1.5.1
	Converted all TGA and PNG files to DDS. Note that there are a few png
	files which have a zero length, those are needed due to a quirk in the way
	the texture is read

1.5.0
	Added Beluga parts, thanks to @suicidalInsanity
	Credit to @suicidalInsanity for all the following parts contributed in the
	past:
		Mk2.5-mk3 adapter
		Mk2.5-mk2 adapter
		Tail ramp
		Mk2.5 Engine Plate
	Updated the Engine Mount and the Mk2.5 Engine Plate to use B9PartSwitch to
	switch between 1, 2, and 3 mount points for the engine.  Now requres
	B9PartSwitch as a dependency

1.4.5.2
    Added whitelist for new ReStock mod
    Fixed node placement in 2.5 thrust plates
    
1.4.5.1
	More missing bulkheadProfiles added
	
1.4.5
	Added missing bulkheadProfiles
	
1.4.4.2
	Fixed wing masses

1.4.4.1
	Fixed lifting values for new wings
	Fixed lifting value for original wing
	Added two more wings, these are 2x and 3x of the stock size

1.4.4
	Added 2x and 3x delta wings
	Adjusted tech level of the engine plates

1.4.3.8
	Thanks to @taniwha for this fix:
		Recreate the mk25Cockpit's hatch+ladder colliders.  
		The colliders now use capsule colliders instead of mesh colliders (much
		more efficient), are oriented sensibly, and pulled out such that a kerbal
		on a ladder does not slide (might be a smidge far out, though).

1.4.3.7
	Version bump for 1.5
	
1.4.3.6
	Added an IVA for the cockpit, taken from SXT
	Increased crew for the cockpit from 3 to 4

1.4.3.5
	Fixed attachment nodes on the Mk25to375 part

1.4.3.4
	Updated version file

1.4.3.3
	Updated version info for 1.4.1

1.4.3
	Github user @wile1411 submitted patches to fix description
		and tech levels of some parts
		mk25thrustplate.cfg
		mk25to125.cfg
		mk25decoupler.cfg
		mk25tomk3.cfg
		CCK Filter addition


1.4.2
		Moved TunedPartMasses patch to PatchManager folder
		Added PatchManager as suggested mod

1.4.1
	Adoption by Linuxgurugamer
		Fixed typos where bulkheadProfiles was mispelled
		Set all sizes to mk2 instead of size25
		Updated fuel amounts and masses of fuel tanks

		Added license per @RaginCaucasian's update on the forums

		Recomputed all the volumes, fuel amounts and masses of the parts

		Added best vessels submitted in the weekly challenge
