PART
{


// --- general parameters ---
	name = CJTroopSeats
	module = Part
	author = ColdJ

// --- asset parameters ---

	scale = 1
	rescaleFactor = 1
	MODEL
	{
		model = XwinKTransport/Parts/Troop Seats4
	}

// --- node definitions ---
// definition format is Position X, Position Y, Position Z, Up X, Up Y, Up Z
// attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision

	attachRules = 1,1,1,1,1


//GEAR
	node_attach = 0.0, 0.0, 0.16879, 0.0, 0.0, -1.0, 1
	node_stack_Seats = 0.0, 0.0, 0.16879, 0.0, 0.0, 1.0, 1 //Seats
	node_stack_End1 = 0.0, 0.696, 0.0, 0.0, 1.0, 0.0, 1 //front
	node_stack_End2 = 0.0, -0.696, 0.0, 0.0, -1.0, 0.0, 1 //back



// --- editor parameters ---
	TechRequired = start
	entryCost = 0
	cost = 600
	category = Utility
	subcategory = 0
	title = Troop Seats
	manufacturer = CJ Aerospace
	description = Somewhere for your passengers to sit.

// --- standard part parameters ---
	mass = 0.08
	dragModelType = default
	maximum_drag = 0.2
	minimum_drag = 0.15
	angularDrag = 2
	crashTolerance = 100
	maxTemp = 3400
	bulkheadProfiles = size1, srf
	tags = xwing lambda uwing
// --- internal setup ---

	MODULE
	{
		name = KerbalSeat
		seatPivotName = seatPivot
		ejectDirection = 0.0, 0.0, 1.0
		ejectionForceMax = 100.0
		ejectionForcePercentage = 0.0
		ejectionForceDirection = 0.0, 0.0, 1.0
	}

	MODULE
	{
		name = KerbalSeat
		seatPivotName = seatPivot01
		ejectDirection = 0.0, 0.0, 1.0
		ejectionForceMax = 100.0
		ejectionForcePercentage = 0.0
		ejectionForceDirection = 0.0, 0.0, 1.0
	}
	MODULE
	{
		name = KerbalSeat
		seatPivotName = seatPivot02
		ejectDirection = 0.0, 0.0, 1.0
		ejectionForceMax = 100.0
		ejectionForcePercentage = 0.0
		ejectionForceDirection = 0.0, 0.0, 1.0
	}

	MODULE
	{
		name = KerbalSeat
		seatPivotName = seatPivot03
		ejectDirection = 0.0, 0.0, 1.0
		ejectionForceMax = 100.0
		ejectionForcePercentage = 0.0
		ejectionForceDirection = 0.0, 0.0, 1.0
	}
	MODULE
	{
		name = KerbalSeat
		seatPivotName = seatPivot04
		ejectDirection = 0.0, 0.0, 1.0
		ejectionForceMax = 100.0
		ejectionForcePercentage = 0.0
		ejectionForceDirection = 0.0, 0.0, 1.0
	}

	MODULE
	{
		name = KerbalSeat
		seatPivotName = seatPivot05
		ejectDirection = 0.0, 0.0, 1.0
		ejectionForceMax = 100.0
		ejectionForcePercentage = 0.0
		ejectionForceDirection = 0.0, 0.0, 1.0
	}
	CrewCapacity = 6
}