PART
{
//Basic
	name = O_egg_crew_three
	module = Part
	author = ClimberFX
	//mesh = O_crew_three.mu
	MODEL
	{
		model = Omicron/Parts/O_crew_three
	}
	rescaleFactor = 1.25
	tags = crew egg climberfx car convertible omicron

//Node
	//attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision
	attachRules = 1,0,1,1,0

	//nodes definition: Pos X, Pos Y, Pos Z, Up X, Up Y, Up Z, node size, crossfeed = 1 (true), rigid attach = 0 (false)
	node_stack_top = 0.0, 0.75, 0.0, 0.0, 1.0, 0.0, 1
	node_stack_bottom = 0.0, -0.75, 0.0, 0.0, -1.0, 0.0, 1
	node_stack_connect01 =  -0.48, 0.18, 0.3, 0.0, 0.0, 1.0, 0
	node_stack_connect02 =  0.48, 0.18, 0.3, 0.0, 0.0, 1.0, 0
	node_stack_connect03 =  -0.48, -0.39, 0.3, 0.0, 0.0, 1.0, 0
	node_stack_connect04 =  0.48, -0.39, 0.3, 0.0, 0.0, 1.0, 0

//Cost & RD
	TechRequired = composites
	entryCost = 0
	cost = 4000

//Description
	category = Utility
	subcategory = 0
	title = Omicron Crew Module Three
	manufacturer = ClimberFX
	description = This is Crew Module of Egg Type, Model Three, convertible (version with and without hatch doors and TAC. There are two other variants of this model, Crew One (plus Windows) and Crew Two (plus Windows and Docking Port). Kerbals go wild inside it. Alert: Don't use outside Atmosphere, your Kerbals maybe burned.
	
//Drag
	dragModelType = default
	maximum_drag = 0.2
	minimum_drag = 0.1
	angularDrag = 1

//Physical
	mass = 0.7
	//buoyancy = 0.375
	crashTolerance = 25
	breakingForce = 200
	breakingTorque = 200
	maxTemp = 3200
	fuelCrossFeed = True
	bulkheadProfiles = egg, seat
	emissiveConstant = 0.9
	heatConductivity = 0.75
	radiatorHeadroom = 0.75
	thermalMassModifier = 2.5

//Resources (Total Volume = 1000 - 40% Struture = 600)
	RESOURCE
	{
		name = ElectricCharge
		amount = 500
		maxAmount = 500
	}
	RESOURCE
	{
		name = LiquidFuel
		amount = 270
		maxAmount = 270
	}
	
	RESOURCE
	{
		name = Oxidizer
		amount = 330
		maxAmount = 330
	}

//Modules
	MODULE
	{
		name = ModuleLiftingSurface
		useInternalDragModel = False
		deflectionLiftCoeff = 0.25
		dragAtMaxAoA = 0.1
		dragAtMinAoA = 0.05
	}

	MODULE
	{
		name = ModuleScienceContainer
		reviewActionName = Review Stored Data
		storeActionName = Store Experiments
		evaOnlyStorage = True
		storageRange = 4.0
	}
    MODULE
    {
        name = ModuleConnectedLivingSpace
        passable = true
        surfaceAttachmentsPassable = true
    }

//Animation

	MODULE
	{
		name = FSanimateGeneric
		animationName = hatch_front
		animSpeed = 1
		startEventGUIName = Open Front Hatch Doors
		endEventGUIName = Close Front Hatch Doors
		toggleActionName = Toggle Front Hatch Doors
		startDeployed = False
		availableInEVA = True
		availableInVessel = True
		EVArange = 5
		playAnimationOnEditorSpawn = False
		fullyRetractedEffect = closed_hatch
		fullyDeployedEffect = 
		startDeployEffect = open_hatch
		startRetractEffect = close_hatch
		layer = 0
		moduleID = 0
	}

	MODULE
	{
		name = FSanimateGeneric
		animationName = hatch_back
		animSpeed = 1
		startEventGUIName = Open Back Hatch Doors
		endEventGUIName = Close Back Hatch Doors
		toggleActionName = Toggle Back Hatch Doors
		startDeployed = False
		availableInEVA = True
		availableInVessel = True
		EVArange = 5
		playAnimationOnEditorSpawn = False
		fullyRetractedEffect = closed_hatch2
		fullyDeployedEffect = no_sound
		startDeployEffect = open_hatch2
		startRetractEffect = close_hatch2
		layer = 1
		moduleID = 1
	}

//Effects
	EFFECTS
	{
		open_hatch
		{
			AUDIO
			{
			  channel = Ship
			  clip = Omicron/Sounds/hatch_open
			  volume = 0.0 0.0
			  volume = 1.0 1.0
			  pitch = 0.0 0.5
			  pitch = 1.0 1.0
			  loop = false
			}	
		}
		close_hatch
		{
			AUDIO
			{
			  channel = Ship
			  clip = Omicron/Sounds/hatch_close
			  volume = 0.0 0.0
			  volume = 1.0 1.0
			  pitch = 0.0 0.5
			  pitch = 1.0 1.0
			  loop = false
			}	
		}
		closed_hatch
		{
			AUDIO
			{
			  channel = Ship
			  clip = Omicron/Sounds/hatch_closed
			  volume = 0.0 0.0
			  volume = 1.0 2.0
			  pitch = 0.0 0.5
			  pitch = 1.0 1.0
			  loop = false
			}	
		}
		no_sound
		{
			AUDIO
			{
			  channel = Ship
			  clip = Omicron/Sounds/empty
			  volume = 0.0 0.0
			  volume = 1.0 1.0
			  pitch = 0.0 0.5
			  pitch = 1.0 1.0
			  loop = false
			}	
		}
	}
}
