SPACEDUST_RESOURCE:NEEDS[SpaceDust&GU/_Systems/_TauCeti]
{
  resourceName = Antimatter
  body = Liolan
  RESOURCEBAND
  {
    name = liolanRing
    title = #LOC_SpaceDust_Band_LowBelt

    // Discoverability Data
    // --------------
    alwaysDiscovered = false
    alwaysIdentified = false

    // Maximum and minimum abundances (variation is by game seed)
    // In t/m^3
       minAbundance = 2.1E-28
       maxAbundance = 4.2E-28


    // Scale abundances by air density
    useAirDensity = False
    // Distribution model to use, can be Uniform or Spherical
    distributionType = Spherical

    // These parameters are specific to the Spherical model
    // -------
    // Altitudes are in km from sea level
    // Maximum altitude for a distribution
    altUpperBound = 650000
    // minimum altitude for a distribution
    altLowerBound = 580000
    // peak of a distribution
    altPeak = 610000
    // maximum variation of these altitudes (variation is by game seed)
    altVariability = 10
    // Falloff for altitude, can be Linear or None
    altFalloffType = Linear
    altitudeSquish = 0.9
    // lats in degrees
    // Maximum latitude for a distribution
    latUpperBound = 25
    // Minimum latitude for a distribution
    latLowerBound = -25
    // peak of a distribution
    latPeak = 0
    // maximum variation of these latitudes (variation is by game seed)
    latVariability = 1
    // Falloff for latitude, can be Linear or None
    latFalloffType = Linear
  }

  RESOURCEBAND
  {
    name = safarAreaRing

    title = #LOC_SpaceDust_Band_Ring

    // Maximum and minimum abundances (variation is by game seed)
    // In t/m^3
    minAbundance = 1.2E-28
	maxAbundance = 3.8E-27

     // Visuals Data
    // -------------
    countScale = 15
    rotateRate = 0.25

    // Discoverability Data
    // --------------
    alwaysDiscovered = false
    alwaysIdentified = false

    // Scale abundances by air density
    useAirDensity = False
    // Distribution model to use, can be Uniform or Spherical
    distributionType = Spherical

    // These parameters are specific to the Spherical model
    // -------
    // Altitudes are in km from sea level
    // Maximum altitude for a distribution
    altUpperBound = 15000000
    // minimum altitude for a distribution
    altLowerBound = 13000000
    // peak of a distribution
    altPeak = 14000000
    // maximum variation of these altitudes (variation is by game seed)
    altVariability = 0
    // Falloff for altitude, can be Linear or None
    altFalloffType = Linear

    // lats in degrees
    // Maximum latitude for a distribution
    latUpperBound = 3
    // Minimum latitude for a distribution
    latLowerBound = -3
    // peak of a distribution
    latPeak = 0
    // maximum variation of these latitudes (variation is by game seed)
    latVariability = 0
    // Falloff for latitude, can be Linear or None
    latFalloffType = None
  }

}

SPACEDUST_RESOURCE:NEEDS[SpaceDust&GU/_Systems/_TauCeti]
{
	resourceName = LqdCO2
	body = Liolan

	RESOURCEBAND
	{
		name = liolanAtmo
		title = #LOC_SpaceDust_Band_Atmosphere

		minAbundance = 3.101
		maxAbundance = 3.198

		// Discoverability Data
		alwaysDiscovered = false
		alwaysIdentified = false

		useAirDensity = true
		densityCurve
		{
			key = 0 0
			key = 1 1
			key = 12 12
		}
		distributionType = Spherical

		// These parameters are specific to the Spherical model
		altUpperBound = 150000
		altLowerBound = -500
		altPeak = 0
		altVariability = 0
		altFalloffType = Linear

		latUpperBound = 90
		latLowerBound = -90
		latPeak = 0
		latVariability = 0
		latFalloffType = None
	}
}

SPACEDUST_RESOURCE:NEEDS[SpaceDust&GU/_Systems/_TauCeti]
{
	resourceName = LqdNitrogen
	body = Liolan

	RESOURCEBAND
	{
		name = liolanAtmo
		title = #LOC_SpaceDust_Band_Atmosphere

		alwaysDiscovered = false
		alwaysIdentified = false

		minAbundance = 0.115 // 2
		maxAbundance = 0.1825 // 5
		
		useAirDensity = True
		densityCurve
		{
			key = 0 0
			key = 1 1
			key = 12 12
		}
		// Distribution Data
		distributionType = Spherical

		// These parameters are specific to the Spherical model
		altUpperBound = 150000
		altLowerBound = -500
		altPeak = 0
		altVariability = 0
		altFalloffType = Linear

		// lats in degrees
		latUpperBound = 90
		latLowerBound = -90
		latPeak = 0
		latVariability = 0
		latFalloffType = None
	}
}

SPACEDUST_RESOURCE:NEEDS[SpaceDust&GU/_Systems/_TauCeti]
{
  resourceName = ArgonGas
  body = Liolan
  
  RESOURCEBAND
  {
    name = liolanAtmo
    title = #LOC_SpaceDust_Band_Atmosphere
      
    // Discoverability Data
    // --------------
    alwaysDiscovered = false
    alwaysIdentified = false

    // The lower this number, the longer the band will take to discover with a Remote telescope
    remoteDiscoveryScale = 0.75

    // Abundance Data
    // --------------
    // Maximum and minimum abundances (variation is by game seed)
    // In t/m^3
    minAbundance = 0.000000532
    maxAbundance = 0.000000932


    // Scale abundances by air density
    useAirDensity = True
    // 
    densityCurve
    {
        key = 0 0
        key = 1 1
        key = 12 12
    }

    // Distribution Data
    // --------------

    // Distribution model to use, can be Uniform or Spherical
    distributionType = Spherical

    // These parameters are specific to the Spherical model
    // -------
    // Altitudes are in km from sea level
    // Maximum altitude for a distribution
    altUpperBound = 160000
    // minimum altitude for a distribution
    altLowerBound = -500
    // peak of a distribution
    altPeak = 0
    // maximum variation of these altitudes (variation is by game seed)
    altVariability = 0
    // Falloff for altitude, can be Linear or None
    altFalloffType = Linear

    // lats in degrees
    // Maximum latitude for a distribution
    latUpperBound = 90
    // Minimum latitude for a distribution
    latLowerBound = -90
    // peak of a distribution
    latPeak = 0
    // maximum variation of these latitudes (variation is by game seed)
    latVariability = 0
    // Falloff for latitude, can be Linear or None
    latFalloffType = None
  }
}

SPACEDUST_RESOURCE:NEEDS[SpaceDust&GU/_Systems/_TauCeti]
{
	resourceName = LiquidFuel
	body = Liolan
	RESOURCEBAND
	{
		name = liolanAtmo
		title = #LOC_SpaceDust_Band_LowAtmosphere
		minAbundance = 0.000009
		maxAbundance = 0.000018
		alwaysDiscovered = false
		alwaysIdentified = false
		remoteDiscoveryScale = 0.2
		useAirDensity = True
		densityCurve
		{
			key = 0 0
			key = 1 1
			key = 12 12
		}
		distributionType = Spherical
		altUpperBound = 150000
		altLowerBound = 0
		altPeak = 0
		altVariability = 1
		altFalloffType = Linear
		latUpperBound = 90
		latLowerBound = -90
		latPeak = 0
		latVariability = 0
		latFalloffType = None
	}
}

SPACEDUST_RESOURCE:NEEDS[SpaceDust&GU/_Systems/_TauCeti]
{
  resourceName = LqdHydrogen
  body = Liolan


  RESOURCEBAND
  {
    name = liolanAtmo
    title = #LOC_SpaceDust_Band_Atmosphere

    // Maximum and minimum abundances (variation is by game seed)
    // In t/m^3
    minAbundance = 0.000047
    maxAbundance = 0.000059

    // Discoverability Data
    // --------------
    alwaysDiscovered = true
    alwaysIdentified = false

    // The lower this number, the longer the band will take to discover with a Remote telescope
    remoteDiscoveryScale = 1.0

    
    // Scale abundances by air density
    useAirDensity = True
    // Map air density to scaling factors
    densityCurve
    {
        key = 0 0
        key = 1 1
        key = 12 12
    }
    // Distribution model to use, can be Uniform or Spherical
    distributionType = Spherical

    // These parameters are specific to the Spherical model
    // -------
    // Altitudes are in km from sea level
    // Maximum altitude for a distribution
    altUpperBound = 150000
    // minimum altitude for a distribution
    altLowerBound = 0
    // peak of a distribution
    altPeak = 0
    // maximum variation of these altitudes (variation is by game seed)
    altVariability = 0
    // Falloff for altitude, can be Linear or None
    altFalloffType = Linear

    // lats in degrees
    // Maximum latitude for a distribution
    latUpperBound = 90
    // Minimum latitude for a distribution
    latLowerBound = -90
    // peak of a distribution
    latPeak = 0
    // maximum variation of these latitudes (variation is by game seed)
    latVariability = 0
    // Falloff for latitude, can be Linear or None
    latFalloffType = None
  }


  RESOURCEBAND
  {
    name = liolanExo
    title = #LOC_SpaceDust_Band_Exosphere

    // Maximum and minimum abundances (variation is by game seed)
    // In t/m^3
    minAbundance = 0.000000000000000000005105
    maxAbundance = 0.000000000000000000006005


    
    // Discoverability Data
    // --------------
    alwaysDiscovered = false
    alwaysIdentified = false

    // Scale abundances by air density
    useAirDensity = False
    // Distribution model to use, can be Uniform or Spherical
    distributionType = Spherical

    // These parameters are specific to the Spherical model
    // -------
    // Altitudes are in km from sea level
    // Maximum altitude for a distribution
    altUpperBound = 2000000000
    // minimum altitude for a distribution
    altLowerBound = 150000
    // peak of a distribution
    altPeak = 200000
    // maximum variation of these altitudes (variation is by game seed)
    altVariability = 0
    // Falloff for altitude, can be Linear or None
    altFalloffType = Linear

    // lats in degrees
    // Maximum latitude for a distribution
    latUpperBound = 90
    // Minimum latitude for a distribution
    latLowerBound = -90
    // peak of a distribution
    latPeak = 0
    // maximum variation of these latitudes (variation is by game seed)
    latVariability = 0
    // Falloff for latitude, can be Linear or None
    latFalloffType = None
  }
}