//Do not apply this module with options, thus commented out.
//Create seperate MM patches to override calculated values from code

@PART[*]
{
	%MODULE[HitpointTracker]
	{
		//HitPoints = 0
		//maxHitPoints = 0
		//Armor = 0
		//ArmorThickness = 0
		//ExplodeMode = Never
	}
}

@PART[kerbalEVA*]
{
	%MODULE[HitpointTracker]
	{
		ArmorThickness = 5
		maxHitPoints = 500
		ExplodeMode = Never
	}	

}