After Kerbin Planet Mod A planet mod designed to simulate the Stock game billions of years into the future. /mod/1549/After%20Kerbin%20Planet%20Mod After Kerbin Planet Mod 1.4.1 for Kerbal Space Program Released I apologise for taking such a hiatus on After Kerbin despite the bugs that cripped its terrain. Courtesy of UCA#2060 on Discord for doing the process for me, I decided to update and fix some of its crucial problems.

  • All terrain texture paths have been fixed.
  • Fixed missing textures on planets
  • Updated sunflare texture
  • Fixed solitude atmosphere rim
  • Updated solitude atmosphere
Sat, 11 Jan 2020 20:26:02
After Kerbin Planet Mod 1.4 for Kerbal Space Program Released After Kerbin version 1.4 for KSP 1.7.3:

  • Updated to KSP 1.7.3.

  • Updated scatterer configuration to new scatterer version

  • Switched from Texture Replacer to Sigma Replacements

  • Optimized oceans and atmospheres

  • Removed duplicated Solitude atmosphere node at the bottom of every scatterer config

  • Adjusted Solitude's atmosphere colour

Thu, 12 Sep 2019 15:06:25
After Kerbin Planet Mod 1.3.0 for Kerbal Space Program Released Updated for KSP 1.4.2 -

  • Simplified sunflare

  • Reduced sunflare size

  • Adjusted Solitude's scatterer atmosphere

  • Fixed Vaum tiling bug

Sat, 14 Apr 2018 10:42:19
After Kerbin Planet Mod 1.2.0 for Kerbal Space Program Released
  • Updated Kopernicus to 1.3.1-6
  • Updated ModuleManager to 3.0.1
  • Fix Malice terrain disappearing under 1km
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    Wed, 28 Feb 2018 20:25:16
    After Kerbin Planet Mod for Kerbal Space Program Released Recompiled for 1.3.1 again.

    Thu, 08 Feb 2018 20:14:31
    After Kerbin Planet Mod 1.1.1 for Kerbal Space Program Released
  • Added KS3P, courtesy of The White Guardian, for added visual effects

  • Added additional DOE configurations

  • Bundled DOE, credit given to MOARdv.

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    Sat, 23 Dec 2017 18:35:14
    After Kerbin Planet Mod 1.1.0 for Kerbal Space Program Released 1.1.0 - The "Biomes" Update

    • Added more biomes for nearly all planets
    • Removed excessive biomes from Nemesis
    • Added custom science definitions (Credit to TheBeardyPenguin for collating these)
    Sat, 16 Dec 2017 11:41:09
    After Kerbin Planet Mod 1.0.3 for Kerbal Space Program Released Some fixes "n stuff"

    • Fixed 1.3.1 support

    • Simplified installation instructions including links as to how to run AfK on KSP 1.3.0

    Sun, 05 Nov 2017 08:48:29
    After Kerbin Planet Mod 1.0.2 for Kerbal Space Program Released Welcome to version 1.0.2.

    • Reduced Solitude's radius. Same DeltaV requirement for orbit.

    • Updated ReadMe. KSP 1.3.0 USERS PLEASE READ IT.

    Sat, 21 Oct 2017 16:32:59
    After Kerbin Planet Mod 1.0.1 for Kerbal Space Program Released Welcome to version 1.0.1.

    • Increased Solitude's radius

    • Lowered Solitude's gravity. Dv requirement for orbit is the same as Kerbin, still.

    • Improved atmospheric effect for Solitude

    • Rim fades correctly on Solitude

    • Terrain no longer clips atmosphere on Solitude

    • Fixed texturing aliasing on Guardian

    • Lowered PQS MaxLevel to solve tiling problems on Guardian

    • SMAs of Guardian and Nemesis increased to account for Solitude's radius increase

    • KSC moved nearer to the cliff, and 1km lower down so that jet aircraft don't launch at their most inefficient curve height

    Thu, 19 Oct 2017 18:42:09
    After Kerbin Planet Mod 1.0 for Kerbal Space Program Released Mon, 16 Oct 2017 20:32:58