Installation:
Merge the GameData folder with the one located in the KSP directory. Delete the existing StageRecovery folder when updating to ensure compatibility.


Forum: http://forum.kerbalspaceprogram.com/threads/86677-0-24-2-StageRecovery-Recover-Funds-from-Dropped-Stages-v1-4-1-%288-22-14%29
Source: https://github.com/magico13/StageRecovery
Issue Tracker: https://github.com/magico13/StageRecovery/issues

Reporting bugs:
Please include the output_log.txt file from the KSP_Data folder if using 32 bit or the KSP_x64_Data folder if using 64 bit. Report the bug, with directions on how to reproduce it, on either the forum page or issue tracker, listed above.


Changelog:
1.8.0 (2018-03-11)
- Built against KSP 1.4.0. Might be backward compatible.
- Pre-recovery now fully recovers vessels and not just kerbals
- Add distance restriction to pre-recovery to prevent it from firing at the wrong time
- Recovery now fires the OnVesselRecovered event but forcibly removes the funds handling and scene changes associated with it
	- The above changes make contracts that require recovering vessels/crew work much better, but keep your timewarp down to 10x or so
- Removed explicit ScrapYard support due to the above changes not requiring it anymore
- Kerbals and Science are now recovered by default and cannot be turned off
- Use funds symbol in stock recovery messages (thanks Starwaster)

1.7.2 (06/01/2017)
- Built against KSP 1.3, but should still support KSP 1.2.2
- Added support for ScrapYard mod. Adds parts to inventory upon recovery.

1.7.1 (04/09/2017)
- Added support for RecoveryController, an improved form of compatibility between recovery mods (thanks LinuxGuruGamer!)

1.7.0 (03/18/2017)
- Added support for the updated FMRS
- Fixed bug with crew recovery that resulted in them still being marked dead
- Added option to disable kerbal pre-recovery

1.6.8 (01/29/2017)
- Fixed issue where parachutes seemingly weren't being accounted for when speeds were greater than DRMaxVelocity

1.6.7 (01/23/2017)
- Fixed issue with RealChute integration

1.6.6 (01/22/2017)
- Update to KSP 1.2.2.
- Powered recovery now tries to perform a reentry burn to reduce speed and avoid burning up.
- Kraken finds Kerbals to be less tasty when changing vessels/scenes (less randomly disappearing)
- Terminal velocity estimations centralized and can be called through API/wrapper

1.6.5 (10/20/2016)
- Update to KSP 1.2
- New estimator for stock parachutes based on physics. Not perfect, will try to improve
- No longer spams messages when the recovery errors (#32)
- Added a global recovery modifier option (#39)
- Settings now go in StageRecovery/PluginData/Config.txt
- Editor GUI now supports any IStageSeparators
- Pulled in some fixes for the Toolbar mod

Thank you linuxgurugamer, Iskie, and Kerbas-ad-astra for your PRs!
 
1.6.4 (05/02/2016)
- Update to 1.1.2. No other significant changes. Thank you rem0230 and Cerebrate for all of your assistance!

1.6.3 (02/21/2016)
- Fix for kerbals being killed in landed vessels
- MechJeb should appear as a valid control source for landed recovery (untested)

1.6.2 (01/02/2016)
- Fix for things below 23km not being added to Recovery Queue
- Fix for ModuleAblators that don't use Ablator resource

1.6.1 (12/29/2015)
- Powered recovery should work correctly with pre-recovered Kerbals now

1.6.0 (12/21/2015)
- Hovering over Stock the SR icon in flight lets you preview the SR window
- TweakScaled parachutes now supported
- Tourists and other crew are pre-recovered while in the flight scene, preventing contract failure
- Improved the Editor Helper. Now splits the vessel into individual stages and provides velocity estimates for each stage. Will be improved after receiving feedback
- New setting to completely remove all SR buttons, accessible only through the config file

1.5.8 - (11/09/2015)
- Updated to KSP 1.0.5

1.5.7 - (07/11/2015)
- Fixed issues with kerbal recovery causing lost levels
- Fixed compatibility issue with RSS (checking only for Kerbin)
- Added info for when a stage is lost because no pilot or probe with SAS
- Fixed up Tracking Station related things a bit. Powered recovery should work now and you can terminate a flight and get things recovered as long as its in the atmosphere at the time (including "orbiting" vessels)

1.5.6 - (05/15/2015)
- Non-parachuted stages now have a fixed Vt of 200 m/s
- Powered recovery should work properly now. Requires 300m/s of dV to work.
- Added OnRecoveryProcessingStart and OnRecoveryProcessingFinish events to API, for Kerbal Konstructs support. Fire when first starting recovery code (after determining viability for recovery, but before Vt calculations) and at the end of recovery code (doesn't include information about recovery, just for cleaning up)
- Support for RealChuteLite in FAR
- Hopefully fixed issues with ridiculous distances from KSC. If not, now logging lat/lon of stage and KSC, to help debug.

1.5.5 - (05/02/2015)
- Updated to KSP 1.0.2
- Fixed calculation of Vt for stages. Not 100% accurate, but fairly close
- Added option to choose which Toolbar to use (when Toolbar Mod is installed)
- Switched to KCT's code for calculating building levels, since that worked in 0.90

1.5.4 - (04/28/2015)
 - Updated to KSP 1.0
 - Tie into the stock upgrade system.
	- Tracking Center upgrades improve distance based returns
	- Pilot kerbals or probes with SAS are needed for powered recovery
 - Added FMRS support. The two shouldn't try to recover the same things now and should play nicely together!
 - Added colors in recovery messages
 - A bit of Flight GUI rework to make it easier to use, take less screen space, and generally be better.
 - Deadly Reentry support moved to use Stock system. Doesn't scale with Stock setting yet, but if Stock is set to 0% then SR won't burn things up.

1.5.3 - (12/22/2014)
 - Fixed issue with losing experience on recovery. Kerbals now gain experience as appropriate for landing on Kerbin.

1.5.2.1 - (12/15/2014)
- Made min TWR setting functional
- Fixed issue with calculating parachute drag values that caused parachute recovery to not function.

1.5.2 - (12/15/2014)
- Compatibility update for KSP 0.90
- Automatic recovery of launch clamps when they are unloaded.
- Right clicking on a stage in the flight GUI will now delete it.
- Added indicator to flight GUI showing which stage is selected.
- Several bug fixes.
- Contains a bug where kerbals will lose experience if they are in the craft when it's "recovered". Will be fixed soon.

1.5.1 - (10/07/2014)
- Compatibility update for KSP 0.25

1.5.0 - (09/06/2014)
- Added Ignore List. Any stages made up entirely of parts in the ignore list won't attempt to be recovered.
- Reworked the flight-GUI a bit. Made it smaller, draggable, and minimizes to just the list until a stage is selected. Hopefully even less intrusive now.
- Found a general solution to the fuel use problem for powered recovery. Can now handle engines that require any fuel amounts without being CPU intensive.
- Forced no checking on scene change. Should fix erroneous messages appearing on scene change for some users.

1.4.3 - (08/30/2014)
- Should have been 0.01 pressure. I'm sorry about the second update! :(

1.4.2 - (08/30/2014)
- Changed recovery code to check for altitudes above 100 meters and pressures above 0.1 instead of just searching for below 35km.
- Fixed issue with displaying orbital velocity vector instead of speed in Flight GUI.
- Was returning funds even for stages that had burned up, fixed now.

1.4.1 - (08/22/2014)
- Added error catching to recovery code. Even if there's a bug, it shouldn't break your game now.
- Removed a bunch of debug code from the Powered Recovery code.
- Remembered to include the license in the download.

1.4.0 - (08/18/2014)
- Powered recovery. Controlled stages can be landed with their engines. Requirements will be listed in a separate section.
- Editor helper now shows results for current fuel levels and with empty fuel levels.
- Several small improvements to flight GUI (wording and such).
- Several bug fixes for Vt calculation and with stock parachutes and crashes.

1.3.0 - (08/05/2014)
- New Flight GUI which presents all Recovered and Destroyed Stages since Flight was started in a convenient, easy to use dialog.
- Editor Helper: Click the SR icon to see what the terminal velocity, recovery status, and percent recovered will be for the current vessel (including current fuel)
- Fixed an issue with calculation of terminal velocities. I was missing a square root.

1.2.1 - (08/02/2014)
- Fixed small issue with recovery when below the low cutoff velocity
- Hopefully averted issue with negative refunds (minimum per part should be zero)

1.2.0 - (08/02/2014)
- Added Varaible Recovery Rate model where the recovery percentage is determined by the velocity between two cutoffs. A more detailed explanation can be found here https://github.com/magico13/StageRecovery/issues/1
- Updated the API, see explanation later in the OP.
- Optional Blizzy toolbar support
- Non-ablative shielding counts as 400 ablative shielding instead of decreasing the burnChance to 0.

1.1.4 - (07/28/2014)
- Added in game settings menu (space center scene)
- Changed recovery code to calculate exclusively in m/s. Cutoff velocity is configurable between 2 and 12 m/s
- Added EXPERIMENTAL Deadly Reentry support. It's based on velocity percentages above the DeadlyReentryMaxVelocity. 2% chance of failure per 1% speed exceeded. Each 1% of heat shield removes 1% chance of failure.
- Changed recovery of kerbals and science to enabled by default.

1.1.3 - (07/22/2014) - Added API. Made it so Kerballed command pods will also increase recovery value to 100% of Stock.

1.1.2 - (07/20/2014) - Fixed a small issue that would cause recovery to fail if multiple identical parts were on the same recovered vessel.

1.1.1 - (07/19/2014) - Added science recovery, 100% if probe core attached, and messages.

1.1.0 - (07/18/2014) - Added ability to recover Kerbals (disabled by default). Limited recovery modifier to between 0 and 1. Updated to work with latest RealChutes.

1.0.1 - (07/18/2014) - If you make something configurable, you should make sure it actually does something. Derp.

1.0 - (07/18/2014) - Initial release