//Because most real crew pods are computer-controlled
//NO COCKPITS!
//can someone tell me a better way to do this?

//For pods with built-in SAS
@PART[*]:HAS[#MakeUncrewedPod[*],@MODULE[ModuleCommand]]:FOR[zzzUncrewedCommandPods2]
{
	@MODULE[ModuleCommand]
	{
		@minimumCrew = 0
		%RESOURCE[ElectricCharge]
		{
			%rate = 0.05
		}
	}
}