STATIC
{
	mesh = windsock1.mu
	module = Part
	static = true
	manufacturer = Kerbal Flight Safety Organization
	name = OKC_Windsock1
	author = OrdinaryKerman
	title = FSO-WDI Windsock
	category = OKC Outposts
	description = Slightly larger than those sold by Lackluster Labs Manufacturing. Lights up at night.
	keepConvex = False
	isSquad = False
	isHidden = False
	DefaultFacilityType = None

	MODULE
	{
		// Mandatory, always the same
		namespace = KerbalKonstructs
		name = DishAnimate

		// Mandatory
		RotationTrasform = sockAzm // The name of the transform for controlling rotation
		ElevationTransform = sockAlt // the transform which will control the angle above the ground
		// Optional Parameters
		MaxSpeed = 10
		FakeTimeWarp =  1
		MaxElevation = 0
		MinElevation = 75
	}

	MODULE
	{
		namespace = KerbalKonstructs
		name = AnimateOnSunRise

		animationName = windsock_lightOn

		// Optional
		reverseAnimation = False // Play the animation in reverse
		timeWarpAnimation = True // Animation speed scale to timeWarp
		mathHorizontalAngle = True // "Precise" math for the horizon angle, instead of 90°. Probably useful only for static on top of a peak
		horizonAngleOffset = 0 // Offset the horizon angle, can be postive or negative. Can be used alone or with mathHorizontalAngle
	}

}
