PART
{
	// Kerbal Space Program - Part Config
	//
	//

	// --- general parameters ---
	name = bdOrbitalAI
	module = Part
	author = Josue
	MODEL
	{
		model = BDArmory/Parts/aiPilot/model
		scale = 1.0, 1.0, 1.0
		texture = texture, BDArmory/Parts/aiPilot/OAI1
	}
	rescaleFactor = 1


	// --- node definitions ---
	node_attach = 0.0, -0.02069652, 0, 0, -1, 0, 0


	// --- editor parameters ---
	TechRequired = precisionEngineering
	entryCost = 2100
	cost = 0 // 600
	category = none
	bdacategory = Control
	subcategory = 0
	bulkheadProfiles = srf
	title = #loc_BDArmory_part_bdOrbitalAI_title  //AI Orbital Pilot
	manufacturer = #loc_BDArmory_agent_title  //Bahamuto Dynamics
	description = #loc_BDArmory_part_bdOrbitalAI_desc //Pilots spacecraft in orbit on combat missions without using your hands.  Tune the values based on your ship's unique characteristics.  Works in conjunction with a weapon manager in guard mode (attach and configure separately). (EXPERIMENTAL)
	// attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision
	attachRules = 0,1,0,0,1
	tags = #loc_BDArmory_part_bdOrbitalAI_tags 
	// --- standard part parameters ---
	mass = 0
	dragModelType = none
	maximum_drag = 0
	minimum_drag = 0
	angularDrag = 0
	crashTolerance = 60
	maxTemp = 3600

	PhysicsSignificance = 1


	MODULE
	{
		name = BDModuleOrbitalAI
	}

	DRAG_CUBE
	{
		none = True
	}
}
