3.0.2 * 2018-07-09
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* Added feature to add IntakeAtm or Atmosphere to all intakes that don't have it
* Centralized MillPower resource
* Disabled flameout plume in Japier engines
* IntakeLOX in Classic Stock mode produces Oxidizer now, not Oxium


3.0.1 * 2018-05-07
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* Updated LOX distiller function
* Added WBI part tips!
* Fixed RBM intake drag cube for real
* Adjusted intake speeds and areas
* Added missing FX for 2.5m Razor
* Added Rescale! support for Argo WarpJet engines


3.0.0 * 2018-04-09
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* Polished off WBI Play Modes
* New brand logo and flags
* Found missing Tweakscale option
* Added tech tree node for Japier engines
* Raised EC demand on in-flight Oxidizer generators
* Added IntakeLqd to all intakes
* Custom drag cube for RBM intake/mount. Should fix its drag problem
* Updated Japier engines
  * Removed prefab smoke from Japier engines-- model scale issue provoked by KSP 1.4
  * Raised Isp in Japier Burst Mode
* Renamed Mk2 Intake (ship breaker)
* Found missing parameter (checkForOxygen) that crippled some intakes


2.0.1 * 2018-02-28
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* Removed a config that didn't belong. It broke some stock Mk2 tanks


2.0.0 * 2018-02-18
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* Added pressure tanks. These will contain useful resources that exist in gas and liquid form, primarily propellants
  * 1.25m (from Mk1 LF Fuselage)
  * Mk2 short tank
  * Mk2 short adapter
  * Radial long
  * 2.5m short (from Kerbodyne short 3.75m)
* Adjusted colors on Voyager Mk2 parts
* Intakes retextured
* Japier WarpJets
  * IntakeAtm efficiency scales with Sigma Dimensions
  * Gimbals now animate
  * Retextured
* Buffed Water harvester rates
* WBI Play Mode integration: Choose between CRP and Classic Stock
* Version file correctly named... ???


1.0.1 * 2018-01-08
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* Fixed missing FX and sounds in Japier engines



1.0.0 * 2018-01-05
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* Initial release.