PART
{


// --- general parameters ---
name = PT17_Stearman
module = Part
author = SkunkWorks

// --- asset parameters ---
mesh = Hull.mu
scale = 1
rescaleFactor = 1

// --- node definitions ---
// definition format is Position X, Position Y, Position Z, Up X, Up Y, Up Z
// attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision

attachRules = 1,0,1,1,1

//GEAR
node_stack_Engine = 0.0, 2.542, 0.0, 1.0, 0.0, 0.0, 3

//WINGS
node_stack_Left = -0.53, 0.0, 0.51, 0.0, 1.0, 0.0, 3
node_stack_Right = 0.53, 0.0, 0.51, 0.0, 1.0, 0.0, 3
node_stack_Mid = 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 3

//ELEVATORS
node_stack_Rudder = 0.0, -4.899, -0.818, 0.0, -1.0, 0.0, 3
node_stack_LE = -0.085, -4.27, -0.47, 0.0, -1.0, 0.0, 3
node_stack_RE = 0.085, -4.27, -0.47, 0.0, -1.0, 0.0, 3

//MAINGEAR
node_stack_Left = -0.937, 1.44, 1.46, 0.0, 1.0, 0.0, 3
node_stack_Right = 0.937, 1.44, 1.46, 0.0, 1.0, 0.0, 3
node_stack_Tail = 0.0, -4.861, 0.295, 0.0, 1.0, 0.0, 3



// --- editor parameters ---
TechRequired = start
entryCost = 0
cost = 600
category = Pods
subcategory = 0
title = Boeing PT17 Stearman Stunt Plane
manufacturer = Skunk Works
description = Stunt Aircraft



// --- standard part parameters ---
mass = 5.5
dragModelType = default
maximum_drag = 0.2
minimum_drag = 0.15
angularDrag = 0
crashTolerance = 999999999
maxTemp = 3400

vesselType = Ship

// --- internal setup ---
CrewCapacity = 2

INTERNAL
RESOURCE
{
	name = ElectricCharge
	amount = 500
	maxAmount = 500
}
RESOURCE
{
	name = LiquidFuel
	amount = 500
	maxAmount = 500
}

{
  name = FASAGeminiInt2
}


MODULE
{
	name = ModuleCommand
	minimumCrew = 1
}
MODULE
	{
		name = KerbalSeat
		seatPivotName = seatPivot1
		ejectDirection = 0.0, 0.1, 0.1
		ejectionForceMax = 100.0
		ejectionForcePercentage = 0.0
		ejectionForceDirection = 0.0, 1.0, 0.0
	}
MODULE
	{
		name = KerbalSeat
		seatPivotName = seatPivot2
		ejectDirection = 0.0, 0.1, 0.1
		ejectionForceMax = 100.0
		ejectionForcePercentage = 0.0
		ejectionForceDirection = 0.0, 1.0, 0.0
	}
MODULE
	{
		name = ModuleGenerator
		isAlwaysActive = true
		requiresAllinputs = false
		resourceThreshold = 0.01
		activateGUIName = Main Power On
		shutdownGUIName = Main Power Off
		efficiency = 95
			
			OUTPUT_RESOURCE
			{
			   name = ElectricCharge
			   rate = 1000.05
			}
  
 
    
    
	}
MODULE
	{
		name = ModuleGenerator
		isAlwaysActive = true
		requiresAllinputs = false
		resourceThreshold = 0.01
		activateGUIName = Fuel Reactor On
		shutdownGUIName = Fuel Reactor Off
		efficiency = 95
			
			OUTPUT_RESOURCE
			{
			   name = LiquidFuel
			   rate = 1000
			}
  
 
    
    
	}
MODULE
	{
		name = WBIAirParkController
	}
MODULE
	{
		name = ModuleGenerator
		isAlwaysActive = true
		requiresAllinputs = false
		resourceThreshold = 0.01
		activateGUIName = Cold Fusion On
		shutdownGUIName = Cold Fusion Off
		efficiency = 95
			
			OUTPUT_RESOURCE
			{
			   name = Oxidizer
			   rate = 1000
			}
  
 
    
    
	}
	MODULE
	{
		name = ModuleGenerator
		isAlwaysActive = true
		requiresAllinputs = false
		resourceThreshold = 0.01
		activateGUIName = Main Bus On
		shutdownGUIName = Main Bus Off
		efficiency = 950
			
			OUTPUT_RESOURCE
			{
			   name = MonoPropellant
			   rate = 100.05
			}
  
 
    
    
	}

MODULE
{
	name = ModuleSAS
}

MODULE
{
	name = ModuleReactionWheel
	
	PitchTorque = 400
	YawTorque = 400
	RollTorque = 400
	
	RESOURCE
	{
		name = ElectricCharge
		rate = 0.24
	}
}




}