ID Flags and Decals
---------------
	IDFlags adds a selection of flag images with numbers and letters to ease the identification of multiple spacecraft or other constructions in-game.
	Additional images are supplied for decoration, cinematics, fun and enhanced game immersion.

	IDFLAGS v1.4.1 is an interim release for compatibility with the upgraded flag parts in KSP 1.12.x.
	For KSP 1.10 and 1.11, use IDFLAGS v1.4.0.
	For KSP versions earlier than 1.10, use IDFLAGS 1.2.0.
	

AUTHOR
---------------
	Vexillar

LICENSING
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	CC-BY-NC-ND 
	https://creativecommons.org/licenses/by-nc-nd/4.0

INSTALLATION
---------------
	To install, simply copy the IDFlags folder from the zip archive into your Kerbal Space Program GameData folder.
	If you already have another version of this mod installed, delete the IDFlags folder first.

KSP STOCK FLAG DECAL PARTS (KSP 1.10 and later)
---------------

	The Flag decal images (letters and numbers) are automatically available for selection via the new stock parts.  Additional decals are provided in three custom parts.

INTEGRATION WITH DREWCASSIDY'S CONFORMAL DECALS MOD
---------------
	This initial integration with Conformal Decals is similar to that for the stock parts. 

INTEGRATION WITH BLACKHEART'S DECAL STICKERS MOD
---------------
	IDFlags adds seven new variants of each of the five decal parts in Blackheart's mod, plus set of new "Place
	Anywhere Sticker Micro" parts that can be used for smaller signs, e.g. on rovers, planetary base modules or for airlock identification.

	The variants each represent a set of decals: Numerals/Letters (Standard, White, Red, Yellow and "Giant"), Airlock signs and miscellaneous Labels.

INTEGRATION WITH LINUXGURUGAMER'S NEBULAR DECALS MOD
---------------
	IDFlags adds seven new variants of the Flat and Curved decal parts (decal sets as above).

HINTS AND TIPS
---------------
	In most cases, placing a Decal or Sticker on (or too near) a hatch will obstruct it and prevent it being used.  Some parts (e.g. the Lynx Cab from
	Nils277's Feline Utility Rovers) seem to be OK with this.  Test carefully!

	Be careful when placing Decal Stickers with transparent backgrounds close to each other.  If the transparency of one overlaps with the visible
	image of another, the textures will interfere.

	Most of the decals use a stock-alike font, but the "Giant" letter/number decals are rendered using a font with more consistent character
	widths.

	For integration with Decal Stickers or Nebular Decals, please ensure that you have the module manager .dll in your GameData folder, as this is
	no longer bundled with the other mods.
	
	Because of scaling differences to the stock parts, the custom ID Decals parts may initially place beneath the surface (particularly with KSP 1.11).  After initial placement, turn off snap (if on) and
	move the parts "outward".
        The custom parts also require the Flag image to be set transparent to make the selected variant visible.  A special flag, "---" is provided for this purpose. 

	 
