@EXPERIMENT_DEFINITION:HAS[#id[crewReport]]:FOR[aWhirligigWorld]
{
	!RESULTS{}
	RESULTS
	{

				SunInSpaceLow = You start to check off the checkbox for "very hot" when a drop of sweat stains the box for you.
				SunInSpaceLow = Things are getting a little stuffy in here.
				SunInSpaceHigh = As you drift between the planets, you reflect on the nature of Kerbalkind and what they are doing in deep space.
				SunInSpaceHigh = You realize, with dread, that you have forgotten your toothbrush. It's a long time until you can find it again.
				SunInSpaceHigh = Travelling through deep space being the intensely boring subject it is, you record in your log that the situation is more or less nominal, and get back to your game of computer-aided 3D Multi-Chess with Mission Control and the other astronauts.
				SunInSpaceHigh = Travelling through deep space gives you a lot of time to sit around and think. You wonder what they're doing back home. Not your home. Kerbin.
				SunInSpaceHigh = You write down some visual observations of Kaywell--with protection of course--and sketch out the features you see.
				
				SholInSpace = Shol is absolutely gigantic.
				SholInSpace = Shol's clouds appear to be glowing red. And, it should be noted, so are parts of your spacecraft.
				SholFlying = There's a lot of temperature warnings going off right now.

				WoldaInSpace = The sun is tremendously bright way down here.

				TyepolbynarInSpaceHigh = We're in the Tyepolbynar system!
				TyepolbynarInSpaceLow = Tyepolbynar is such a lovely shade of pale blue.
				TyepolbynarFlying = Going up is very preferable to going down right now.

				JifgifSrfLanded = Found a peanut, found a peanut, found a peanut just now. Just now I found a peanut, found a peanut just now.
				JifgifInSpaceLow = You are involved in a long, drawn out argument with mission control over the pronounciation of this minor satellite.
				JifgifInSpaceHigh = The minor moon appears to be composed of two smaller satellites that have stuck together. Or possibly there's some more complex structural failure involved?

				ImterrilInSpace = The moon is a lovely blue shade.
				ImterrilFlyingHigh = It's getting a bit steamy in here.
				ImterrilFlyingLow = Piloting a vehicle under these conditions is a bit like flying a paper airplane inside a steam locomotive.
				ImterrilSrfSplashed = Things are getting a bit too hot in here.

				TannorInSpace = This moon is so intensely bright! It almost appears to glow on its own.


				KerbinInSpaceLow = Crew reporting in, from Space!
				KerbinSrfLandedLaunchpad = We don't seem to be moving very fast right now.
				KerbinSrfLandedRunway = I don't think anyone ever actually knew why we built a runway. I guess the Space Center on ancient Kerbin had one. Perhaps we could use it as a test road for rovers.
				KerbinSrfLandedRunway = You wonder if they could build a rocket that gets to orbital velocity before leaving the runway.
				KerbinSrfLandedKSC = This is the Mesbin Space Probe Complex. We're home!
				KerbinInSpaceHigh = The big gray oval of Mesbin, surrounded by the dots and circles of its moons, is quite the sight.
				KerbinInSpaceLow = The ground seems to crawl by compared to the speeding star field in the background.
				KerbinFlyingHigh = Yep. There's Mesbin down there. We're still below stable orbital altitude.
				KerbinFlyingLow = Is that... a blue sky?
				KerbinSrfLanded = We seem to have landed on a gray, airless planet. How peculiar.
				KerbinSrfLandedNorthPolarBasin = It's a struggle to lift your arms here. You're crushed down into your seat.
				KerbinSrfLandedSouthPole = It's a struggle to lift your arms here. You're crushed down into your seat.
				
				KerbmunSrfLanded = The gravity's comfortable here at least.
				KerbmunInSpaceLowOceans = You look down at the blue world beneath you. You become thirsty.
				KerbmunInSpaceLow = The world below is covered in brown, billowy land masses filled with deep blue oceans.
				KerbmunInSpaceLowIceCaps = Looking down you see vast white plains covering Kerbmun's pole.
				KerbmunSrfSplashed = The craft bobs up and down in the waves.

				GraymunInSpace = You look down at the cold gray surface. It looks really beat up with craters.
				GraymunInSpace = You survey the gray moon from space, looking for a decent landing site. The maria seem like the best bet.

				DerbinInSpace = You look down at the bright cloudy mass below, taking note of the cloud structures and any hints of the continents below that you observe.
				DerbinFlyingLow = The air pressure falls off sharply with altitude, flying here is quite the struggle.
				DerbinSrfLandedRifts = Cabin temperature is rising, the air conditioning is having a tough time keeping up.
				DerbinSrfLandedMaria = Cabin temperature is rising, the air conditioning is having a tough time keeping up.
				DerbinSrfLandedMidlands = Internal conditions here are nominal. You feel a bit heavy, but perhaps that's just because you've been slacking off in low gravity for a while.
				DerbinSrfLandedContinents = Internal conditions here are nominal. You feel a bit heavy, but perhaps that's just because you've been slacking off in low gravity for a while.
				DerbinSrfLandedHighlands = Internal conditions here are nominal. You feel a bit heavy, but perhaps that's just because you've been slacking off in low gravity for a while. You notice that the indicator light for the heater has been flickering.

				DerminmusInSpace = The green regions seem relatively flat, perhaps we could land there.
				
				ValyrInSpace = You look down at the blue world beneath you. You become thirsty.

				ManonamSrfLanded = You think you just saw another minor moon out of the window.
				ManonamInSpaceHigh = "Son, I am able," she said, "though you scare me." "Watch," said I "beloved," I said, "Watch me scare you though," Said she, "Able am I, son."
				ManonamInSpaceHigh = Egad, a base tone denotes a bad age.
				ManonamInSpaceLow = Dad palindrome Dad
				ManonamInSpaceLow = I Palindrome I.

				LowelInSpaceHigh = You watch Lowel carefully. At first glance it seems fairly normal from this distance, until you notice a white belt along the equator.
				LowelInSpaceHigh = There seems to be some criss-crossed patterns on the surface, like some kind of channels or canals.
				LowelInSpaceLow = The canals which line the surface seem to be mostly straight, and there is a green material around them.
				LowelFlyingHigh = The atmosphere begins pretty high up!
		
				OllymInSpace = Ollym is a fairly normal looking desert planet--or it would be, were it not for the huge roughly circular bulges covering its surface.
				OllymInSpace = You look down at the surface, observing the dusty reddish surface and the vast mountains. The mountains seem to have caldera on them, could they be craters?
				OllymInSpace = Those mountains must extend quite a long way out of the atmosphere.

				MandrakeInSpace = You note down how confusing navigating in a binary system is.
				MandrakeInSpace = You observe Mandrake, writing down features you observed in your log, and doodling details of... oh wait, that's Rutherford. Or was it? Bah!
				MandrakeInSpace = The planet is lit almost as well by Kaywell as by Gememma!

				RutherfordInSpace = You note down how confusing navigating in a binary system is.
				RutherfordInSpace = You continue to debate with mission control whether or not Rutherford counts as a planet or moon, despite the long communications delay.
				RutherfordInSpace = The planet is lit almost as well by Kaywell as by Gememma!
	}
}

@EXPERIMENT_DEFINITION:HAS[#id[evaReport]]:FOR[aWhirligigWorld]
{
	!RESULTS{}
	RESULTS
	{

				SunInSpace = You feel kind of small right now... You hope you know where you're going.
				SunInSpaceLow = This is far too hot for comfort or safety, and even a cursory glance will certainly blind you.

				SholInSpaceHigh = Taking care not to look anywhere near the Sun, you take a peek at Shol. It's not blindingly bright, but the brighter material of your space suit certainly is.
				SholInSpaceLow = Shol is an immense, dark, cloudy ball rolling beneath you.
				SholFlyingHigh = The scalding sun met with the scalding air does not bode well for you. You just hope you don't sink any lower.
				SholFlyingLow = As you take your last breath in the world of the living, you consider the events which have lead to you finding yourself in this most precarious of situations.

				WoldaInSpace = It's just kind of... a long rock.

				TyepolbynarFlyingHigh = You should really be getting back in the spacecraft.
				TyepolbynarFlyingLow = This is a most precarious situation, you had really rather get back in the spacecraft around now.
				TyepolbynarInSpaceHigh = Tyepolbynar appears as a bright blue ball hanging in the void. It is not alone, as you can see its several satellites.
				TyepolbynarInSpaceLow = Looking at the cloud decks below, you feel humbled by the immensity and depth of this world.

				JifgifInSpaceHigh = The minor moon is a two-lobed shape, perhaps it had resulted from the collision of two minor moons some time in the past?
				JifgifSrfLanded = Tyepolbynar is huge in the sky.

				ImterrilSrfSplashed = As the superheated water scalds you through the cooling of your space suit, you can't think of anything to report other than expletives.
				ImterrilInSpaceHigh = A beautiful blue-white marble. It looks something like Kerbmun.
				ImterrilInSpaceLow = The world below is covered in many layers of white clouds.
				ImterrilFlyingLow = You had better get back into your spacecraft before your suit becomes a pressure cooker.

				TannorSrfLanded = The surface is so reflective! You'd go snow-blind without your visor.
				TannorSrfLanded = The ground is slippery.
				TannorInSpaceLow = The satellite is so bright!

				EtrogradSrfLanded = A stark, barren grey desert. Yep. That's home alright.
				EtrogradInSpaceLow = You could easily confuse this world for Graymun, if you ignore the curving cliffs everywhere.

				AeriousInSpace = Aerious is very lumpy indeed!
				AeriousSrfLandedLumps = There's something about the scale of this world that really makes you feel small. Aerious isn't a large celestial body by any means, but it's just big enough that you can really see the depth of it and feel absoluite awe.
				AeriousSrfLandedFiller = There's plenty of pebbles here with which you decide to play catch with yourself. You start to throw a pebble into orbit, before realizing that it could be a potential navigational hazard.

				KerbinSrfLandedNorthTemperate = Moving around in this gravity with a space suit on is tough. How do people live like this!
				KerbinSrfLandedEquator = You look up into the sky and focus on the stars. Such an amazing sight, you can really understand why the Kerbals left ancient Kerbin to begin with.
				KerbinSrfLandedEquator = This is such a massive space, really. Stuck inside the caves and lava tubes inside of which Kerbalkind has built their various societies, the idea of having an entire empty sky is really, truly strange to you. It's strange then just how familiar and calming this sensation is.
				KerbinSrfLandedSouthTemperate = Moving around in this gravity with a space suit on is tough. How do people live like this!
				KerbinSrfLandedNorthPolarBasin = The gravity here is intolerable. Each step is agonizingly difficult, and if it weren't for all the drugs being pumped into your blood right now you'd collapse under the weight of your *legs.*
				KerbinSrfLandedEquator = You search the sky for moons, stars, and planets. You feel incredibly tiny, whizzing around on a massive rock in an even more massive universe.
				KerbinSrfLandedGreatRift = The ground rumbles beneath you. You hope no one ever decides it's a good idea to live around here.
				KerbinSrfLandedVolcanoes = The surface rumbles beneath you. This volcano certainly isn't just for show!
				KerbinSrfLandedVolcanoes = You look to the peak of the mountain. Is that lava up there or are your eyes playing tricks with you?
				KerbinSrfLandedSouthPole = The gravity here is intolerable. Each step is agonizingly difficult, and if it weren't for all the drugs being pumped into your blood right now you'd collapse under the weight of your *legs.*

				StatmunInSpace = Statmun, or "Aetheris Mons." Up close it looks clearly distinct from any mountain on Mesbin, it's a celestial body in its own right!
				KerbmunSrfLanded = You consider opening up your helmet and taking a breath, but you're unsure of the safety of such an experiment. You take in the blue sky visually instead, wondering if this is what it was like on Kerbin.
				KerbmunSrfSplashedDeserts = As you wade into the water, you realize there are small animals swimming around in the water! This is profound news for astrobiology and gastronomy alike!
				KerbmunSrfSplashedPlains = As you wade into the water, you realize there are small animals swimming around in the water! This is profound news for astrobiology and gastronomy alike!
				KerbmunSrfSplashedOceans = Just like Dawton Kerman's Family Water Recreation Systems back home--except... there's little animals swimming around in the water!
				KerbmunFlyingLow = This is a precarious situation indeed. You reflect on the fact that the parachute pack you're wearing was in fact designed by a seventh grader.
				KerbmunInSpaceHigh = A charming blue marble in the void. It is obvious now why the original colony was aiming for this world.
				KerbmunInSpaceLow = You watch the brown landmasses roll by.
				KerbmunInSpaceOceans = You had never really understood until now just how blue water can be until now. You become mildly thirsty.
				KerbmunSrfSplashedIceCaps = The water here is very cold. You adjust the heating system on your space suit.
				KerbmunSrfLandedSnowyMountains = You contemplate making a snow angel, or perhaps a snowman.
				KerbmunSrfLandedMountains = The view from up here is quite the sight indeed!
				KerbmunSrfLandedIceCaps = You contemplate making a snow angel, or perhaps a snowman.
				DerbinFlyingLow = This is a precarious situation indeed. You reflect on the fact that the parachute pack you're wearing was in fact designed by a seventh grader.
				
				StatmunSrfLanded = It's really difficult to keep your feet on the ground. The moon is just rotating too fast!
				StatmunSrfLandedPolarMetal = You are having a difficult time figuring out which way is up and which way is down, between Mesbin in the sky, the curvature of the terrain, the slopes of crater walls and mountains, and the navigation instruments. This moon is just rotating too fast for its own good!
				StatmunSrfLandedPolarRust = You feel disoriented as gravity seems to point in the wrong directions. At least it's POSSIBLE to keep your feet on the ground here.

				ThresominSrfLanded = The gravity here is utterly minuscule.

				GraymunSrfLanded = The grey, cratered landscape is not all that different from Mesbin, but the gravity is certainly much friendlier.
				GraymunSrfLanded = The dust is getting everywhere!
				GraymunSrfLanded = You start to say something dramatic and poignant about the plight of Kerbal-kind in this grand universe, only to be cut off by random radio chatter that the situation is nominal.

				TroyminSrfLanded = You search the sky for Mesbin and Kerbmun--they are static and unchanging parts of the sky.
				TroyminSrfLanded = The gravity is very low here. You have a tough time clumsily moving around.

				DerbinSrfLanded = The overcast sky casts a spooky mood over the surface of this planet.

				DerminmusSrfLanded = You feel like a superhero, jumping and leaping around in the low gravity.
				DerminmusInSpace = Could it be the mythical snack of the gods, chocolate?

				ValyrSrfLanded = A beautiful blue sky, not too far off from what it was like on Kerbin, eh?
				ValyrSrfSplashed = The water is teeming with little organisms upon closer inspection. And did a fish just brush up against your boot?
				ValyrInSpaceLowLand = As you observe the ocean and landmasses of this rather large planet, you struggle to grasp the fact that many of these landmasses are not islands, but small continents in their own right.

				DennaSrfLanded = Something about the appearance of the surface here and the low gravity is making you feel sick to the stomach.

				OshanSrfLandedIcelands = A vast field of ice stretches as far as the eye can see. You contemplate what lies beneath.
				OshanSrfLandedLandlands = A desolate, deserted landscape, a dunatian skull peeking out of an eelooan ocean.
				OshanInSpaceHigh = Red continents and white frozen oceans. Quite the dichotomy!

				DiddInSpace = Spectacular. A moon of a moon of a planet, which itself has a moon!

				EgadSrfLanded =  The sky is a peculiar green color. Probably not a good idea to breathe here, then.
				EgadSrfLandedIceCaps =  The snow is soft enough to attempt the long anticipated "snow angel."

				YeerborSrfLanded = You search the sky for Egad. Wow.
				
				RikSrfLanded = I hope you didn't come out here for the spectacular views...

				ReanderFlyingHigh = You should really get inside about now.
				ReanderInSpaceHigh = The lovely shades of cream swirling around in Reander's atmosphere makes for a lovely oil painting and an even lovelier photograph.
				ReanderInSpaceLow = This world is altogether far too large for comfort.

				LitoSrfLanded = The sky is a subtle shade of violet, rather mysteriously.

				YaltheSrfLanded = The surface is constantly shaking.
				YaltheSrfLandedLavaLakes = Dangerously close to the lava lakes, you take in the heat and observe the color. Using an orange crayon, you write "orange" in your notebook.
				YaltheSrfSplashed = As you contemplate your last few seconds of existence before the lava breaches your suit and causes the water in your body to vaporize, exploding you into a puff of steam and smoke, you take in the glorious orange glow and tremendous sky.
				YaltheInSpace = You record the shapes and distributions of the painterly smudges of white and yellow.

				YokaneSrfLanded = The surface is constantly shaking. You lose your footing several times during some of the more extreme rumbles.
				YokaneInSpace = This satellite is a strange mix of colors and textures, and it is absolutely covered in many, many, many volcanoes.

				GememmaFlyingLow = As you contemplate your last few seconds of existence before the plasma burns through your suit and causes the water in your body to vaporize, exploding you into a puff of steam and smoke, you take in the glorious orange glow and tremendous sky.
				GememmaInSpaceLowPhotosphere = The hot flames below remind you of Moho--the legendary hell, not the Kerbolar System Planet.
				GememmaInSpaceLowSunspots = The darker spots are glowing a dull red.
				GememmaInSpaceHigh = Gememma's a bright orange candle really. Barely a sun at all.
				GememmaInSpaceHigh = You feel kind of small right now... You hope you know where you're going.

				AmmenonSrfLandedIceCap = It's pretty dark here, but at least the ice is nice and reflective.
				AmmenonSrfLandedMaria = You stand on a nearly level sea, your feet slowly sinking into the sand.
				AmmenonSrfLandedMoltenSea = You're having trouble staying cool, your suit air conditioning is having trouble keeping up.
				AmmenonSrfSplashedMoltenSea = The Hi-Temp Industrial Plastic in your suit is getting a tad too bendy, you should really get out of here.

				LowelInSpaceHigh = You look down at the strange world. An equatorial belt of ice, criss-crossed with straight canals, some of which are dried up. What happened to this planet?
				LowelSrfLandedLand = You look around at the desolate surface. It all looks too... artificial.
				LowelSrfSplashed = The water here is just fantastic. The low gravity means you can really splash around. You wonder if you could even run on water... probably not.
				LowelSrfLandedUtopiaSea = There's a blue sea, there's green plants. In the most unlikely of situations, you may have found the next best thing to Kerbin.

				GannovarInSpaceHigh = Gannovar seems to stare at you.
				GannovarSrfLanded = You look at Gememma, in anticipation of the next periapsis pass. Hopefully the ice will hold!
				GannovarSrfSplashed = The meltwater here is fairly cool, and the water is very splashy.

				OllymInSpace = You look down at the bumpy planet. It appears to be covered in many large shield volcanoes.
				OllymSrfLanded = Everything is orange-red here. The sky, the ground, the sun. You suspect that you, as well, are orange.
				OllymSrfLandedHeliosMons = From this vast altitude, the curvature of Ollym can be detected.
				OllymSrfLandedHaumeaMons = This volcano seems to be somewhat active. You feel as if you are spinning.

				MandrakeInSpaceHigh = You observe the twin ice giants, each of the pair lit as well by Kaywell as by Gememma. A lovely deep blue by one, a smooth cyan by the other.
				MandrakeInSpaceLow = Just an awful lot of blue really.
				Flying = You should really get back inside.

				RutherfordFlying = You should really get back inside before you freeze uranus off.
				RutherfordInSpace = Just an awful lot of blue really.

				LozonSrfLandedFace = Everyone board the Lozon Hype Train! Woo!
				LozonInSpaceLowFace = Is that a... face?

				TatianInSpaceHigh = The satellite looks something like the picture your doctor showed you at your last vision checkup.
	}
}

@EXPERIMENT_DEFINITION:HAS[#id[mysteryGoo]]:FOR[aWhirligigWorld]
{
	!RESULTS{}
	RESULTS
	{
	
				SunInSpaceLow = The goo pops and boils away into a vapor, but the vapor seems to still be alive!
				SunInSpaceHigh = The goo forms little bubbles inside and begins to glow.
				SunInSpaceHigh = The goo begins to fizz.

				SholInSpace = The goo pops and boils away into a vapor, but the vapor seems to still be alive!

				WoldaInSpace = The goo doesn't seem to care much for this place, shying away from the surface.

				TyepolbynarInSpace = The goo forms a blue ring with a white ball in the middle. The ring begins to shrink by a factor of about 6.
				TyepolbynarFlyingHigh = The goo seems to be less dense here.
				TyepolbynarFlyingLow = The goo's surface temperature increases drastically as bubbles pop out of the mystery goo and out into the atmosphere.

				JifgifInSpace = The goo forms into two blobs that drift around until they slowly collide, merge, and then form an hourglass shape.
				JifgifSrfLanded = The goo takes on a light brown coloration, and it goes from slimy goo to soft paste. It looks particularly delicious.

				ImterrilSrfSplashed = The goo melts into a brown syrup.
				ImterrilFlyingHigh = The goo produces a hissing sound as vapor escapes from small holes in the glob's surface. The unit's thermometer registers an increase in temperature.
				ImterrilFlyingLow = The goo fizzles, releasing vapor, as it shrinks into a solid amber clump.

				TannorSrfLanded = The goo finds the sunlight, and then solidifies into a cube.

				EtrogradInSpace = The goo forms two spheres, one much larger than the other. They rest in the capsule for a few moments before the smaller one moves closer to the big one and begins to orbit it.

				AeriousInSpace = The goo seems to be behaving erratically and unpredictably.

				WersSrfLanded = The goo forms into the shape of a Stellated Dodecahedron.

				VizeaSrfLanded = The goo forms into the shape of a dodecahedron.

				KerbinSrfLandedNorthPolarBasin = The flattened puddle of goo, upon being exposed to the air here, seems to inhale and exhale slowly, as it grows in size.
				KerbinSrfLanded = The Goo pops and boils for a few moments before growing a protective coating and forming into an oblate spheroid.
				
				KerbmunSrfLanded = The goo becomes extremely viscous.
				KerbmunSrfSplashed = The goo escapes into the water!
				KerbmunFlyingLow = The goo forms dagger shapes pointed into the wind.
				
				StatmunSrfLandedMetal = The Goo seems to be much more dense here.
				StatmunSrfLanded = The Goo forms a single blob which starts slowly spinning.

				ThresominSrfLanded = The goo separates into three blobs.

				GraymunInSpace = The Goo seems to occupy the volume of the entire container.
				GraymunSrfLanded = The goo flattens into a solid plastic-like coin.

				TroyminInSpace = The goo forms two small spheres. The first one moves around erratically while the second one follows.
				TroyminSrfLanded = The goo forms a solid cylinder.

				DerbinSrfLanded = The goo writhes around in its container, before fizzing into a bubbly soup.
				DerbinFlyingHigh = The goo, exposed to the atmosphere, 

				DerminmusSrfLanded = The goo is vibrating.

				ValyrSrfLanded = The goo is expanding and contracting, as if it were breathing. Tiny bubbles form on the inside. The chemical analyzer detects methane.
				ValyrSrfSplashed = The goo begins to exhale methane, before escaping into the water. After a short moment, the goo turns grey and dissipates into a formless cloud.

				DennaSrfLanded = The goo begins to take a green tint and becomes extra sticky and slimy.

				PlaphSrfLanded = The goo solidifies here.

				OshanSrfLandedIcelands = The goo forces itself out of the canister and seeps into the ground, disappearing through tiny boreholess. The goo then pumps itself back up, and this time seems to have tiny krill-like organisms embedded within it. The Planetary Protection department will be FURIOUS but the astrobiologists and gastronomers will certainly be interested.

				ManonamInSpace = The goo forms into the shape of some kind of large fat sea creature, what appears to be a Deep Space Kraken attacking it, and a small lander spacecraft.
				ManonamSrfLanded = The goo seems to have reproduced! The "mother" however is beginning to die, and small coins of nutrients seem to have been left over for the offspring, which they absorb and grow to full size.

				DiddSrfLanded = The goo forms into distinct jagged blobs that float around the canister.

				EgadSrfLandedCanyons = The goo takes on a greenish tint, then shrivels up into a soft grey rubbery material.
				EgadSrfLandedPlains = The goo melts into a low-viscoscity pale green fluid.
				EgadSrfLandedIceCaps = The goo produces tough greenish pebbles, which swirl around in the now clear goo, before it freezes.
				EgadFlyingLow = The goo takes on a pale green tint and forms dagger shapes pointed into the wind.
				EgadFlyingHigh = The goo seems to begin to burn off into a greenish vapor with thick black smoke filling the container.

				YeerborSrfLanded = The goo bounces up and down in its canister.

				RikSrfLanded = The goo, apparently wanting to befriend the lonely Rik, escapes the canister and freezes into sharp spikes which impale themselves into Rik's surface.

				ReanderFlyingLow = The goo swirls into a rotating ball with distinct cylindrical layers corresponding to the bands of Reander.
				ReanderFlyingHigh = The goo forms a multicolor spiralling shape.
				ReanderInSpaceHigh = The goo... oh dear. The goo has just escaped out into space.
				ReanderInSpaceLow = The goo freezes and shatters. The inside of the shattered edges shows a pattern which bears more than a passing resemblance to the striping patterns on Mandrake.

				LitoSrfLanded = Bits of the goo freeze into spikey tendrils, before breaking off and shattering into a fine powder.
				LitoFlyingLow = The goo forms a mottled purple and brown surface, which freezes into a thin crust. Bubbles form on the inside, visible only through the transparent purple crust.

				YaltheSrfSplashed = The goo heats up and expands.
				YaltheSrfLanded = The goo pops, boils, forms a protective layer, and then escapes the container and rolls off towards the nearest volcano.

				YokaneSrfLanded = The goo pops, boils, forms a protective layer, and then escapes the container and rolls off towards the nearest volcano.

				DakkonSrfLanded = The goo takes on a very strange appearance indeed. It turns white, with a black, sketchy outline.

				TotooaSrfLanded = The goo forms into a large block which falls over and catches on fire.
				TotooaFlyingLow = The goo takes on an orange tint as a layer of gunk very similar to that in the air forms on the surface.

				MallySrfLanded = The goo takes on a blood-red tint.

				YawerSrfLanded = The goo seems to be at home here. Or maybe that's just you.

				FophieSrfLanded = The goo pops and boils!

				GememmaInSpaceLow = The goo pops and boils away into a vapor, but the vapor seems to still be alive!
				GememmaInSpaceHigh = The goo hides from the orange light of Gememma.

				AmmenonSrfLandedIceCaps = The goo freezes solid.
				InSpaceLowIceCaps = The goo forms solid beads.
				AmmenonSrfLandedMoltenSea = The goo begins to boil away.
				AmmenonSrfSplashedMoltenSea = The goo begins to boil away, before condensing into droplets of a black tar-like goo! It seems to have become much denser!
				AmmenonInSpaceLow = The goo forms solid beads, and the remaining liquid pops and boils away into vapor.

				LowelInSpace = The goo becomes rigid, and shatters.
				LowelSrfLanded = The goo flows into tall columns and sticks to the top of its container.

				GannovarSrfSplashed = The goo tries to escape the canister, but the Goo Escape Prevention Mechanism finally does its job and prevents the goo from escaping by electrical means.

				OllymInSpace = The goo in the forms a sphere that pops and bubbles, forming warts on its surface, and then it rotates so that the warts are aligned with the sphere's equator.
				OllymSrfLanded = The goo pops, boils, forms a protective layer, and then escapes the container and rolls off towards the nearest volcano.
				OllymSrfLandedHeliosMons = The goo pops, boils, forms a protective layer, and then escapes the container and rolls off to find the caldera of the volcano.
				OllymSrfLandedHadesMons = The goo pops, boils, forms a protective layer, and then escapes the container and rolls off to find the caldera of the volcano.
				OllymSrfLandedZeusMons = The goo pops, boils, forms a protective layer, and then escapes the container and rolls off to find the caldera of the volcano.
				OllymSrfLandedKronosMons = The goo pops, boils, forms a protective layer, and then escapes the container and rolls off to find the caldera of the volcano.
				OllymSrfLandedUranusMons = The goo pops, boils, forms a protective layer, and then escapes the container and rolls off to find the caldera of the volcano.
				OllymSrfLandedHaumeaMons = The goo pops, boils, forms a protective layer, and then escapes the container and rolls off to find the caldera of the volcano.
				OllymSrfLandedMakemakeMons = The goo pops, boils, forms a protective layer, and then escapes the container and rolls off to find the caldera of the volcano.
				OllymSrfLandedPoseidonMons = The goo pops, boils, forms a protective layer, and then escapes the container and rolls off to find the caldera of the volcano.
				OllymSrfLandedAphroditeMons = The goo pops, boils, forms a protective layer, and then escapes the container and rolls off to find the caldera of the volcano.
				OllymSrfLandedPolarisMons = The goo pops, boils, forms a protective layer, and then escapes the container and rolls off to find the caldera of the volcano.
				OllymSrfLandedGaiaMons = The goo pops, boils, forms a protective layer, and then escapes the container and rolls off to find the caldera of the volcano.
				OllymSrfLandedHermesMons = The goo pops, boils, forms a protective layer, and then escapes the container and rolls off to find the caldera of the volcano.
				OllymSrfLandedAresMons = The goo pops, boils, forms a protective layer, and then escapes the container and rolls off to find the caldera of the volcano.
				OllymSrfLandedBorealisMons = The goo pops, boils, forms a protective layer, and then escapes the container and rolls off to find the caldera of the volcano.
				OllymSrfLandedOrcusMons = The goo pops, boils, forms a protective layer, and then escapes the container and rolls off to find the caldera of the volcano.
				OllymSrfLandedQuaoarMons = The goo pops, boils, forms a protective layer, and then escapes the container and rolls off to find the caldera of the volcano.
				OllymSrfLandedVestaMons = The goo pops, boils, forms a protective layer, and then escapes the container and rolls off to find the caldera of the volcano.

				MandrakeInSpace = The goo forms two bluish balls that swirl around each other while going between a blue and cyan color.

				RutherfordInSpace = The goo forms two bluish balls that swirl around each other while going between a blue and cyan color.

				LozonSrfLandedFace = The goo forms the shape of an alien head, smiling, wearing goggles. It then forms a body, huge in proportion to its head, and its arms are seen sculpting a spheroid into a shape that bears more than a passing resemblance to Mesbin. Okay fine, the Goo has a religion, but why did it tell us *now*?
	}
}

@EXPERIMENT_DEFINITION:HAS[#id[surfaceSample]]:FOR[aWhirligigWorld]
{
	!RESULTS{}
	RESULTS
	{

				WoldaSrfLanded = The surface is a fine powder of silicate rock. Deeper down, there is a salt-rich clay.

				JifgifSrfLandedLobes = The darker surface of the lobes seems to be rich in organic compounds.
				JifgifSrfLandedLowlands = The lighter surface here is a dirty snow, and when you dig deeper you reach a permafrost layer which becomes distinctly less permanent when exposed to sunlight.

				ImterrilSrfSplashed = The surface is an extremely hot water kept liquid under pressure. There are traces of minerals like salt and volatiles like ammonia, but it is fairly well distilled.
				ImterrilSrfLanded = Not sure how you managed this, but the surface is made out of red hot ice.

				TannorSrfLandedLand = The surface is a soft ice, and it's actually frozen! It's also very slippery.
				TannorSrfLandedRidge = The surface is made of pulverized snow, piled up into hard layers. When exposed to sun, the sample outgasses some volatiles.

				EtrogradSrfLandedHighlands = The regolith is composed of a porous igneous rock, with small pebbles dotting the otherwise smooth powdery covering.
				EtrogradSrfLandedLowlands = The rocks are basaltic, with a pulverized regolith covering everything in a fine powder.

				AeriousSrfLandedLumps = The lumps are a solid, tough rock with a thin layer of dust covering them.
				AeriousSrfLandedFiller = The surface here is a homogenous mixture of pebbles and dirt, even digging fairly deep down.

				WersSrfLandedSaltDeposits = The white spots seem to be a salty mixture.
				WersSrfLandedMountains = The white regions seem to be a salty mixture.
				WersSrfLanded = The regolith is dark and rich in clays.

				VizeaSrfLandedHighlands = You sample the surface of Vizea, scooping up a nice bag of regolith.
				VizeaSrfLandedMidlands = The regolith is composed of basaltic soil.
				VizeaSrfLandedLowlands = There appears to be some distinct mantle-like material here.

				KerbinSrfLandedNorthPolarBasin = The surface sample weighs 130 pounds. It seems to contain some permafrost.
				KerbinSrfLandedNorthTemperate = The terrain here is relatively old, with some minor impacts and a sharp, powdery regolith.
				KerbinSrfLandedEquator = The terrain here is covered in jagged pebbles and a soft, loose igneous sand.
				KerbinSrfLandedCraterEjecta = The surface here is a fine white powder.
				KerbinSrfLandedGreatRift = Underneath a fine layer of dust is a hard, porous volcanic rock.
				KerbinSrfLandedVolcanoes = You find a piece of obsidian hidden under a layer of pulverized reddish dirt, and ponder the nature of alternate worlds and vast underground habitats.
				KerbinSrfLandedSouthTemperate = Terrain here is particularly hard rock with very little loose regolith.
				KerbinSrfLandedSouthPole = The standard surface sample weighs 130 pounds. You'll have to make do with a much smaller sample.
				
				KerbmunSrfLandedMountains = The surface is a darker, dry dirt composed of somewhat jagged particles, underneath which is a dry solid granite.
				KerbmunSrfLandedSnowyMountains = The surface here is covered in fluffy snow!
				KerbmunSrfLandedIceCaps = The surface here is a hard ice with a thin layer of powdery snow on top.
				KerbmunSrfLandedPlains = The dirt here is soft and contains some water, with no jagged particles. It sticks together fairly well.
				KerbmunSrfLandedPlains = There seems to be a small green plant stalk in the dirt sample! You carefully place it atop the sample of soft, damp soil.
				KerbmunSrfLandedDesert = The dirt here is made of dry, mostly jagged grains. That's sand alright.
				KerbmunSrfLandedBadlands = The dirt here is a thin layer of dry sand with a slightly damper clay layer underneath.
				KerbmunSrfLandedHighlands = The surface is covered in a soft, fairly damp dirt with no jagged particles, covering a very hard gray stone.
				KerbmunSrfLandedOceans = The sand here is soft, loose, and very wet, clumping together when grasped but flowing out of your scoop like a viscous liquid. Your feet slowly sink into the sand.	
				KerbmunSrfSplashed = The sample drastically increases the surface humidity of anything it comes into contact with.
				KerbmunSrfSplashedOceans = You try to chase an 8-legged starfish of some kind around before settling for a cup of water which, you decide, is sure to have plenty of microorganisms for the biologists at home to study.
				KerbmunSrfSplashedOceans = You wish you had brought some kind of pole which could be used for catching the aquatic creatures which are swarming around. Instead, you settle for a nice glass of saltwater.
				
				StatmunSrfLandedRust = The ground is a rough, hard rusty material. Collecting some scrapings of the surface reveals solid metal beneath.
				StatmunSrfLandedMetal = The metallic surface here is mostly smooth, with some pits and bumps. You'd need a welder's torch to actually dislodge a sample.
				StatmunSrfLandedPolarRust = There's a fine reddish powder covering a rough, hard, rusty metallic surface. The dust has settled at odd angles relative to the terrain, matching the odd apparent direction of gravity. You fill a sample bag with the dust. 
				StatmunSrfLandedPolarMetal = A thin layer of powdered metal is easily brushed off to reveal a solid metal surface, which you can not manage to dislodge a chunk of. The dust has settled at odd angles relative to the terrain, matching the odd apparent direction of gravity.

				ThresominSrfLanded = The ground here is a powder with a homogenous mixture of silicate rock and iron, with evidence of volatile ices deeper down.

				GraymunSrfLandedHighlands = The fine powder flows out of your sample collector several times before you give up and decide to secure a nice rounded pebble.
				GraymunSrfLandedMidlands = You scoop up a sample of the fine powder. It's going to take forever to get the dirt out of your suit.
				GraymunSrfLanded = You scoop up a sample of the igenous regolith and take a few jagged rocks as well.

				TroyminSrfLanded = The ground here is covered in small, angular pebbles and jagged stones.

				DerbinSrfLandedContinents = The terrain is covered in dunes of a loose, gravelly sand.
				DerbinSrfLandedMaria = The terrain is a hard, jagged rock with loose, scattered pebbles.

				DerminmusSrfLandedFlats = The surface is a soft, tasty treat with hints of mint, pistachio, and limestone.
				DerminmusSrfLandedMidlands = Far from being a delicious chocolatey treat, Derminmus' midlands are covered in an iron-rich regolith, with a harder granite beneath.
				DerminmusSrfLandedHighlands = The surface is covered in dark carbon-rich regolith--and it is effectively a low-grade coal.

				ValyrSrfLandedOcean = The surface is a wet, jagged sand with bits of carbonate shells.
				ValyrSrfLandedLand = The surface is composed of sand made from quartz, potassium feldspar, and several other bright minerals.
				ValyrSrfSplashedOcean = The water is salty and very basic, like bleached saltwater. Nonetheless, there are clear signs of microscopic zooplankton in the water.
				ValyrSrfSplashedLand = The water is salty and very basic, like bleached saltwater. However, the sample is teeming with life. Dozens of distinct microorganisms, small alien animals and plants.

				DennaSrfLanded = Up close, the surface is a dark green-gray regolith with some greenish crystals mixed in.

				PlaphSrfLanded = The surface is covered in jagged pebbles mixed into a gravelly regolith. You find an oddly flat piece of rock, and decide to keep it, wondering if perhaps it could be some form of alien potato chip.
				PlaphSrfLandedHighlands = The surface here is mostly made of larger bits of rubble.

				OshanSrfLandedLandlands = The reddish brown surface is hardened by permafrost, but digging deeper the iron-rich permafrost gives way to a harder grey rock.
				OshanSrfLandedIcelands = The sample is a mildly salty water ice, but there are little shells, krill-like organisms, and dead plant samples frozen in. The ice isn't particularly thick, and you're afraid you'll breach the ice if you're not careful with your hammer.

				ManonamSrfLandedIceCaps = The sample is a mixture of water ice, dry ice, and some igenous regolith.
				ManonamSrfLandedLand = The regolith is clumpy and easily sticks to your suit.

				DiddSrfLanded = The ground is a mostly homogenous mix of jagged pebbles, gravel, empty space, and regolith, in that order.

				EgadSrfLandedPlains = The dirt here is rich in iron rust.
				EgadSrfLandedCanyons = The dirt here is rich in iron rust and some iron chloride.
				EgadSrfLandedIceCaps = The sample is a mixture of water ice, dry ice, and iron-rich regolith.

				YeerborSrfLanded = The rocky surface here is a fairly jagged terrain with sharp scattered rocks and a fine powder of regolith.

				RikSrfLanded = The surface here seems to be mostly ice, mixed with black coal-like dust.

				LitoSrfLanded = The dirt here isn't dirt at all. Well it's mostly not dirt at all. It's mostly composed of solid water ice, with traces of other volatile ices mixed in and a... well... a fair bit of actual dirt.

				YaltheSrfLanded = The sample is rich in sulfur and phosphorus! You pocket some for yourself, it's sure to be worth a pretty penny back home.
				YaltheSrfLandedLavaLakes = The sample drastically raises the surface temperature of anything it touches.
				YaltheSrfSplashedLavaLakes =  The sample drastically raises the surface temperature of anything it touches. This is a most precarious situation.
				YaltheSrfSplashed = Your sample jar melts, and then so do you.

				YokaneSrfLandedAshPlains = Under the thick layer of fluffy volcanic ash, the sample of newly igneous rock drastically raises the surface temperature of anything it touches. This is a most precarious situation.
				YokaneSrfLanded = Under a layer of powdered sulfur and phosphor, there is a geologically recent crumbly rock.
				YokaneSrfLandedSnowyPlains= The sample is rich in volatile ices with a darker igenous rock coated in various minerals and elements lying beneath.

				DakkonSrfLandedHighlands = The ice here is as firm as stone.
				DakkonSrfLandedLowlands = The ice here is firm but brittle, and you crack a few pieces off to put into your sample container. There's evidence of complex organic chemistry in the sample.
				DakkonSrfLandedBigCrater = The ice here is thin and crumbly, but it gets harder with depth.

				TotooaSrfLandedLowlands = The ice here is soft and wet, with a harder ice beneath the slushy top layer.
				TotooaSrfLandedHighlands = The solid ice here is covered in a grimey layer of hydrocarbons, tholins, and other organic chemicals.

				MallySrfLanded = The surface here is covered in reddish carbon-rich ice.

				YawerSrfLandedEquatorialRidge = The ground here is a solid, well-packed ice.
				YawerSrfLanded = The ground here is a fine powdered ice-regolith, browned by solar wind and carbon-rich tholins.
				YawerSrfLandedDarkSpots = The solid icy packed surface is covered in a carbon-rich material very similar to coal dust.
				YawerSrfLandedDarkCraters = The solid icy packed surface is covered in a carbon-rich material very similar to coal dust.

				FophieSrfLanded = The surface is composed of a hard, dark carbon-rich ice.

				AmmenonSrfLandedIceCap = The surface is covered in thick glacial ice which is difficult to sample.
				AmmenonSrfLandedMaria = The surface is an extremely smooth ocean of fine powdery regolith.
				AmmenonSrfLandedHighlands = The surface is a hard rock with a thin layer of fine powdery regolith.
				AmmenonSrfLandedMoltenSea = The surface is covered in a gravelly, rounded regolith. The pebbles seem to have been rounded by some liquid flow, but the surface itself is quite solid.
				AmmenonSrfSplashedMoltenSea = The liquid sample is a viscous molten lava, not quite hot enough to glow red on its own, but definitely hot enough that you should be careful collecting the sample. Strangely enough, there seems to be some extraordinarily complex and exotic chemistry happening within the molten rock and metal.

				LowelSrfLanded = The surface here is a dirt. There is evidence of life in the dirt!
				LowelSrfSplashed = The waters here show evidence of plant life and microscopic plastic particles.
				LowelSrfLandedDesertPlateau = The surface here is a soft sand made from fairly rounded grains, presumably ground down by hydrological erosion.
				LowelSrfLandedBadlands = The surface here is covered in a kind of vegetable! You take several sample jars, taking care to preserve the organism in its entirety. This could very well become the next delicacy! Or the next toxic poison...
				LowelSrfLandedGrasslands = The surface here is covered in a kind of vegetable! You take several sample jars, taking care to preserve the organism in its entirety. This could very well become the next delicacy! Or the next toxic poison...
				LowelSrfSplashedTyrrhenumSea = The water is teeming with plant life.
				LowelSrfSplashedUtopiaSea = The fairly warm water seems to have a fair amount of microscopic plastics, with evidence of microscopic plant life.
				LowelSrfSplashedMeridianiSea = The water is salty and cold. There are some microscopic plastics in the water.
				LowelSrfSplashedHellasSea = The water here is extremely salty.
				LowelSrfSplashedErythraeumSea = The water seems to have a fair amount of microscopic plastics, with evidence of microscopic plant life. Small animals are swimming around. You swipe up a few sample jars of the animals. Perhaps they are delicious.
				LowelSrfSplashedLakes = The water sample here is a freshwater, but it seems to have some microscopic plastics and there is some kind of gooey algal scum on the sea floor.
				LowelSrfSplashedReservoirs = The water sample here has traces of pesticide-like chemicals.
				LowelSrfSplashedCanals = The water sample contains some kind of plant seed.
				LowelSrfSplashedCanals = There is a lot of plant life in the water here.
				LowelSrfLandedCanals = There are some strange tall plants growing along the water here.
				LowelSrfLandedCanalBeds = The dirt here is muddy and damp. There seems to be a significant amount of water beneath.
				LowelSrfLandedIceBeltHighlands = The surface here is a hard-packed snow with a powdery upper layer.
				LowelSrfLandedIceBeltLowlands = The surface is a soft, sticky, damp snow. Perfect for snowball fights! You decide to ball up a piece of the surface and throw it. A closer analysis of the snowball indicates the presence of microscopic plastics.
				LowelSrfLandedKamtolCanyon = The canyon floor seems to have been underwater not too long ago, there are some shell fossils in the surface.
				LowelSrfLandedPhundalMontes = The ground here is covered in an iron-rich, sharp regolith, but digging down you find some hard, porous volcanic rock.
				LowelSrfLandedDuhorMons = The ground here is covered in an iron-rich, sharp regolith, but digging down you find some hard, porous volcanic rock.
				LowelSrfLandedToonolMons = The ground here is covered in an iron-rich, sharp regolith, but digging down you find some hard, porous volcanic rock.

				GallantSrfLanded = The surface here is a dark grey powder with a significant amount of impact glass mixed in.

				GannovarSrfLanded = The surface is a hard glacial ice. Your helmet light confirms it's white, despite Gememma's insistence otherwise.
				GannovarSrfSplashed = The sample contains microorganisms and salt. But it's mostly water.

				OllymSrfLandedPlanitiae = The surface is covered in a reddish regolith. Well, it's hard to tell exactly what color it is in the red sun, but red is as good a guess as anything.
				OllymSrfLandedMaria = The surface is covered in a regolith of a dark brown color. Or perhaps it's grey, it's hard to tell in this lighting. Checking with your white helmet light, you confirm it as a dark grey color with a hint of orange.
				OllymSrfLandedRifts = The surface here is covered in dark brown--er--grey regolith. There is evidence of past water-based chemistry here...
				OllymSrfLanded = The surface is covered in a reddish iron-rich regolith, with a hard grey rock below.

				LozonSrfLandedHighlands = A fine icy regolith covers a hard icy terrain.
				LozonSrfLandedLowlands = A sticky, extremely viscous, brownish putty can be found with icy pebbles mixed in.
				LozonSrfLandedFace = You dig up a piece of paper which reads "signed, GregroxMun." This hallucination, while not valuable to planetary scientists, is sure to entertain astropsychologists back home.

				BeagridSrfLandedHighlands = This ice is harder than granite.
				BeagridSrfLandedMidlands = A very hard ice covers this terrain.
				BeagridSrfLandedLowlands = Softer, crumbly ice covers the ground.

				JancySrfLandedHighlands = The ice is very hard here, but is covered in dark carbon-rich ice with some tholins and frozen hydrocarbons.
				JancySrfLandedMidlands = The ice is very hard here, but is covered in dark carbon-rich ice with some tholins and frozen hydrocarbons.
				JancySrfLandedLowlands = The ice is very hard here and seems to be covered in a methane ice regolith.

				TatianSrfLandedRetina = The ice is very hard here.
				TatianSrfLandedVeins = The ice shows evidence of complex organic chemistry.

				PragnikSrfLanded = The surface here is mostly water ice dirt, with some organic tholin contaminants.
				PragnikSrfLandedGreaterCellularPlains = The surface here is covered in sand made from methane ice. Digging deeper you find some relatively recent water ice, with a low concentration of organic compounds.
				PragnikSrfLandedLesserCellularPlains = The surface here is covered in sand made from methane ice. Digging deeper you find some relatively recent water ice, with a low concentration of organic compounds.
				PragnikSrfLandedWhitePlains = The surface here is covered in deep methane sand.
				PragnikSrfLandedDarkPlains = The surface here is a sticky sandy material with grains of methane and water ice held together with a thick tholin gunk.
	}
}

@EXPERIMENT_DEFINITION:HAS[#id[mobileMaterialsLab]]:FOR[aWhirligigWorld]
{
	!RESULTS{}
	RESULTS
	{
				SunInSpaceHigh = The high radiation environment caused a few of the samples to glow. It looks like it would be fun to paint the rocket with this.
				SunInSpaceLow = Some of the samples are glowing from exposure to UV in the high radiation environment. Others are glowing red from thermal radiation.

				SholInSpaceLow = The metal filings are aligning with the powerful magnetic field of Shol, and the radiation is destroying some of the more sensitive samples.
				SholFlyingHigh = One of the more unstable samples ignites, filling the chamber with thick black smoke!
				SholFlyingHigh = Needless to say, the plant seeds are long gone.
				SholFlyingLow = The mobile materials laboratory computer controller is overheating.

				TyepolbynarFlyingLow = Some samples react with the atmosphere--which seems to be chemically reducing.
				TyepolbynarInSpaceLow = There seems to be an especially high amount of charged particles reacting with some of the samples here.

				ImterrilSrfSplashed = The water-soluable chemicals react with the ocean before boiling off.
				ImterrilFlyingHigh = The atmosphere is hot, but not especially reactive.
				ImterrilFlyingLow = The superheated atmosphere starts to eat away at some of the samples--some of them cool down as a result!

				TannorSrfLanded = Even in the shade, reflected UV from the bright white surface causes some of the samples to glow.

				EtrogradSrfLanded = Some hot dust blows in through the doors. Was that from a rocket thrust, or is there more atmosphere here than expected?
				EtrogradFlyingLow = The porous samples are coated with a thin layer of dust. Peculiar.

				KerbinSrfLanded = UV radiation from Kaywell is causing a few of the samples to glow. It could be fun to paint the spacecraft with this.
				KerbinInSpace = You run a few active chemistry experiments, taking note of how the chemical reactions are altered in zero gravity. New materials may be possible in zero-gee manufacturing!
				KerbinSrfLandedNorthPolarBasin = The clay and doughey samples have formed flat puddles on the bottom of the mobile lab.
				
				KerbmunSrfLanded = A thin film of oxide has formed over some of the metal samples.
				KerbmunSrfSplashed = Some of the water-soluable samples dissolve.
				KerbmunSrfSplashed = Some of the metal samples EXPLODE, destroying much of the electronics of the sample container. It will certainly require a lot of repair work to fix.
				
				StatmunSrfLandedPolarMetal = Some of the dust is swept up into the sample bay by a ferromagnetic sample. Free surface sample!

				GraymunSrfLanded = The gray dust has mixed into the samples--it will certainly be difficult to clean.
				GraymunSrfLanded = The liquid samples boil off.

				ValyrSrfLanded = Some of the reactive samples are chemically reduced into hydrogen compounds. The miniature helium balloon has sunk to the floor.
				ValyrSrfSplashed = Some of the water-soluable samples dissolve, and other samples begin to corrode.
				ValyrSrfSplashed = Some of the metal samples EXPLODE, destroying much of the electronics of the sample container. It will certainly require a lot of repair work to fix.

				EgadSrfLanded = The metal samples begin to corrode, the sodium samples have become salty.

				ReanderFlyingLow = Some samples react with the atmosphere--which seems to be chemically reducing.
				ReanderInSpaceLow = There seems to be a buildup of icy dust in the materials bay. Fascinating.

				LitoSrfLanded = After a while, a thin layer of purple grime has coated some of the organic samples.

				YaltheSrfLanded = One of the non-neutonian fluid samples is behaving quite solidly due to the constant quakes.
				YaltheSrfLandedHighlands = Some of the liquid samples freeze--it's plenty cool here.
				YaltheSrfLandedLowlands = Some of the liquid samples boil off into space.
				YaltheSrfLandedLavaLakes = Some of the plastic seals on the laboratory begin to melt and boil, producing new and interesting chemical compounds with some of the samples.
				YaltheSrfSplashedLavaLakes = Some of the materials have vaporized, including some of the metallic samples, and the samples that are... uh... the wall of the materials bay.

				YokaneSrfLanded = One of the liquid samples vaporizes, another one freezes.
				YokaneSrfLandedAshPlains = Some of the fine volcanic ash mixes into the material bay, and when exposed to a block of ice, the dust sparks and pops!

				FophieInSpaceLow = The samples react with a tiny amount of water vapor, causing minor corrosion in some samples.
				FophieSrfLanded = Whisps of vapor interact with the spacecraft and the materials bay, stirring up a dusty material sample in the low gravity.

				AmmenonSrfLanded = Some of the more volatile samples boil away in the oven-like heat.
				AmmenonSrfLandedIceCap = Some of the samples freeze solid in the frigid far side environment.
				AmmenonSrfLandedMoltenSea = Some of the rock samples with lower melting points are pouring out of their containers!
				AmmenonSrfSplashedMoltenSea = The samples are not interacting well with the molten rock.

				LowelSrfSplashed = Some of the metal samples EXPLODE, destroying much of the electronics of the sample container. It will certainly require a lot of repair work to fix.
				LowelSrfSplashed = Some of the water-soluable samples begin to dissolve. The sensors seem to detect something breaking down the organic samples and releasing methane and carbon dioxide.
				LowelSrfLanded = A few of the more reactive samples begin to corrode.
				LowelSrfLanded = A thin film of oxide has formed over some of the metal samples.

				GannovarSrfLanded = A thin film of oxide has formed over some of the metal samples. A spark causes one of the more reactive chemicals to ignite!
				GannovarSrfSplashed = Some of the metal samples EXPLODE, destroying much of the electronics of the sample container. It will certainly require a lot of repair work to fix.
				GannovarSrfSplashed = The salty water causes a short-out in the electronics, and the water-soluable chemicals dissolve.

				OllymSrfLanded = A thin layer of reddish dust coats the inside of the container--or is it gray?

				MandrakeInSpaceHigh = The liquid samples all start to freeze.

				RutherfordInSpaceHigh = The liquid samples all freeze over.

				LozonInSpace = Even the special "root beer" is freezing through.

				PragnikSrfLanded = The liquid samples freeze over, but some of the alkali-metallic samples fizzle slightly as icy dust coats them.
	}
}

@EXPERIMENT_DEFINITION:HAS[#id[temperatureScan]]:FOR[aWhirligigWorld]
{
	!RESULTS{}
	RESULTS
	{
				SunInSpaceLow = The thermometer has overheated and has vaporized.

				SholInSpace = The sensor is maxing out.
				SholFlying = Surprisingly, instead of numerical data like you were expecting, the thermometer returns a text string. Upon decrypting, it reads: "HOLY $H!7"

				ImterrilSrfSplashed = It is extremely hot here, well past the standard pressure boiling point of water.
				ImterrilFlyingLow = The atmosphere seems to be superheated.

				TannorSrfLanded = Although the sunlight falling on the thermometer is keeping it very hot, the ice here is so reflective that the actual surface is below freezing!

				KerbinSrfLanded = It is a well known fact that thermometers are practically useless on the surface or in space, but you record the temperature anyway.
				
				KerbmunSrfLanded = It's warm, but not uncomfortably so. Kerbals could live here.
				KerbmunSrfSplashed = The water is warm, it could be fun to swim here.
				KerbmunSrfLandedIceCaps = The temperature is below freezing.
				KerbmunSrfLandedSnowyMountains = The temperature is below freezing.
				KerbmunSrfLandedMountains = It's pretty cold here.
				KerbmunSrfLandedDesert = The temperature is uncomfortably hot, but livable with the right precautions.
				KerbmunSrfLandedBadlands = The temperature is uncomfortably warm, but livable.
				
				DerbinSrfLandedRifts = It's very hot here.
				DerbinSrfLandedMaria = It's fairly hot here.
				DerbinSrfLanded = It's warm here.
				DerbinSrfLandedHighlands = It's surprisingly cool here.

				ValyrSrfLanded = It is significantly warmer here than expected for a body this far out.

				OshanSrfLanded = The high reflectivity of Oshan seems to keep it even colder than you might expect!

				EgadSrfLanded = It is just below freezing here.
				EgadSrfLandedIceCaps = It is well below freezing here.

				AmmenonSrfLanded = The surface is very hot, baked by Gememma, and so hot that the surface is a heat lamp on its own.
				AmmenonSrfLandedMoltenSea = The thermometer's components begin to melt.
				AmmenonSrfSplashedMoltenSea = The thermometer is melting.
				AmmenonSrfLandedIceCap = The surface is well below freezing.

				LowelSrfLandedIceBeltHighlands = It's below freezing here.
				LowelSrfLandedIceBeltLowlands = It's below freezing here.
				LowelSrfLanded = It's cool but habitable here.
				LowelSrfSplashed = The water is cool here.
				LowelSrfSplashedUtopiaSea = The water is fairly warm here, especially during the summer days.
				LowelSrfSplashedMeridianiSea = The water temperature is below freezing, there must be some salt here.

				GannovarSrfSplashed = The temperature is near freezing for much of the orbit, but at periapsis the temperatures climb to unlivably high!

				OllymSrfLanded = It's fairly cold here.

				MandrakeFlyingHigh = The upper atmosphere of Mandrake is very cold.
				MandrakeFlyingLow = The atmosphere of Mandrake begins to get quite warm as the altitude drops.

				RutherfordFlying = Rutherford's atmosphere is extremely cold.

				PragnikInSpace = It's cold as hell here.
				PragnikSrfLanded = It's cold as hell here.
				PragnikSrfLandedGreaterCellularPlains = The temperature here is higher than expected here. There's some internal heating here!
				PragnikSrfLandedLesserCellularPlains = The temperature here is somewhat higher than expected here. There could be some internal heating here.

	}
}

@EXPERIMENT_DEFINITION:HAS[#id[barometerScan]]:FOR[aWhirligigWorld]
{
	!RESULTS{}
	RESULTS
	{

				SholFlyingHigh = Shol's atmosphere begins at quite a high altitude.
				SholFlyingLow = Gathered atmospheric pressure data while deep in Shol's atmosphere.

				TyepolbynarFlying = Gathered atmospheric pressure data while deep in Tyepolbynar's atmosphere.

				ImterrilFlyingHigh = Imterril's atmosphere begins at a very high altitude! It must be extremely dense.
				ImterrilSrfSplashed = The atmospheric pressure is 15 atmospheres, enough to keep the ocean from boiling.

				EtrogradSrfLanded = Quite surprisingly, there does seem to be a thin atmosphere here!
				EtrogradFlyingHigh = Odd, the sensor seems to have a glitch. This moon's exosphere shouldn't be anywhere NEAR this dense.
				EtrogradFlyingLow = Quite surprisingly, there does seem to be a thin atmosphere here!

				KerbinFlyingLow = The barometer detects a rapidly increasing atmospheric pressure with decreasing altitude!
				KerbinSrfLanded = There is little more than the smallest trace gasses in Mesbin's pitiful excuse for an atmosphere. This barometer is not precise enough to detect the atmosphere--it is infered from higher precision observations taken previously.
				
				KerbmunSrfLanded = The atmospheric pressure is very close to standard atmospheric pressure in many Mesbin cities, and fluctuates slightly due to weather patterns.
				
				DerbinSrfLandedRifts = The pressure here is climbing to around seven atmospheres or so.
				DerbinSrfLandedMaria = The pressure here is climbing to around seven atmospheres or so.
				DerbinSrfLanded = The atmospheric pressure is a fair bit greater than the standard atmosphere!
				DerbinSrfLandedHighlands = The atmospheric pressure up here is lower than a standard atmosphere of pressure.

				ValyrSrfLanded = The sensor changes in atmospheric pressure relating to changes in humidity and weather patterns.
				ValyrFlyingLow = The pressure is approching six atmospheres, while the actual atmospheric density remains fairly low.

				OshanFlyingHigh = There is an atmosphere here, but it's not much.
				OshanFlyingLow = The atmosphere is very thin here.
				OshanSrfLanded = The atmosphere is very thin here, but thick enough to support surface water up to room temperature.

				EgadSrfLanded = The instrument begins to corrode, upsetting its delicate calibration. It's around 0.5-1 atmosphere of pressure, it's hard to tell.

				ReanderFlying = The atmospheric pressure seems to climb unendingly.

				LitoSrfLanded = The air pressure is low here.

				TotooaSrfLandedHighlands = The atmospheric pressure here is fairly low.
				TotooaSrfLandedLowlands = The atmospheric pressure here is a little thin, but not too far off. The sensor registers changes in pressure due to weather patterns.

				LowelSrfLanded = Lowel's atmosphere is quite thick for its size, but still fairly sparse.

				GannovarSrfLanded = The atmosphere here is thicker than expected.
				GannovarSrfSplashed = The pressure is 1.74 bar, but it rises as Gememma gets closer.

				OllymSrfLanded = The atmosphere barely registers.

				MandrakeFlying = The atmospheric pressure climbs fairly consistently with depth.

				RutherfordFlying = The atmospheric pressure climbs fairly consistently with depth.
	}
}

@EXPERIMENT_DEFINITION:HAS[#id[seismicScan]]:FOR[aWhirligigWorld]
{
	!RESULTS{}
	RESULTS
	{
				WoldaSrfLanded = The sensor isn't detecting much of anything here.

				JifgifSrfLanded = The sensor isn't detecting much of anything here.

				ImterrilSrfLanded = The sensor is wet and hot and doesn't want to work anymore.
				ImterrilSrfSplashed = The sensor is wet and hot and doesn't want to work anymore.

				TannorSrfLanded = The sensor does not appear to be detecting any significant internal activity.
	
				EtrogradSrfLandedRidgelines = Minor quakes are common here. These ridges may be some kind of tectonic structures.
				EtrogradSrfLanded = There's a minuscule amount of tectonic activity registered. It may not be much, but it's definitely internally active!

				AeriousSrfLanded = The sensor registered a very tiny jolt. Could it have been from the spacecraft?
				AeriousSrfLanded = No activity here.
				AeriousSrfLanded = Nothing. What did you expect, honestly?

				WersSrfLanded = No activity here.

				VizeaSrfLanded = If there ever was any tectonic activity here, it's long gone by now.

				KerbinSrfLanded = Minor quakes are quite common, and the sensor registers a few major events.
				KerbinSrfLandedGreatRift = There is constant activity here. Quakes are common in this area.
				KerbinSrfLandedVolcanoes = Quite a bit of rumbling. Could there be a potential eruption soon?
				
				KerbmunSrfLanded = Minor quakes are fairly common here.
				KerbmunSrfSplashed = The waves shake and jostle the craft, producing surprisingly useful information about the wave forms of Kerbmun.

				
				StatmunSrfLanded = A minor impact is detected. The interior of the moon seems to be ringing.
				StatmunSrfLanded = No activity here.
				
				ThresominSrfLanded = There seems to be a tiny amount of activity here, but only when the sun is out. Perhaps some tiny boiloffs of volatile material.

				GraymunSrfLanded = The sensor detects an occasional meteoric impact, but otherwise the world seems to be dead inside.

				TroyminSrfLanded = No activity detected.

				DerbinSrfLanded = The ground rumbles. You check off "evidence of tectonic activity" in your book.

				DerminmusSrfLandedHighlands = There's a microscopic rumble here.
				DerminmusSrfLandedMidlands = No activity detected.
				DerminmusSrfLandedFlats = No activity detected.

				ValyrSrfLanded = Valyr is quite active internally.
				ValyrSrfSplashed = The sensor records the waves of Valyr's oceans.

				DennaSrfLanded = The sensor registers no activity.

				PlaphSrfLanded = The sensor does not pick up any seismic activity.

				OshanSrfLandedIcelands = The ice is shifting, producing icequakes which the sensor can detect.
				OshanSrfLandedLandlands = There is a slow continental drift producing real tectonic motion. Minor quakes are common here.

				ManonamSrfLanded = There's really not much activity here.

				DiddSrfLanded = The idea of geological activity going on inside Didd is laughable. Nevetheless, the sensor did detec--hold on, I'm sorry--the sensor Didd detect a little rumble.

				EgadSrfLandedCanyons = The tectonic activity is really strong here, the rift valleys must be fairly recent.
				EgadSrfLanded = The seismic activity seems to peak during Yeerbor periapsis.

				YeerborSrfLanded = Despite being a minor moon, Yeerbor is plenty active, and seems to be slowly being torn apart by Egad.

				RikSrfLanded = Nothing to report here.

				LitoSrfLanded = There are a few minor quakes.

				YaltheSrfLanded = There's an erruption all the time on this world, and the sensors can pick them up. The surface is constantly rumbling noticeably.

				YokaneSrfLanded = Yokane is understandably very active. The sensors register quakes and erruptions every few seconds.

				DakkonSrfLanded = The sensor detects the slight shifting of cryotectonic plates.

				TotooaSrfLanded = The surface is constantly moving slightly and the sensor detects slight tectonic interactions.

				MallySrfLanded = No activity.

				YawerSrfLanded = No activity here.
				YawerSrfLandedHighlands = There's a little rumble here.

				FophieSrfLanded = There's a fair bit of shaking, presumably from outgassing.

				AmmenonSrfLanded = Minor quakes are common here.

				LowelSrfLanded = The sensor registers a few minor quakes, but certainly not enough tectonic activity to account for the canals.
				LowelSrfSplashed = The sensor records the waves and water flows.

				GannovarSrfLanded = Gannovar's glaciers are constantly in motion, being squeezed and crushed against each other, and fracturing. The ground is very unstable.

				OllymSrfLanded = The planet seems to be tectonically active. Minor quakes are common here, and occasional major jolts are recorded.

				LozonSrfLanded = Minor quakes are common here.

				BeagridSrfLanded = The sensor detects the slight shifting of cryotectonic plates.

				JancySrfLanded = Minor quakes are common here.

				TatianSrfLanded = The sensor detects the slight shifting of cryotectonic plates.

				PragnikSrfLanded = The sensor detects slight rumbling of internal activity!
				PragnikSrfLandedGreaterCellularPlains = There is a constant slight rumble here. These terrain cells are shifting!
				PragnikSrfLandedLesserCellularPlains = There is a constant slight rumble here. These terrain cells are shifting!

	}
}

@EXPERIMENT_DEFINITION:HAS[#id[gravityScan]]:FOR[aWhirligigWorld]
{
	!RESULTS{}
	RESULTS
	{

				SholInSpaceHigh = Kaywell and Shol compete for the sensor's attention
				SholInSpaceLow = Shol is very puffy due to its high internal temperature. The sensor detects an extremely dense, heavy core.

				WoldaInSpace = The sensor maps out the precise gravitational field shaped by the nonspherical dimensions of this object.

				TyepolbynarInSpace = The sensor detects a massive, slightly oblate body with a complex internal structure both in depth: a heavy core and dense layered oceans; and latitudinally, with huge cylindrical differentially rotating sections lining up with the cloud banding patterns visible at the surface.
				
				JifgifInSpace = The sensor maps out the complex gravity field of this irregular body.

				ImterrilInSpace = The sensor detects a mostly spherical body with a subtle tidal bulge facing Tyepolbynar. The satellite is internally differentiated, with a rocky core beneath the water mantle.

				AeriousInSpace = The sensor maps out the precise gravitational field shaped by the nonspherical dimensions of this object.

				WersInSpace = The sensor maps out the precise gravitational field shaped by the nonspherical dimensions of this object.

				VizeaInSpace = The sensor maps out the precise gravitational field shaped by the nonspherical dimensions of this object.

				KerbinnSrfLandedNorthPolarBasin = The sensor records the incredible, crushing gravity of Mesbin's poles, probing deep into the core of the planet--the core appears to be extremely dense, possibly degenerate, and constitutes much of Mesbin's mass.
				KerbinSrfLandedSouthPole = The sensor records the absolutely massive, incredible gravity at Mesbin's poles, and probes for caverns and lava tubes.
				KerbinSrfLandedNorthTemperate = The sensor records the high gravity environment and scans for mineral deposits.
				KerbinSrfLandedSouthTemperate = The sensor records the high gravity environment and scans for mineral deposits.
				KerbinSrfLanded = The sensor scans for caverns, lava tubes, and mineral deposits, and reports on the true gravity of Mesbin's equator.
				KerbinInSpaceLow = The sensor maps out Mesbin's internal structure. There is a very dense spherical core of electron-degenerate iron-like matter, an oblate iron outer core, and a huge oblate mantle of rock.
				KerbinInSpaceHigh = The sensor maps out the gravitational field warped by Mesbin's odd shape.

				StatmunInSpaceHigh = The sensor records the mass of Statmun. It is extremely dense and internally differentiated, but it is not dense enough to be outside of the roche limit. It must be a single monolithic chunk, or it would have fallen apart!
				StatmunInSpaceLow = The sensor maps out the precise gravitational field shaped by the nonspherical dimensions of this object.

				ThresominInSpace = The sensor maps out the precise gravitational field shaped by the nonspherical dimensions of this object.

				GraymunSrfLanded = The sensor discovers several small caves and lava tubes.
				GraymunInSpaceLow = The sensor maps out the gravity field caused by Graymun's imperfectly spherical surface.

				TroyminInSpace = The sensor maps out the precise gravitational field shaped by the nonspherical dimensions of this object.

				DerminmusInSpace = The sensor maps out the precise gravitational field shaped by the nonspherical dimensions of this object.

				DennaInSpace = The sensor maps out the precise gravitational field shaped by the nonspherical dimensions of this object.

				PlaphInSpace = The sensor maps out the precise gravitational field shaped by the nonspherical dimensions of this object.

				DiddInSpace = The sensor maps out the precise gravitational field shaped by the nonspherical dimensions of this object.

				EgadSrfLanded = The sensor records detailed and precise information regarding the tides on Egad produced by Yeerbor and Kaywell.

				YeerborInSpace = The sensor maps out the precise gravitational field shaped by the nonspherical dimensions of this object.

				RikInSpace = The sensor maps out the precise gravitational field shaped by the nonspherical dimensions of this object.

				ReanderInSpace = The gargantuan mass of Reander is internally differentiated differently than expected.

				LitoInSpace = Lito's mass is significantly less than expected for such a massive world! Interior scans suggest that the planet is almost entirely made of ice with only a tiny rocky core!

				TotooaInSpace = The sensor maps out the precise gravitational field shaped by the lumpy relief of this object.

				MallyInSpace = The sensor maps out the precise gravitational field shaped by the nonspherical dimensions of this object.

				YawerInSpace = The sensor maps out the precise gravitational field shaped by the nonspherical dimensions of this object.

				FophieInSpace = The sensor maps out the precise gravitational field shaped by the nonspherical dimensions of this object.

				GallantInSpace = The sensor maps out the precise gravitational field shaped by the nonspherical dimensions of this object.

				MandrakeInSpace = The sensor maps out the delicately balanced gravity field of Mandrake and Rutherford.

				RutherfordInSpace = The sensor maps out the delicately balanced gravity field of Mandrake and Rutherford.

				PragnikInSpace = The sensor maps out the internal structure of Pragnik. It seems like it could have a liquid ocean under its surface.

	}
}

@EXPERIMENT_DEFINITION:HAS[#id[atmosphereAnalysis]]:FOR[aWhirligigWorld]
{
	!RESULTS{}
	RESULTS
	{

				SunFlying = You wonder if perhaps there was a better instrument for the job. The sensor has burned out. We can only hope that by some miracle it does not burn off as well.

				SholFlyingHigh = The sensor detects a Hydrogen-Helium atmosphere with some sodium and potassium.
				SholFlyingLow = The sensor outputs its detection: Hydrogen 83.8%, Helium 12.12%, Sodium 2.3%, Potassium 1.2%, Carbon Monoxide 0.4%, Silicon Dioxide 0.06%, Iron 0.02%. It then promptly burns out.

				TyepolbynarFlyingHigh = The sensor detects a Hydrogen-Helium atmosphere.
				TyepolbynarFlyingLow = Hydrogen 84.3%, Helium 14.68%, Water 0.8%, Methane 0.12%, Ammonia 0.1%

				ImterrilFlyingHigh = The sensor detects Hydrogen, Oxygen, and Nitrogen.
				ImterrilFlyingLow = Steam 95%, Nitrogen 2%, Carbon Dioxide 1.5%, Methane 1%, Ammonia 0.5%
				ImterrilSrfSplashed = The sensor is flooded with near-to-boiling water, short-circuiting the device before it can run an analysis.

				EtrogradFlyingHigh = The sensor seems to be detecting a small amount of Carbon Dioxide.
				EtrogradSrfLanded = Dust is clogging up the instruments, so we're only really analyzing the composition of the dust, which is, incidentally, aluminium oxide regolith.

				KerbinFlyingHigh = The sensor detects very faint traces of nitrogen, helium, and hydrogen.
				KerbinFlyingLow = Hydrogen 94.45%, Helium 4%, Nitrogen 1%, Water 0.4%, Methane 0.1%, Carbon Dioxide 0.05%
				KerbinSrfLandedPolarBasin = Hydrogen 94.45%, Helium 4%, Nitrogen 1%, Water 0.4%, Methane 0.1%, Carbon Dioxide 0.05%
				KerbmunFlyingHigh = The sensor detects a nitrogen-rich atmosphere with some other trace gases at this altitude.
				KerbmunFlyingLow = Nitrogen 94%, Oxygen 5%, Argon 0.94%, Carbon Dioxide 0.04%, Water 0.02%. Water clouds.
				KerbmunSrfLandedDesert = Nitrogen 94%, Oxygen 5%, Argon 0.94%, Carbon Dioxide 0.04%, Water 0.02%. There is some silicate dust in the sensor.
				KerbmunSrfLanded = Nitrogen 94%, Oxygen 5%, Argon 0.94%, Carbon Dioxide 0.04%, Water 0.02%.
				KerbmunSrfSplashed = The sensor is flooded with water. The sensor attempts to analyze the fluid, discovering Oxygen, Hydrogen, Chlorine, Sodium, Magnesium, and a few other traces, but before it is able to get an accurate count the device short-circuits.
				
				DerbinFlyingHigh = The sensor detects helium, carbon, oxygen, and hydrogen.
				DerbinFlyingLow = Helium 46%, Carbon Dioxide 30%, Hydrogen 13%, Nitrogen 10%, Water 1%. Water clouds.

				ValyrFlyingHigh = The sensor detects Nitrogen and Hydrogen.
				ValyrFlyingHigh = Nitrogen 65%, Hydrogen 30%, Helium 2%, Ammonia 1.5%, Methane 1%, Carbon Dioxide 0.45%, Water 0.05%
				ValyrSrfLanded = Nitrogen 65%, Hydrogen 30%, Helium 2%, Ammonia 1.5%, Methane 1%, Carbon Dioxide 0.45%, Water 0.05%
				ValyrSrfSplashed = The sensor is flooded with water. It attempts to analyze the fluid, discovering Oxygen, Hydrogen, and Chlorine before shorting out.

				OshanFlyingHigh = The sensor detects Nitrogen gas.
				OshanFlyingLow = Nitrogen 56%, Oxygen 40.96%, Water 2%, Neon 1%, Carbon Dioxide 0.04%
				OshanSrfLanded = Nitrogen 56%, Oxygen 40.96%, Water 2%, Neon 1%, Carbon Dioxide 0.04%

				EgadFlyingHigh = The sensor detects Nitrogen, Carbon, and Oxygen.
				EgadFlyingLow = Nitrogen 71%, Carbon Dioxide 27%, Argon 1%, Chlorine 1%
				EgadSrfLanded = Nitrogen 71%, Carbon Dioxide 27%, Argon 1%, Chlorine 1%

				ReanderFlyingHigh = The sensor detects a Hydrogen-Helium atmosphere.
				ReanderFlyingLow = Hydrogen 87.187%, Helium 12.5%, Methane 0.201%, Ammonia 0.06%, Water 0.052%

				LitoFlyingHigh = The sensor detects Nitrogen, Hydrogen, and Carbon.
				LitoFlyingLow = Nitrogen 89%, Methane 6.9%, Ammonia 3%, Hydrogen 1%, Water 0.1%
				LitoSrfLanded = Nitrogen 89%, Methane 6.9%, Ammonia 3%, Hydrogen 1%, Water 0.1%

				TotooaFlyingHigh = The sensor detects Nitrogen gas.
				TotooaFlyingLow = Nitrogen 99%, Methane 0.8%, Hydrogen 0.2%
				TotooaSrfLanded = Nitrogen 99%, Methane 0.8%, Hydrogen 0.2%
				
				GememmaFlying = You wonder if perhaps there was a better instrument for the job. The sensor has burned out. We can only hope that by some miracle it does not burn off as well.

				LowelFlyingHigh = The sensor detects Oxygen and Nitrogen.
				LowelFlyingLow = Oxygen 54%, Nitrogen 45%, Argon 0.96%, Carbon Dioxide 0.04%
				LowelSrfLanded = Oxygen 54%, Nitrogen 45%, Argon 0.96%, Carbon Dioxide 0.04%

				GannovarFlyingHigh = The sensor detects Nitrogen and Oxygen gas.
				GannovarFlyingLow = Nitrogen 87%, Oxygen 11.5%, Water Vapor 0.5%, Argon 1%
				GannovarSrfLanded = Nitrogen 87%, Oxygen 11.5%, Water Vapor 0.5%, Argon 1%

				OllymFlyingHigh = The sensor detects Carbon, Oxygen, and Nitrogen.
				OllymFlyingLow = Carbon Dioxide 93%, Nitrogen 2%, Argon 1%
				OllymSrfLanded = Carbon Dioxide 93%, Nitrogen 2%, Argon 1%

				MandrakeFlyingHigh = The sensor detects a Hydrogen-Helium atmosphere.
				MandrakeFlyingLow = Hydrogen 80%, Helium 18.918%, Methane 1%, Ammonia 0.06%, Water 0.022%

				RutherfordFlyingHigh = The sensor detects a Hydrogen-Helium atmosphere.
				RutherfordFlyingLow = Hydrogen 80%, Helium 18.918%, Methane 1%, Ammonia 0.06%, Water 0.022%
	}
}

@EXPERIMENT_DEFINITION:HAS[#id[asteroidSample]]:FOR[aWhirligigWorld]
{
	@baseValue = 5
	@scienceCap = 5
	!RESULTS{}
}

@EXPERIMENT_DEFINITION:HAS[#id[infraredTelescope]]:FOR[aWhirligigWorld]
{
	!RESULTS{}
	RESULTS
	{
				default = You point the telescope out into space, scanning for celestial bodies.
				default = Surveyed 12 red dwarf stars for transiting planets. Two new exoplanets discovered.
				default = Surveyed the sky for planemos, discovered a brown dwarf star.
				default = Surveyed the sky for planemos, discovered a binary rogue planet.
				default = Surveyed the sky for transiting planets. Three new exoplanets discovered.
				default = Surveyed the sky for transiting planets. No stars surveyed had transit candidates.
				default = Detected supernova in a distant galaxy.
				default = Surveyed the sky for planemos. No regions surveyed contained thermally luminous planemos.
				default = Surveyed the sky for eclipsing binary stars. Detected 1 red-dwarf double star and one large transiting planet.
				default = Surveyed the system for new minor planets. Detected 3 minor planet candidates.
				default = Surveyed the system for new minor planets. Detected no new minor planets.
				default = Surveyed the system for new minor planets. Detected one new minor planet candidate.
				default = You point the telescope at the star Kerbol, checking for any hint of... something.
				default = Surveyed the sky for Deep Sky Objects. Detected a Planetary Nebula, which, by the way, and I'm breaking the fourth wall here, have nothing to do with planets. William Herschel, who discovered Uranus, named those nebulae Planetary Nebulae because their blue color and circular shape reminded him of Uranus.
				default = Surveyed the sky for Deep Sky Objects. Detected an attractive double star in an open cluster.
				default = Surveyed the sky for Deep Sky Objects. Detected a globular cluster.
				default = Surveyed the sky for Deep Sky Objects. Detected a fantastic double open cluter.
				default = Surveyed the sky for Deep Sky Objects. Imaged the Great Southern Globular Cluster in high detail.
				default = Surveyed the sky for Deep Sky Objects. Imaged the Great Spiral Galaxy in the North in high detail.
				
				Flying = This telescope is not designed for atmospheric flight. You have voided the warranty. If you would like to purchase a flight-capable telescope, contact Sophia in the aerospace research department.
		
				SunInSpaceLow = The telescope is too warm to function correctly, and if exposed to the light it would burn out the sensor.

				SholInSpace = The telescope is too warm to function correctly.

				WoldaInSpace = The telescope is too warm to function correctly.

				TyepolbynarInSpace = The cloud bands of Tyepolbynar are observed in the infrared, detecting warm spots within the blue-colored bands and around many of the planet's storms.

				ImterrilInSpaceHigh = The telescope detects the temperature of Imterril remotely. It is 620 Kelvins.
				ImterrilInSpaceLow = The telescope is too warm to function correctly.

				KerbinInSpaceLow = The telescope surveys the sky for Mesbin ring moonlets, and takes infrared observations of Mesbin's satellites.
				KerbinSrfLanded = The telescope, being a static mounted device, is unable to take useful photographs of celestial bodies due to the rotation rate of Mesbin. The pictures all come out blurry.


				StatmunSrfLanded = The telescope, being a static mounted device, is unable to take useful photographs of celestial bodies due to the rotation rate of Statmun. The pictures all come out blurry.

				ThresominSrfLanded = The telescope, being a static mounted device, is unable to take useful photographs of celestial bodies due to the rotation rate of Thresomin. The pictures all come out blurry.

				ReanderInSpace = The telescope detects hotspots in the cloud bands and storms of Reander. The planet emits almost as much thermal energy as it recieves from Kaywell.
				ReanderInSpace = Taken thermal infrared luminosity readings of Yalthe and Yokane from Reander orbit.

				YaltheInSpaceHigh = The telescope detects many volcanic hotspots not seen in visible light.

				YokaneInSpaceHigh = The telescope detects many volcanic hotspots not seen in visible light.

				YawerSrfLanded = The telescope, being a static mounted device, is unable to take useful photographs of celestial bodies due to the rotation rate of Yawer. The pictures all come out blurry.

				GememmaInSpaceLow = The telescope is too warm to function correctly.
				GememmaInSpaceHigh = The telescope peers out into space, scanning for minor planets and other celestial bodies within the Gememma system.

				AmmenonInSpace = The telescope is too warm to function correctly.
				AmmenonSrfLandedIceCaps = The telescope observes the skies, searching for minor planets within the Gememma system.
				AmmenonSrfLandedIceCaps = The telescope detects some of the other planets in the Gememma system, and images them in the thermal infrared.

				LowelInSpaceHigh = Detected cold banding on Lowel.
				LowelInSpaceLow = Mapped out Lowel's temperature zones. On average, the equator is actually the coldest part of the planet! During the winter, the polar regions become colder, but since they scorch so much during the summer, the equator manages to stay coldest on average.

				OllymInSpace = Detected thermal hot spots on Ollym's volcanoes.

				MandrakeInSpace = Mandrake is emitting more thermal radiation than it recieves from Kaywell and Gememma combined.

				RutherfordInSpace = Rutherford is not thermally luminous, and shines only due to reflected infrared from Gememma and Kaywell.
	}
}




