ShroudTexture {
	name = SaturnFlat
	v = 2
	base = Corrugated

	outside {
		
		texture = _MainTex, DecouplerShroud/Textures/SurfSaturnFlat
		texture = _BumpMap, DecouplerShroud/Textures/SurfDefaultNor

		autoScale = false
		uScale = 4
	}
}