	}
	VERSION
	{
		version = 1.21
		CHANGE
		{
			type = Fix
			change = Fixed rails offset error in 2.5m model.
		}
	}
	VERSION
	{
		version = 1.2
		CHANGE
		{
			type = Add
			change = Added USI life support.
			change = Added Kerbalism support.
		}
	}
	VERSION
	{
		version = 1.1
		CHANGE
		{
			type = Add
			change = Added Snacks support.
		}
		CHANGE
		{
			type = Change
			change = Made Ore the default resource input; Made CO2 and Water input into optional patch or default when TAC LS is installed.
		}
		CHANGE
		{
			type = Fix
			change = Reduced part masses. They were excessive.
		}
	}
	VERSION
	{
		version = 1.0
		CHANGE
		{
			type = Change
			change = Initial release.
		}
	}
}