PART
{
// --- general parameters ---
name = SWSLSICPS
module = Part
author = TheShadow1138

// --- asset parameters ---
MODEL
{
  model = ShadowWorks/Parts/DCSS/ICPS
}
MODEL
{
  model = ShadowWorks/Parts/DCSS/DCSS5m
}
rescaleFactor = 1.0

// --- node definitions ---
node_stack_top = 0.0, 3.112, 0.0, 0.0, 1.0, 0.0, 2
node_stack_bottom = 0.0, -2.377, 0.0, 0.0, -1.0, 0.0, 2
node_stack_middle = 0.0, 0.113, 0.0, 0.0, -1.0, 0.0, 3
//node_stack_topAlt = 0.0, 2.198, 0.0, 0.0, 1.0, 0.0, 2



// --- Sound FX definition ---

sound_vent_medium = engage
sound_rocket_hard = running
sound_vent_soft = deactivate
sound_explosion_low = flameout

// --- editor parameters ---
TechRequired = heavierRocketry
entryCost = 4800
cost = 2000
category = FuelTank
subcategory = 0
title = Amun-Ra ICPS SW-LT-01B
manufacturer = ShadowWorks
description = The Interim Cryogenic Propulsion Stage intended for placing your next-generation spacecraft into high Kerbin orbit, or on Trans-Munar trajectories.  Built from a slightly modified "5m" Bastet Cryogenic Second Stage, for the Block I Amun-Ra Launcher

// attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision
attachRules = 1,0,1,1,1

// --- standard part parameters ---
mass = 0.84	//Calculated value is 1.62 (subtracted RL-10B dry mass to get this
dragModelType = default
maximum_drag = 0.2
minimum_drag = 0.2
angularDrag = 2
crashTolerance = 12
breakingForce = 60
breakingTorque = 60
maxTemp = 2200
bulkheadProfiles = size3
stageOffset = 1
childStageOffset = 1
tags = liquid fuel tank oxidizer icps dcss delta bcss bastet sls amun ra amun-ra shadowworks

MODULE
{
    name = FlagDecal
    textureQuadName = FlagTransform1
}
MODULE
{
    name = FlagDecal
    textureQuadName = FlagTransform2
}
MODULE
{
    name = FlagDecal
    textureQuadName = FlagTransform3
}
MODULE
{
    name = FlagDecal
    textureQuadName = FlagTransform4
}

MODULE
{
	name = ModulePartVariants
	baseVariant = ICPS
	baseDisplayName = ICPS

	VARIANT
	{
		name = ICPS
		displayName = ICPS

		primaryColor = #ffffff
		secondaryColor = #ffffff

		cost = 2000
		mass = 0.84

		GAMEOBJECTS
		{
			ICPS = true
			DCSS5m = false
		}

		NODES
		{
			node_stack_top = 0.0, 3.112, 0.0, 0.0, 1.0, 0.0, 2
			node_stack_bottom = 0.0, -2.377, 0.0, 0.0, -1.0, 0.0, 2
			node_stack_middle = 0.0, 0.113, 0.0, 0.0, -1.0, 0.0, 3
		}
	}

	VARIANT
	{
		name = DCSS5m
		displayName = DCSS 5m

		primaryColor = #984918
		secondary Color = #ffffff

		cost = 1900
		mass = 0.7

		GAMEOBJECTS
		{
			ICPS = false
			DCSS5m = true
		}

		NODES
		{
			node_stack_top = 0.0, 2.198, 0.0, 0.0, 1.0, 0.0, 2
			node_stack_bottom = 0.0, -2.377, 0.0, 0.0, -1.0, 0.0, 2
			node_stack_middle = 0.0, 0.113, 0.0, 0.0, -1.0, 0.0, 3
		}
	}
}


RESOURCE
{
 name = LiquidFuel
 amount = 624		//Original Value: 1135
 maxAmount = 624	//Original Value: 1135
}

RESOURCE
{
 name = Oxidizer
 amount = 763		//Original Value: 1388
 maxAmount = 763	//Original Value: 1388
}

	
}





