PART
{
//Basic
	name = O_cockpit_window_B
	module = Part
	author = ClimberFX
	//mesh = O_cockpit_window_B.mu
	MODEL
	{
		model = Omicron/Parts/O_cockpit_window_B
	}
	rescaleFactor = 1.25
	tags = egg climberfx car omicron cockpit window glass

//Node
	//attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision
	attachRules = 1,0,0,0,0
	node_stack_top = 0, 0, 0, 0, -1.0, 0, 0


//Cost & RD
	TechRequired = composites
	entryCost = 0
	cost = 450

//Description
	category = Utility
	subcategory = 0
	title = Omicron Cockpit Window B
	manufacturer = ClimberFX
	description = This is the cockpit window B. Safe use to protect Kerbals from Flies but not fires. This is the convertible one. Avoid space.
	
//Drag
	dragModelType = default
	maximum_drag = 0.2
	minimum_drag = 0.1
	angularDrag = .5

//Physical
	mass = 0.02
	//buoyancy = 0.375
	crashTolerance = 25
	breakingForce = 250
	breakingTorque = 250
	maxTemp = 3500
	fuelCrossFeed = False
	bulkheadProfiles = window

//Modules
	MODULE
	{
		name = ModuleLiftingSurface
		useInternalDragModel = False
		deflectionLiftCoeff = 0.25
		dragAtMaxAoA = 0.1
		dragAtMinAoA = 0.05
	}
	
	MODULE:NEEDS[TextureReplacer]
	{
	    name = TRReflection
//	    shader = Reflective/Bumped Diffuse
	    colour = 0.75 0.75 0.75
	    interval = 1
	    meshes = vidro
	}
}
