EVE_CLOUDS
{
	OBJECT
	{
		name = VenusCloudsMain
		body = Venus
		speed = 0,50,0
		detailSpeed = 0,50,0
		altitude = 17500
		settings
		{
			_Color = 170,130,60,225
			_DetailScale = 5
			_DetailDist = 0.000005
			_DistFade = 0.00125
			_DistFadeVert = 0.000125
			_UVNoiseScale = 0.005
			_UVNoiseStrength = 0.000125
			_UVNoiseAnimation = 0.025,0.025
			_MainTex
			{
				value = VenusClouds
				type = CubeMap
			}
			_DetailTex
			{
				value = ModularRSS-Venus/KRVE/Clouds/Textures/DetailVenus
			}
			_UVNoiseTex
			{
				value = ModularRSS-Venus/KRVE/Clouds/Textures/UVNoise1
			}
		}
		layer2D
		{
			macroCloudMaterial
			{
				_FalloffPow = 7
				_FalloffScale = 7
				_RimDist = 0.0001
				_RimDistSub = 0.0001
				_InvFade = 0.005
			}
			shadowMaterial
			{
				_ShadowFactor = 0.35
			}
		}
		layerVolume
		{
			area = 12500,3
			size = 5000,2
			maxTranslation = 125,500,125
			visibleRange = 6250
			rotationSpeed = 0.00075
			noiseScale = 32.0,32.0,32.0
			followDetail = True
			particleMaterial
			{
				_InvFade = 0.0005
				_MinScatter = 1.0
				_Opacity = 1.0
				_Tex
				{
					value = ModularRSS-Venus/KRVE/Clouds/Textures/particle/rgb
					isClamped = True
				}
				_DetailTex
				{
					value = ModularRSS-Venus/KRVE/Clouds/Textures/particle/particle_NRM
				}
			}
		}
	}
	OBJECT
	{
		name = Venus Poles
		body = Venus
		Speed = 0,15,0
		altitude = 17521
		speed = 0,110,0
		detailSpeed = 0,50,0
		settings
		{
			_DetailScale = 16
			_DistFadeVert = 3.99999E-05
			_UVNoiseAnimation = 0.2,0.2
			_UVNoiseStrength = 0.0001600001
			_UVNoiseScale = 0.0039999998
			_UVNoiseTex = ModularRSS-Venus/KRVE/Clouds/Textures/uvnoise1
			_Color = 255,255,255,195
			_MainTex
			{
				value = ModularRSS-Venus/KRVE/Clouds/Textures/Venus1
				type = AlphaMap
				alphaMask = ALPHAMAP_R
			}
			_DetailTex
			{
				value = ModularRSS-Venus/KRVE/Clouds/Textures/DetailVenus
			}
		}
		layer2D
		{
			macroCloudMaterial
			{
				_FalloffScale = 1000
				_RimDist = 0.001
				_FalloffPow = 0.7
				_InvFade = 0.02
			}
			shadowMaterial
			{
				_ShadowFactor = 0
			}
		}
		layerVolume
		{
			size = 5000,1
			maxTranslation = 30,3,0
			particleMaterial
			{
			}
		}
	}
}
