PART
{
// Kerbal Space Program - Part Config
//
//

// --- general parameters ---
name = baha50CalAmmo
module = Part
author = BahamutoD

// --- asset parameters ---
mesh = model.mu
rescaleFactor = 1


// --- node definitions ---
node_attach = 0.0, -0.1129, 0, 0, -1, 0, 0


// --- editor parameters ---
TechRequired = precisionEngineering
entryCost = 500
cost = 400
category = none
bdacategory = Ammo
subcategory = 0
bulkheadProfiles = srf
title = #loc_BDArmory_part_baha50CalAmmo_title //50cal Ammunition Box
manufacturer = #loc_BDArmory_agent_title //Bahamuto Dynamics
description = #loc_BDArmory_part_baha50CalAmmo_description //Ammo box containing 1200 .50 cal rounds.
// attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision
attachRules = 0,1,0,1,1
tags = #loc_BDArmory_part_baha50calAmmo_tags 
// --- standard part parameters ---
mass = 0.01
dragModelType = default
maximum_drag = 0.2
minimum_drag = 0.2
angularDrag = 2
crashTolerance = 7
maxTemp = 3600

RESOURCE
{
 name = 50CalAmmo
 amount = 1200
 maxAmount = 1200
}
MODULE
{
  	name = ModuleCASE
	CASELevel = 0
}
MODULE
{
  name = CFEnable
}

DRAG_CUBE
{
     cube = Default,0.231,0.46985,0.1428,0.231,0.46985,0.1428,0.4151,0.49205,0.1111,0.4151,0.4834,0.3177,0.15,0.466,0.1399,0.15,0.46615,0.1399, 0,0.01306,-4.669E-09, 0.5282,0.297,0.7912
}
}
