# RocketMotorMenagerie
 
This part pack is designed to provide interesting rocket engines and diversify your propulsion options.

Features
----
Currently the mod adds 12 different engines.
You can read more about the engines in the [Wiki](https://github.com/EStreetRockets/RocketMotorMenagerie/wiki).

You will notice that they run on a variety of fuels. These fuels provide advantages and disadvantages compared to stock Liquid Fuel and Oxidizer, having different efficiencies, thrust ranges and storage volumes. You can check out my [roadmap](https://trello.com/b/22sCynUl/engine-pack-roadmap) of engines that **potentially** could be added.

Dependencies
----
**Required**

These components are required for the mod to function and are bundled with the download:

* [ModuleManager (4.1.4)](https://github.com/sarbian/ModuleManager)
* [B9PartSwitch (2.17.0)](https://github.com/blowfishpro/B9PartSwitch)
* [Community Resource Pack (1.4.2)](https://github.com/BobPalmer/CommunityResourcePack)
* [DeployableEngines (1.3.0)](https://github.com/post-kerbin-mining-corporation/DeployableEngines)

Installation
----
To install, place the GameData folder inside your Kerbal Space Program folder. If asked to overwrite files, please do so.

NOTE: Do NOT rename or move folders within the GameData folder. The mod will break if this happens.

Recommended Mods
----
The following mods are strongly recommended for an enhanced gameplay experience:
* [CryoTanks (1.6.0)](https://forum.kerbalspaceprogram.com/index.php?/topic/195042-111x-cryotanks-liquid-hydrogen-storage-and-management-feb-21-2021/) - This provides a set of patches provide fuel-switching features for most basic LF and LF/O tanks as well as orbital fuel tanks specially designed to contain cryogenic fuels
* [Waterfall (0.6.3)](https://forum.kerbalspaceprogram.com/index.php?/topic/196309-111x-waterfall-a-framework-for-continuous-mesh-driven-engine-effects-march-26/) - A cool  way to create and drive engine effects more effectively. If you want cool engine plumes for these engines, get this mod.

Contributing
----
I certainly accept pull requests. Please target all such things to the `dev` branch though! Or, you can make a constructive suggestion on the forum thread.

Licensing
----
This mod is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.

This means that you are free to:

-Copy and redistribute the material in any medium or format -Remix, transform, and build upon the material

Under the following terms:

-You must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. -You may not use the material for commercial purposes. -If you remix, transform, or build upon the material, you must distribute your contributions under the same license as the original. -You may not apply legal terms or technological measures that legally restrict others from doing anything the license permits4
