LICENSE

All content of this mod is under CC-BY-NC-SA 4.0.

Feel free to modify and redistribute content of this mod as long as:

--Attribution to the original author (me, KSP forum user -ctn-) is given
--You must link to the license
--Indicate if any changes were made
--Not use material for commercial purposes
--Must distribute content under the same license as this mod
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CHANGELOG
v1.7
-Reworked Cargo Resupply Parts (Dragon, Cygnus parts) to use stock KSP inventory system
-Added cargo ability (can be stored in Cargo parts) to Handrail and Greenhouse parts
-Moved Cygnus style parts from Payload to Cargo tab

v1.6
-Added Greenhouse part
-Complete overhaul of EVA Suit textures - they now work with the stock suit switcher and do not require Texture Replacer.
-Added new fun suit textures - Ad Astra, Grey Tiger Stripe, Colonial Marines, and Alien
​​​​​​​-Most textures have been converted to .DDS for better loading and compatibility

v1.5.1
-Increased cost for each Deep Space part for balancing
-Increased mass of reactor as a trade-off for free electricity

v1.5
-Added three 1.25m Xenon fuel tanks in 1m, 2m, and 3m lengths
-Added Iron-Man inspired Arc Reactor core module (2.5m) for easy electric charge
-Added super efficient and powerful Ion Engine for fun-sies

v1.4
-Tested against 1.10.1

Version 1.3
--Added stockalike Dragon parts (Capsule, Heatshield, Trunk, Solar Panel, Shroud, Nosecone, Coupler)
--Tweaked textures for all parts
--Added PartVariant module to Moore Booster, Fawks Trunk, and Fawks Shroud to give option to remove logo

Version 1.2
--Added stockalike EVA handrails that use the stock PartVariant module

Version 1.1
--Fixed Categories icons!
--Fixed texture alignment on Kickback recolor / alternate texture

Version 1.0
--Initial release!
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READ ME

Simply install the contents of the GameData folder packaged here into your KSP directory's GameData folder.

To use the Kerbal Inventory System (KIS) functions of the Atratus spacecraft parts,
you must have KIS installed.

To use the EVA Suit textures, you must have Texture Replacer installed. Simply follow the directory path
packaged here (GameData/TextureReplacer/Suits) and put the PhoenixIndustries folder in. You will be able to
use the Texture Replacer's Toolbar in-game to assign different suits to different Kerbals or classes.

Check out my SpaceDock profile here:
https://spacedock.info/profile/MoviesColin

Any mods other than this one are not supported anymore, sorry!



