Strange New Worlds Adds a high-quality extrasolar system, featuring several planets and their many moons /mod/2777/Strange%20New%20Worlds Strange New Worlds v0.2.0 for Kerbal Space Program Released -Updated for use in 1.12!

-Oceanus and Aeneas have new looks! -Oceanus EVE config added -There is now a system barycenter. -Hreveldor now has unique scatters! -NEW AND SUPERIOR SUN FLARES! Thanks to Caps Lock. -PLANET FLARES WITHOUT DOE! Requires scatterer. -New settings file -Planetshine compatibility -Researchbodies compatibility -Sigma dimensions -Distant object enhancement -Sigma loading screens! -Added Chinese translation -The stars orbital configuration has shifted.

-Removed unused textures and configs -Retired EVE atmospheres. Don't worry, EVE clouds and scatterer atmospheres are still here. -Popcorn Porthos is dead! Long live ball Porthos.

-Small tweaks to stock atmospheres -Spots of overbrightness when scatterer isn't installed is fixed. -There is now a system barycenter. -Changed EVE auroras -Modified EVE clouds of some bodies -Files converted to .dds! It should perform a little better. -HOMESWITCH ADDED! You will start on Kisa. -SNW worlds appear on the main menu now! Finally. Felt weird without them. -Adjusted some rings -A whole other plethora of fixes and tweaks!

Wed, 22 Jun 2022 02:57:35
Strange New Worlds v0.1.2 for Kerbal Space Program Released -Aeneas should lag no more! Adjusted PQS settings, template, fog, and LandControl. -Fixed bracket issue on Selena -Oceanus fades fixed -Adjusted some scatter placement on Arkhalo -Fixed Wormholes; they should actually work now -AFG color and ambient atmosphere colors of gas and ice giants fixed and adjusted -Fixed minor PQS goof on Denali

Tue, 22 Jun 2021 15:28:50
Strange New Worlds v0.1.1 for Kerbal Space Program Released Sat, 12 Jun 2021 16:45:32