////////////////////////////////////////////////////////
// Default Rocket Config - Do Not Change
////////////////////////////////////////////////////////

ROCKET
{
    name = def // do not change this!
	DisplayName = def //display name for ammo in GUI
	rocketMass = 0.01 //in tons; 0.01 is 10 kg
	caliber = 70 //diameter of rocket
	apMod = 1 //penetration modifier for the rocket
	thrust = 5
	thrustTime = 1 //thrust duration, seconds
	shaped = False //shaped-charge warhead
	flak = False //proximity detonation
	EMP = False //EMP effect, can cause shutdown of target
	choker = False //localized atmospheric deprivation effect, kills airbreathing engines
	gravitic = False //Modifies mass of target. 
	impulse = False //Non-damaging concussive effect
	massMod = 0 //mass(in tons) added on hit to target part
	force = 0 //impulse amount imparted to target on hit
	explosive = True
	nuclear = False //use nuclear detonation instead of tnt
	beehive = False //rocket deploys submunitions
	subMunitionType = def; 1//name of rocket or bullet to be released as a submunition if beehive is true, and the integer quantity released, else leave blank
	incendiary = false 
	tntMass = 1 //in kg
	projectileCount = 1
	thrustDeviation = 0.1
	rocketModelPath = BDArmory/Parts/h70Launcher/h70Rocket/model
}

////////////////////////////////////////////////////////
// End Default Bullet Config
////////////////////////////////////////////////////////

ROCKET
{
     name = Hydra70 //70mm M151 HE multipurpose
	DisplayName = Hydra M151 HE
	rocketMass = 0.012
	caliber = 70
	thrust = 6.2
	thrustTime = 1.1
	shaped = False
	flak = True
	EMP = False
	choker = False
	gravitic = False
	impulse = False
	explosive = True
	incendiary = false
	tntMass = 1.33
	projectileCount = 1
	thrustDeviation = 0.1
	rocketModelPath = BDArmory/Parts/h70Launcher/h70Rocket/model
}

ROCKET
{
     name = H70M247 //70mm M247 HEAT 
	DisplayName = Hydra M247 HEAT
	rocketMass = 0.0121
	caliber = 70
	apMod = 0.437
	thrust = 6.2
	thrustTime = 1.1
	shaped = True
	flak = False
	EMP = False
	choker = False
	gravitic = False
	impulse = False
	explosive = True
	incendiary = false
	tntMass = 1.33
	projectileCount = 1
	thrustDeviation = 0.06
	rocketModelPath = BDArmory/Parts/h70Launcher/h70Rocket/model
}

ROCKET
{
    name = H70Mk67 //70mm Mk67 White Phosphorus
	DisplayName = Hydra Mk67 WP 
	rocketMass = 0.012
	caliber = 70
	//apMod = 0.437
	thrust = 6.2
	thrustTime = 1.1
	shaped = False
	flak = False
	EMP = False
	choker = False
	gravitic = False
	impulse = False
	explosive = True
	incendiary = True
	tntMass = 0.2
	projectileCount = 1
	thrustDeviation = 0.06
	rocketModelPath = BDArmory/Parts/h70Launcher/h70Rocket/model
}

ROCKET
{
    name = 8KOMS //80mm shapedcharge HEAT
	Displayname = S-8KOM HEAT
	rocketMass = 0.0113
	caliber = 80
	thrust = 5.49
	thrustTime = 1
	shaped = True
	apMod = 0.783 //~400mm v RHA
	flak = False
	EMP = False
	choker = False
	gravitic = False
	impulse = False
	explosive = True
	incendiary = false
	tntMass = 1.1
	projectileCount = 1
	thrustDeviation = 0.05
	rocketModelPath = BDArmory/Parts/s-8Launcher/s-8Rocket/model
}

ROCKET
{
    name = 8DMS //80mm FAE 
	Displayname = S-8DM FAE
	rocketMass = 0.0116
	caliber = 80
	thrust = 5.1
	thrustTime = 1
	shaped = False
	flak = False
	EMP = False
	choker = False
	gravitic = False
	impulse = False
	explosive = True
	incendiary = False
	tntMass = 5
	projectileCount = 1
	thrustDeviation = 0.1
	rocketModelPath = BDArmory/Parts/s-8Launcher/s-8Rocket/model
}


ROCKET
{
    name = FFAR70
	DisplayName = Folding-Fin Aerial Rocket
	rocketMass = 0.0084
	caliber = 70
	thrust = 5
	thrustTime = 1.1
	shaped = False
	flak = True
	EMP = False
	choker = False
	gravitic = False
	impulse = False
	explosive = True
	incendiary = false
	tntMass = 2.7
	projectileCount = 1
	thrustDeviation = 0.2
	rocketModelPath = BDArmory/Parts/h70Launcher/h70Rocket/model
}

