PART
{
//Basic
	name = O_fuel_tank_medium_H
	module = Part
	author = ClimberFX
	//mesh = O_fuel_tank_medium_H.mu
	MODEL
	{
		model = Omicron/Parts/O_fuel_tank_medium_H
	}
	rescaleFactor = 1.25
	tags = crew egg climberfx car fueltank lfo liquid oxidizer propellant tank omicron

//Node
	//attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision
	attachRules = 1,1,1,1,0
	node_stack_top = 0.0, 0.5, 0.0, 0.0, 1.0, 0.0, 1
	node_stack_bottom = 0.0, -0.5, 0.0, 0.0, -1.0, 0.0, 1

//Cost & RD
	TechRequired = composites
	entryCost = 0
	cost = 780

//Description
	category = FuelTank
	subcategory = 0
	title = Omicron Fuel Tank Medium H
	manufacturer = ClimberFX
	description = This is a medium fuel tank. The H is for hole Type, because it have the hole to pass Kerbals from Hatch to Hatch. There are the F type, without holes on center.
	
//Drag
	dragModelType = default
	maximum_drag = 0.2
	minimum_drag = 0.1
	angularDrag = 1

//Physical
	mass = 0.420
	//buoyancy = 0.375
	crashTolerance = 100
	breakingForce = 100
	breakingTorque = 100
	maxTemp = 3500
	fuelCrossFeed = True
	bulkheadProfiles = egg, fuel

	emissiveConstant = 0.7
	heatConductivity = 0.25

//Resources (Total Volume = 1540L - 40% Struture = 924L)
	RESOURCE
	{
		name = LiquidFuel
		amount = 415.8
		maxAmount = 415.8
	}
	
	RESOURCE
	{
		name = Oxidizer
		amount = 508.2
		maxAmount = 508.2
	}

//Modules
	MODULE
	{
		name = ModuleLiftingSurface
		useInternalDragModel = False
		deflectionLiftCoeff = 0.25
		dragAtMaxAoA = 0.1
		dragAtMinAoA = 0.05
	}

    MODULE
    {
        name = ModuleConnectedLivingSpace
        passable = true
        surfaceAttachmentsPassable = false
    }
	
//Animation
	MODULE
	{
//		name = ModuleAnimateGeneric
//		animationName = fuel_hatch
//		startEventGUIName = Open Fuel Hatch
//		endEventGUIName = Close Fuel Hatch
//		actionGUIName = Toggle Fuel Hatch
//		actionAvailable = True

		name = FSanimateGeneric
		animationName = fuel_hatch
		animSpeed = 1
		startEventGUIName = Open Fuel Hatch
		endEventGUIName = Close Fuel Hatch
		toggleActionName = Toggle Fuel Hatch
		startDeployed = False
		availableInEVA = True
		availableInVessel = True
		EVArange = 10
		playAnimationOnEditorSpawn = False

		fullyRetractedEffect = fuel_door_closed
		fullyDeployedEffect = no_sound
		startDeployEffect = fuel_door_open
		startRetractEffect = fuel_door_close
		layer = 1
		moduleID = 1
	}

//Effects
	EFFECTS
	{
		fuel_door_open
		{
			AUDIO
			{
			  channel = Ship
			  clip = Omicron/Sounds/fuel_hatch_open
			  volume = 0.0 0.0
			  volume = 1.0 1.0
			  pitch = 0.0 0.5
			  pitch = 1.0 1.0
			  loop = false
			}	
		}
		fuel_door_close
		{
			AUDIO
			{
			  channel = Ship
			  clip = Omicron/Sounds/fuel_hatch_close
			  volume = 0.0 0.0
			  volume = 1.0 1.0
			  pitch = 0.0 0.5
			  pitch = 1.0 1.0
			  loop = false
			}	
		}
		fuel_door_closed
		{
			AUDIO
			{
			  channel = Ship
			  clip = Omicron/Sounds/hatch_closed
			  volume = 0.0 0.0
			  volume = 1.0 1.0
			  pitch = 0.0 0.5
			  pitch = 1.0 1.0
			  loop = false
			}	
		}
		no_sound
		{
			AUDIO
			{
			  channel = Ship
			  clip = Omicron/Sounds/empty
			  volume = 0.0 0.0
			  volume = 1.0 1.0
			  pitch = 0.0 0.5
			  pitch = 1.0 1.0
			  loop = false
			}	
		}
	}
}